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RaveN
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Posted: Mon, Sep 19 2011, 23:37 PM |
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Administrative Developer
Joined: 08 Jun 2010
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Does anyone have a mirror? Apparently my download rate is capped at 40kb/s off here.
_________________ a.k.a. Audrey Zinata
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Naivatkal
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Posted: Mon, Sep 19 2011, 23:48 PM |
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Player
Joined: 26 May 2010
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A Megaupload would probably solve that.
I would do it, but I'd be afraid of overstepping my bounds XD
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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Selvec Darkon
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Posted: Tue, Sep 20 2011, 5:03 AM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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I should have some alternative mirrors avaliable in the next hour and a half.
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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Charles1810
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Posted: Tue, Sep 20 2011, 6:24 AM |
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Player
Joined: 17 Sep 2007 Location: Hubbard, Ohio
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I know this might be redundant to ask, but is there a list of the new cleric doms to check against in the actual testing? Such as if drow gives lightning reflexes as a bonus feat or not, so we can confirm error not given so is a glitch. I think I just made sense. Thanks in advance.
_________________ Lieutenant Belalad Feiwallyan
((Please take note if you PM me and you are ignored resend to me in 1-3days, it is likely due to not realizing I got mail))
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Selvec Darkon
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Posted: Tue, Sep 20 2011, 6:50 AM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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Alright, added a few unoffical alternative mirrors to the first post.
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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Selvec Darkon
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Posted: Wed, Sep 21 2011, 7:29 AM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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I desperatly need someone to test out the Knight Commander class for me. I just went to take it, went fighter, had all the pre-reqs, and it wouldn't let me take the class at level 6 with a level 5 Fighter. Someone please test it and see if other builds can take it? It may just be an issue for me.
Pre-reqs as a fighter will be Base Attack Bonus:5 , Lore 4, Taunt 4, Persuade 4, Discipline 8, Toughness & Skill Focus: Discipline.
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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Dieu_Le_Fera
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Posted: Wed, Sep 21 2011, 7:45 AM |
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Player
Joined: 29 Jun 2009 Location: Philadelphia
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you need 6 ranks in each of the skills
_________________  "It is by the holy beans of Java that thoughts acquire speed, the hands acquire shakes, the shakes become a warning, it is by Java alone that I set my mind in motion."
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Lutra
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Posted: Wed, Sep 21 2011, 7:56 AM |
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Player
Joined: 12 Feb 2008
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Dieu_Le_Fera wrote: you need 6 ranks in each of the skills only from lore and persuade. Taunt is not needed
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DerkDerkistan
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Posted: Wed, Sep 21 2011, 7:58 AM |
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Player
Joined: 18 Jan 2009 Location: Earth
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Selvec Darkon wrote: I desperatly need someone to test out the Knight Commander class for me. I just went to take it, went fighter, had all the pre-reqs, and it wouldn't let me take the class at level 6 with a level 5 Fighter. Someone please test it and see if other builds can take it? It may just be an issue for me.
Pre-reqs as a fighter will be Base Attack Bonus:5 , Lore 4, Taunt 4, Persuade 4, Discipline 8, Toughness & Skill Focus: Discipline. This has been mentioned more than a couple times in the Hak bug thread, too.
_________________ Remember when I knew a boxer, baby
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Selvec Darkon
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Posted: Wed, Sep 21 2011, 8:10 AM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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Right, and that it hasn't been corrected at this point is extremely bad.
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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DerkDerkistan
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Posted: Wed, Sep 21 2011, 8:12 AM |
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Player
Joined: 18 Jan 2009 Location: Earth
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Oh, they're updating the hak for the test server as the bugs are brought up? That's pretty awesome.
_________________ Remember when I knew a boxer, baby
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Selvec Darkon
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Posted: Wed, Sep 21 2011, 8:17 AM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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No idea.
I'm not involved in that part. I helped only with pulling bits from other HAKS, as well as pointing out what clothing is crap, and whats good. I'd assume so given it would make fixing said bugs much easier, if the same ones don't get reported over and over.
