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Dev Disco
 
PostPosted: Mon, May 03 2010, 21:00 PM 

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HRM Chicken I of Amia

Joined: 02 Jun 2005
Location: Amsterdam

Tormak suggested we can add a few more players, so here we go...

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Lally
 
PostPosted: Mon, May 03 2010, 21:11 PM 

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Joined: 16 Jun 2007
Location: Leather chair, USA. Tell me about your mother.

Good luck server!!!

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Torzeng
 
PostPosted: Mon, May 03 2010, 21:14 PM 

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Joined: 27 Jul 2008

Tormak's right!

It was Cory who even pointed out the 75 change to me before you were able to post Disco :P

New cap, Cory back! :lol:

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Yurell
 
PostPosted: Mon, May 03 2010, 21:15 PM 

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Joined: 06 Jan 2008
Location: ANU, behind the coffee mug (+10 GMT)

I think I can. I think I can. I think I can ...

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HellScourge
 
PostPosted: Mon, May 03 2010, 21:41 PM 

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Joined: 17 Jan 2007
Location: GMT+1

Yurell wrote:
I think I can. I think I can. I think I can ...


Yes we can!

*coughs and slithers away*

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Nysor
 
PostPosted: Mon, May 03 2010, 21:43 PM 

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Joined: 03 Oct 2008
Location: Wherever it is, it better not be cold

This better be an indication of the dragon-lings return!

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Dwagin
 
PostPosted: Mon, May 03 2010, 21:45 PM 

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Joined: 08 Aug 2006
Location: The Land of Nod

With the new umph of the server, is possible. Guess its time to come back and test it the last 30 minutes to see if its like playing on a 14.4kbps modem again.

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-Extraordinarily ordinary in the mostest of ways.


 
      
Mobile_Svensk
 
PostPosted: Mon, May 03 2010, 21:52 PM 

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Joined: 21 Jul 2005
Location: Awarded most Confused Git of 2014!

we're all going to die... :|

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Xaviera
 
PostPosted: Tue, May 04 2010, 4:05 AM 

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Joined: 07 Aug 2006
Location: Temple of Love

I remember the last time we did this. Let us hope that the server improvements outweigh the lag increase.

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Selvec Darkon
 
PostPosted: Tue, May 04 2010, 5:37 AM 

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Joined: 12 Oct 2005
Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.

Woo! Lag! Awesome!

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BlackDahlya
 
PostPosted: Tue, May 04 2010, 5:56 AM 

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Joined: 17 Aug 2005
Location: Land of the Scorching Sun, Empowered by Global Warming

Give it a try!

But the server as is, already lags me a bit when I am in places like Cordor, Wiltun and Underport. >_<

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Dev Disco
 
PostPosted: Tue, May 04 2010, 7:04 AM 

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HRM Chicken I of Amia

Joined: 02 Jun 2005
Location: Amsterdam

Well, if it ent working I will set it lower again, or perhaps to 70.

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Nekhy
 
PostPosted: Tue, May 04 2010, 8:07 AM 

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Joined: 29 Dec 2009
Location: A beautiful fowl house in A'dam

Yups. Post here how it affects playing, and we'll see if we need to lower it.

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Peeves
 
PostPosted: Tue, May 04 2010, 19:05 PM 

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Joined: 08 Jul 2008

So far, I've not seen any problems on player or DM side.

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Yossarin
 
PostPosted: Tue, May 04 2010, 19:18 PM 



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Joined: 23 Jan 2006

Works fine for me.


 
      
slkNihilus
 
PostPosted: Tue, May 04 2010, 20:04 PM 

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Joined: 29 Jun 2008

I've had no lag issues to speak of.


 
      
Dergaii
 
PostPosted: Wed, May 05 2010, 12:22 PM 

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Joined: 01 Jun 2007
Location: Waffles, Beer & Chocolate

No increases in lag on my side. (Besides some hiccups pre-reset as always)
I think the weekend will be critical as player rates go up then.


 
      
Mobile_Svensk
 
PostPosted: Wed, May 05 2010, 12:52 PM 

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Joined: 21 Jul 2005
Location: Awarded most Confused Git of 2014!

nothing for me

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Zanthair
 
PostPosted: Wed, May 05 2010, 17:27 PM 

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Joined: 03 Jun 2007
Location: [st]Ultrinnan[/st] [st]Edonil[/st] Nec'perya

Dergaii wrote:
No increases in lag on my side. (Besides some hiccups pre-reset as always)
I think the weekend will be critical as player rates go up then.


at that i basically only go on b for the underdark... so this wont really affect me all that much.

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TormakSaber
 
PostPosted: Wed, May 05 2010, 18:33 PM 

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Joined: 16 Dec 2004
Location: Somewhere

You should explore the rest of B. There is a lot of server to see ad a lot of it is very beautifully designed. The designers and Disco went all out, especially in Ruathym.

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malkavianman_2000
 
PostPosted: Wed, May 05 2010, 20:44 PM 

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Joined: 16 Apr 2005

Nothing bad so far on my end.


 
      
Zanthair
 
PostPosted: Wed, May 05 2010, 22:21 PM 

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Joined: 03 Jun 2007
Location: [st]Ultrinnan[/st] [st]Edonil[/st] Nec'perya

TormakSaber wrote:
You should explore the rest of B. There is a lot of server to see ad a lot of it is very beautifully designed. The designers and Disco went all out, especially in Ruathym.


oh, dont get me wrong, i love to take walks on the surface on b, but I try to only go out with its dark... which hampers my exploration. And the 75 limit will only help me, more will go to A dropping my B lag.. With the fall of ultrinnan, the move of HoA, and the tower of mystra all on B, I hardly have any reason to go to the island of Amia anymore.

