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graywolff
 
PostPosted: Sat, Jul 24 2010, 22:28 PM 

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I'm new on the servers and have a dwarf I started on Amia B. I saw the map room in Wiltun Keep and was wondering if other abroad areas are planed? Like I saw the locations marked on the map for Waterdeep, Neverwinter and Luskan. Is there a location to go to in the Moonshae Isles? I really like Amia Island, don't get me wrong. I just love seeing other places I have read about recreated also.

Graywolf


 
      
Glyph
 
PostPosted: Sat, Jul 24 2010, 22:34 PM 

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I'm no master when it comes to B but im pretty sure neverwinter and helms arn't there, and would require a mass amount of ripping off the first game for the mapping. which for a server I imagine is huge, unless you just have the dock area and lock the gates because of the plague or some jazz.


 
      
Lord-Hadeis
 
PostPosted: Sat, Jul 24 2010, 23:03 PM 

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The closes thing to the official mainland of fearun is Frozenfar... Someone correct me if I'm wrong but Amia brogtenstein, carraigh and forstakkr aren't actually part of fearun outside of amia. Oh Muldurand the desert area is officall fearun. That's about it I think


 
      
TormakSaber
 
PostPosted: Sun, Jul 25 2010, 3:51 AM 

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The Frozenfar is part of the mainland, but our locations don't exist in "Canon FR". The Mulhorand Desert is canon FR but Khem itself is not. This general pattern holds true through all Amia: Ruathym is a canon reigon, but Fortress Wltun, Caraigh, and the Mystran Monolith don't exist.

We shy away from adding canon locations because of the work involved in doing so. You must faithfully recreate a place that hhas already been faithfully created elsewhere far better, then we must also worry about "canonicity" regarding how we play our NPCs for wat happens. It's easier to make our own locations, or to choose remote or interesting though unused areas of Faerun, and make them our own. This is why we don't touch the sword Coast: IT's overdone, everyone knows exactly how it works, and the last thing any DM wants is an argument with a player over how to properly play some mage in a tower because a book says so.

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Dev Disco
 
PostPosted: Sun, Jul 25 2010, 8:17 AM 

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Yups! Every area has a place on the FR map, but isn't on that map as a location.

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The Peacock
 
PostPosted: Sun, Jul 25 2010, 8:20 AM 

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Location: Patrollink ze borderz! Wo ist das Hahn!?

That said, I would like an Elminster Cameo.

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Galenson
 
PostPosted: Sun, Jul 25 2010, 9:41 AM 

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Have him holding hands with Drizz't while he's at it.

...you peacock...

Tormak's pretty much whacked the nail into the plank. There's no creativity when everyone knows everything.

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TeroSNS
 
PostPosted: Sun, Jul 25 2010, 9:49 AM 

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screw Elminster and Drizzt, we need Danilo Thann!

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Selvec Darkon
 
PostPosted: Sun, Jul 25 2010, 10:16 AM 

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I must say that in the last few years (with the exception of the Wiltun/Luskan thing), Amia seemingly has felt more and more removed from the mainland and its FR setting. I'd like to see some push back towards FR in some form.

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Galenson
 
PostPosted: Sun, Jul 25 2010, 10:36 AM 

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Please mate... don't invite the "there should be less freak characters, less good drow and more accurate representations of Paladins and deity representations on this server!" discussion. We all know how it'll end, in circles with feces flying everywhere like a blender without a lid.

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TeroSNS
 
PostPosted: Sun, Jul 25 2010, 10:43 AM 

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Galenson wrote:
Please mate... don't invite the "there should be less freak characters, less good drow and more accurate representations of Paladins and deity representations on this server!" discussion. We all know how it'll end, in circles with feces flying everywhere like a blender without a lid.

colorful.

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Goblin
 
PostPosted: Sun, Jul 25 2010, 10:56 AM 

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Unfortunately I agree with just about everything said in this topic. Which is an absolute mindf--lip, mindflip.





I love that Amia isn't strictly cannon, I love that players have more freedom than they'd have in probably any other setting/server. I love that I can travel A and B and find myself asking "where the flip am I?". But there's room for colourful feces; good Drow, bad Paladins, made-up-on-the-spot-bullcrap.