Its nice to know the part I was involved in isn't buggy xD
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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DerkDerkistan
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Posted: Wed, Sep 21 2011, 10:14 AM |
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Player
Joined: 18 Jan 2009 Location: Earth
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Is there a way to unlock the domain changer, deity changer, and add an alignment changer to make testing all these domain spells/domain powers easier? As it is, I need to create 2 characters per god to test the domains.
_________________ Remember when I knew a boxer, baby
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-Cloak-and-Dagger-
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Posted: Wed, Sep 21 2011, 10:42 AM |
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Player
Joined: 09 Feb 2009 Location: England
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I thought there was an alignment changer on the testers menu section of the rest menu. And you can set yourself back to level 1 to enable free deity changes there too. I'm not sure if that will allow you to change domains again though. Perhaps if you start as something other than cleric, when you lower yourself again you can choose new domains when you multiclass to it.
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DerkDerkistan
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Posted: Wed, Sep 21 2011, 11:16 AM |
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Player
Joined: 18 Jan 2009 Location: Earth
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Yeah, I noticed the alignment changer after I posted. And that's a good idea about starting as something different than a cleric. I'll try that. The domain thing seemed to register for the character and not for the gods, though. When I tried two gods with similar alignments, when I went to change (even though they did not match) it wouldn't let me change them again.
_________________ Remember when I knew a boxer, baby
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-Cloak-and-Dagger-
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Posted: Wed, Sep 21 2011, 12:01 PM |
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Player
Joined: 09 Feb 2009 Location: England
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Well, you dont need the rabbit. When you choose Cleric as a class you get to pick the domains kind of like feats. The new ones are below the standard ones, so you might miss em if you don't scroll. Level back to 1, go and find a new idol, take a cleric level, pick new domains at levelup. Sorted.
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DerkDerkistan
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Posted: Wed, Sep 21 2011, 12:22 PM |
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Player
Joined: 18 Jan 2009 Location: Earth
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Yep, noticed that after posting, too. I'll do some more later when I wake up.
_________________ Remember when I knew a boxer, baby
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PaladinOfSune
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Posted: Wed, Sep 21 2011, 19:03 PM |
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Player
Joined: 15 Dec 2004 Location: England, UK
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Despite some people apparently believing I have an infinite amount of time on my hands to quickly fix bugs and reupload entire haks, the bug fixing update will not happen until Friday.
So keep testing and be on the look out for stuff so hopefully we can get all the problem sorted out in one fell swoop!
_________________ "Let's unwrite these pages and replace them with our own words."
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Sin4given
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Posted: Wed, Sep 21 2011, 19:08 PM |
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Player
Joined: 12 Jun 2009 Location: Somewhere in reality
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Sin4given wrote: Selvec Darkon wrote: X's? Yea, a few items when examined show a red "X" as the portrait, and the item is bags. It tells you it's a staff, but it just shows you holding a bag Mmm? Bump? Just wondering it it was intentional.
_________________ ~Everything has beauty, some just don't look for it~
Looking to make a new siggy! PM me if you want the challenge.
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PaladinOfSune
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Posted: Wed, Sep 21 2011, 19:09 PM |
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Player
Joined: 15 Dec 2004 Location: England, UK
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You'll have to tell me which items they were.
_________________ "Let's unwrite these pages and replace them with our own words."
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-Cloak-and-Dagger-
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Posted: Wed, Sep 21 2011, 19:15 PM |
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Player
Joined: 09 Feb 2009 Location: England
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Isn't that what happens when you change the colour of an item that only has one colour? ie Parts 1-6 have changable colours, but part 7 has only the one model, so when its set to colour 2, you get a bag?
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Sin4given
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Posted: Wed, Sep 21 2011, 19:19 PM |
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Player
Joined: 12 Jun 2009 Location: Somewhere in reality
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It was just a staff the first time I logged in. It was sitting in the middle of the hak entrance and I pikced it up. =/
_________________ ~Everything has beauty, some just don't look for it~
Looking to make a new siggy! PM me if you want the challenge.
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PaladinOfSune
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Posted: Wed, Sep 21 2011, 19:22 PM |
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Player
Joined: 15 Dec 2004 Location: England, UK
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You gave me the impression it was a load of items.  It is most likely what Cloak said, then.
_________________ "Let's unwrite these pages and replace them with our own words."
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Sin4given
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Posted: Wed, Sep 21 2011, 21:05 PM |
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Player
Joined: 12 Jun 2009 Location: Somewhere in reality
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If it is then why is the portrait of the item a red 'X'?
_________________ ~Everything has beauty, some just don't look for it~
Looking to make a new siggy! PM me if you want the challenge.
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PaladinOfSune
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Posted: Wed, Sep 21 2011, 21:10 PM |
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Player
Joined: 15 Dec 2004 Location: England, UK
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If the graphic is pointing to something that doesn't exist it displays as an X.
_________________ "Let's unwrite these pages and replace them with our own words."
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TormakSaber
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Posted: Wed, Sep 21 2011, 21:36 PM |
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Player
Joined: 16 Dec 2004 Location: Somewhere
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Selvec Darkon wrote: Right, and that it hasn't been corrected at this point is extremely bad. It is getting fixed, christ. Do you have any idea how much work is being done on this? How many bugs are being fixed simultaneously? Show some respect. You're a DM. You know how much work has gone into this.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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Selvec Darkon
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Posted: Thu, Sep 22 2011, 0:00 AM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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TormakSaber wrote: Selvec Darkon wrote: Right, and that it hasn't been corrected at this point is extremely bad. It is getting fixed, christ. Do you have any idea how much work is being done on this? How many bugs are being fixed simultaneously? Show some respect. You're a DM. You know how much work has gone into this. What I mean is that its a ball drop that it wasn't noted before it was released for public testing. Edit: I'd also like to clarify that when I said "Stuff I worked on doesn't have bugs", it was meant in a "OH THANK THE GODS IT DOESN'T HAVE BUGS!" kind of way.
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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Dev Disco
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Posted: Thu, Sep 22 2011, 10:42 AM |
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HRM Chicken I of Amia
Joined: 02 Jun 2005 Location: Amsterdam
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Sin4given wrote: It was just a staff the first time I logged in. It was sitting in the middle of the hak entrance and I pikced it up. =/ may be some old junk that I forgot to remove.
_________________ Say 'no' to JSBF!
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PaladinOfSune
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Posted: Thu, Sep 22 2011, 13:50 PM |
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Player
Joined: 15 Dec 2004 Location: England, UK
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I'm pushing the update ahead to today. It won't fix all of the bugs mentioned, but it does cover a large enough amount that I consider it worth updating for.
The hak will also require a redownload.
_________________ "Let's unwrite these pages and replace them with our own words."
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Mobile_Svensk
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Posted: Thu, Sep 22 2011, 14:08 PM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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Question! Does the 'new improved' COT levels count when determining the power of smite good?
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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PaladinOfSune
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Posted: Thu, Sep 22 2011, 14:10 PM |
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Player
Joined: 15 Dec 2004 Location: England, UK
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Yes.
_________________ "Let's unwrite these pages and replace them with our own words."
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PaladinOfSune
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Posted: Thu, Sep 22 2011, 14:20 PM |
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Player
Joined: 15 Dec 2004 Location: England, UK
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Various fixes of the update later:
- Fixed the Knight Commander/Master Scout requirements - Text on some of the domains corrected - Made the trap components for Master Scout more informative - Added a 'Stand Down' feat to Knight Commander to cancel their auras manually - Fixed Magic Vestment on Nobility - Various domain/hak fixes by Selmak (he can elaborate there) - Various graphic and clothing content fixes by Disco - Added Lathander as a valid deity again - Shield Ally can't be used on PCs in other areas now - Flawless Stride/Dash corrected on Master Scout - Knight Commander now gains the correct weapon feats - Purge Infidel now displays the correct text - Removed gnomes
If I haven't mentioned it, assume it's not fixed and worth another test.