The good outweighs the bad.






To stay true to the topic however -

Amia C sounds expensive but fuuuuuun. Moar giants.

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Selvec Darkon
 
PostPosted: Sun, Jul 25 2010, 11:21 AM 

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Galenson wrote:
Please mate... don't invite the "there should be less freak characters, less good drow and more accurate representations of Paladins and deity representations on this server!" discussion. We all know how it'll end, in circles with feces flying everywhere like a blender without a lid.

I was talking DM quest wise, not so much character wise. I gave up on that last year.

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graywolff
 
PostPosted: Sun, Jul 25 2010, 14:59 PM 

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TormakSaber wrote:
The Frozenfar is part of the mainland, but our locations don't exist in "Canon FR". The Mulhorand Desert is canon FR but Khem itself is not. This general pattern holds true through all Amia: Ruathym is a canon reigon, but Fortress Wltun, Caraigh, and the Mystran Monolith don't exist.

We shy away from adding canon locations because of the work involved in doing so. You must faithfully recreate a place that hhas already been faithfully created elsewhere far better, then we must also worry about "canonicity" regarding how we play our NPCs for wat happens. It's easier to make our own locations, or to choose remote or interesting though unused areas of Faerun, and make them our own. This is why we don't touch the sword Coast: IT's overdone, everyone knows exactly how it works, and the last thing any DM wants is an argument with a player over how to properly play some mage in a tower because a book says so.


Understood and I can completely agree. On the cannon thing, you know it really would be as easy as saying "OK people from this point on in the time line we are our own setting. We are not bound by cannon, we'll make our own version of history." But doing some of those other areas wold be a huge undertaking and I imagine all of you stay busy enough as active as your servers are. Thank you for the answer and I really enjoy Amia so far. Some great work has been done here.

Graywolf


 
      
Logicality
 
PostPosted: Sun, Jul 25 2010, 15:16 PM 

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Alternate timelines allow you to do crazy things for new plots, like destroy Vulcan.

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TormakSaber
 
PostPosted: Mon, Jul 26 2010, 23:06 PM 

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graywolff wrote:
TormakSaber wrote:
The Frozenfar is part of the mainland, but our locations don't exist in "Canon FR". The Mulhorand Desert is canon FR but Khem itself is not. This general pattern holds true through all Amia: Ruathym is a canon reigon, but Fortress Wltun, Caraigh, and the Mystran Monolith don't exist.

We shy away from adding canon locations because of the work involved in doing so. You must faithfully recreate a place that hhas already been faithfully created elsewhere far better, then we must also worry about "canonicity" regarding how we play our NPCs for wat happens. It's easier to make our own locations, or to choose remote or interesting though unused areas of Faerun, and make them our own. This is why we don't touch the sword Coast: IT's overdone, everyone knows exactly how it works, and the last thing any DM wants is an argument with a player over how to properly play some mage in a tower because a book says so.


Understood and I can completely agree. On the cannon thing, you know it really would be as easy as saying "OK people from this point on in the time line we are our own setting. We are not bound by cannon, we'll make our own version of history." But doing some of those other areas wold be a huge undertaking and I imagine all of you stay busy enough as active as your servers are. Thank you for the answer and I really enjoy Amia so far. Some great work has been done here.

Graywolf


We did do that, actually.If you look in Rules and Lore, poke around for the Grand History of the Amian Realms.

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Yurell
 
PostPosted: Mon, Jul 26 2010, 23:42 PM 

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It's also mostly been copied onto the wiki.

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J.G.
 
PostPosted: Tue, Jul 27 2010, 7:01 AM 

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TormakSaber wrote:
choose remote or interesting though unused areas of Faerun, and make them our own.

Just wondering... is there any movement DM side to do this with anything on the mainland?
(not The Sword Coast or other area's overused in books/other Media)

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MoshingChris
 
PostPosted: Tue, Jul 27 2010, 7:49 AM 

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Its already been hard enough with Khem. I wouldn't be adding to many places that can be influenced by outsider forces.

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Dev Disco
 
PostPosted: Tue, Jul 27 2010, 10:25 AM 

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HRM Chicken I of Amia

Joined: 02 Jun 2005
Location: Amsterdam

Plenty of regions to fill out anyway.

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