But before anybody goes to rush onto the server, it's not been uploaded yet! I'll post the download links when it has.
_________________ "Let's unwrite these pages and replace them with our own words."
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Selvec Darkon
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Posted: Thu, Sep 22 2011, 15:02 PM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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Hahahahaha.
Add that the gnome robes will be fixed at some point Sune. I've put the files for the female gnome robes in the usual thread. Huzzah for people using the same robes in every single hak pack!
Edit: Edited because I don't really know if they will be fixed in THIS bug fix.
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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PaladinOfSune
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Posted: Thu, Sep 22 2011, 15:13 PM |
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Player
Joined: 15 Dec 2004 Location: England, UK
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Haven't yet uploaded, so they will indeed be in this bug fix!
_________________ "Let's unwrite these pages and replace them with our own words."
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PaladinOfSune
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Posted: Thu, Sep 22 2011, 17:13 PM |
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Player
Joined: 15 Dec 2004 Location: England, UK
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Amia Test Update HakOnly one version this time. Mirrors will come later.
_________________ "Let's unwrite these pages and replace them with our own words."
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-Cloak-and-Dagger-
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Posted: Thu, Sep 22 2011, 18:19 PM |
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Player
Joined: 09 Feb 2009 Location: England
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The messages at the bottom of the loadscreens are disappearing way too fast for me to read them. Loading too fast. Is there some way of looking at them in the toolset?
Also. Gnome domain and Illusion domain, do the benefits stack? Quadrouple invisibility?
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PaladinOfSune
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Posted: Thu, Sep 22 2011, 18:20 PM |
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Player
Joined: 15 Dec 2004 Location: England, UK
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Nope. You'd need to download a tlk editor program to open up the tlk file and read them there. They're right at the bottom.
_________________ "Let's unwrite these pages and replace them with our own words."
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-Cloak-and-Dagger-
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Posted: Thu, Sep 22 2011, 18:28 PM |
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Player
Joined: 09 Feb 2009 Location: England
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Ok, done. ...I'm wondering how pedantic I should be. 
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Selvec Darkon
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Posted: Fri, Sep 23 2011, 0:39 AM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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Just a heads up, we know some of the robes are buggered still. I zipped up the wrong files. It will be fixed next hak update.
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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PaladinOfSune
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Posted: Sun, Sep 25 2011, 12:48 PM |
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Player
Joined: 15 Dec 2004 Location: England, UK
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I'm closing this later tonight. If you feel like taking a sneak peek at this, this is your last opportunity!
_________________ "Let's unwrite these pages and replace them with our own words."
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Kenneth
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Posted: Sun, Sep 25 2011, 13:15 PM |
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Player
Joined: 23 Aug 2011
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I mentioned this in another thread, but thought I'd mention it here since this appears to be the place where bugs are being mentioned and fixed in anticipation of the new hak.
Dev Crit and Whirlwind don't work correctly together. There is a crit strike, there is a message saying dev crit has worked, but there is no knockdown.
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PaladinOfSune
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Posted: Sun, Sep 25 2011, 13:52 PM |
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Player
Joined: 15 Dec 2004 Location: England, UK
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That isn't hak related, to be honest. It's entirely part of our scripts.
_________________ "Let's unwrite these pages and replace them with our own words."
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Kenneth
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Posted: Sun, Sep 25 2011, 15:19 PM |
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Player
Joined: 23 Aug 2011
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Ah, okay. 
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PaladinOfSune
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Posted: Sun, Sep 25 2011, 22:39 PM |
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Player
Joined: 15 Dec 2004 Location: England, UK
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Public testing time is over! Thanks to everyone who helped out.
_________________ "Let's unwrite these pages and replace them with our own words."
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