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Isendu't'tar Ussen'd'Vhid d'My'ana'd'Xull'd'Vharcan - possibly the longest name in Amia
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ainjyll
 
PostPosted: Wed, May 05 2010, 23:46 PM 

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Joined: 14 Jun 2006
Location: wilmington, nc

I haven't noticed any significant amounts of lag that can be slapped onto the server increase. I get the normal lag in high-traffic areas, but nothing more than anything else I ever got before.

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Merrien
 
PostPosted: Fri, May 07 2010, 16:14 PM 

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Joined: 03 Jan 2005
Location: Deep in the Heart of Texas

More lag deep in the heart of Texas. Not unplayable lag, but I like it less than before. Granted, I'm geographically far anyway. It's not unplayable, but I have noticed it.

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Nivo
 
PostPosted: Fri, May 07 2010, 16:16 PM 

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Joined: 09 Jan 2009
Location: East of Elsewhere, West of Sometime

I've noticed a bit of increase in lag on A, when the server was at 70+/75. Not unplayable, but as Merrien said, noticeable.

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MadrikVale
 
PostPosted: Fri, May 07 2010, 16:39 PM 

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Joined: 14 May 2009
Location: Evanston, Wyoming

I remember when it was 75 before. It was fine then for me, is fine now, so far. I haven't seen a full sever yet though.


 
      
Kudark
 
PostPosted: Fri, May 07 2010, 20:05 PM 

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Joined: 14 Dec 2009
Location: The Dark Side of the Moon

Y'all must have uber connections, because I am seeing increased lag even with 40 or so logged in. run, stop, run, stop, run, etc. lol

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Mimiron_Old
 
PostPosted: Fri, May 07 2010, 20:06 PM 

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Joined: 01 Sep 2009

MadrikVale wrote:
I remember when it was 75 before. It was fine then for me, is fine now, so far. I haven't seen a full sever yet though.


Was 73/75 (+ 2 DM's) last night and it was running as usual. (But I've been sorta laggy since the server move.)

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Merrien
 
PostPosted: Fri, May 07 2010, 20:06 PM 

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Joined: 03 Jan 2005
Location: Deep in the Heart of Texas

I do have a good connection, and even so . . . I'm noticing it. I'd personally kinda like it pulled back to 70, but I know I'm just one voice on this subject.

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Hrothmus
 
PostPosted: Fri, May 07 2010, 20:46 PM 

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Joined: 08 Jan 2010
Location: Virginia

I have experienced no lag since the move to 75

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MoshingChris
 
PostPosted: Fri, May 07 2010, 22:51 PM 

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Joined: 04 Sep 2007
Location: Down South and Bent Edge

Lags like shit for me, where it was not lagging before with 65/65.

Once it hits 69+ I log out, its not worth my time in that kind of lag to bother, given all I'm doing is testing.

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Gunz
 
PostPosted: Fri, May 07 2010, 23:10 PM 



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Joined: 01 Jul 2006
Location: The City of Fallen Angels, Ca

Seems pretty good to me. There were a ton of people yesterday in Amia Forest when a battle broke out. I only lag spiked for two seconds and only once (but I believe that was on my end anyway). I haven't noticed anything bad thus far.

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Selvec Darkon
 
PostPosted: Sat, May 08 2010, 4:12 AM 

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Joined: 12 Oct 2005
Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.

Sounds like NZ and Aussie are the ones suffering.

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"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"


 
      
Yurell
 
PostPosted: Sat, May 08 2010, 5:30 AM 

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Joined: 06 Jan 2008
Location: ANU, behind the coffee mug (+10 GMT)

Never been on when its been above ~40, so can't comment.

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TormakSaber
 
PostPosted: Sun, May 09 2010, 0:11 AM 

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Joined: 16 Dec 2004
Location: Somewhere

Selvec Darkon wrote:
Sounds like NZ and Aussie are the ones suffering.


Makes no sense considering you aren't around for the playertimes where you'd be experienceing a change, by and large.

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Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham


 
      
Gunz
 
PostPosted: Sun, May 09 2010, 0:58 AM 



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Joined: 01 Jul 2006
Location: The City of Fallen Angels, Ca

It's their crabby internet networks! Come join us in the 21st, Oceania! :lol:

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BlackDahlya
 
PostPosted: Sun, May 09 2010, 4:20 AM 

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Joined: 17 Aug 2005
Location: Land of the Scorching Sun, Empowered by Global Warming

I am not sure if my lag remains the same or if it increased a bit. Hard to judge, since I am not playing everyday as I once did.

It has been lagging for me, but I think it is normal?

The only scary lag I had was a day that there were 10 Banites (really, I counted) at the forest with a few other PCs (I did not count, might have been 10 others), no PvP going on, only RP. Some PCs (not all) had buffs up and my computer ~froze~ for some seconds and I thought I was going to crash. It took a while to load the exact area, in the middle of the forest, where all those PCs were.

It was close to the sign with the Roadwarden, by a crossroad. Usually, I already lag badly when anywhere close to a Roadwarden. That day was bad and it might have been because of that, plus the number of characters. Not sure yet.

The server was not full, but I do not remember either how many players were on.

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BlackDahlya

Once Upon A Time Played
Adr'ael Ken'rahel, Auron Teken’ath, Aurora Mesodias, 'Daniel' Daoskinaxarijikkym, Eilin'ira, Helena Rios, Layla Faircurrent, May'Une Do'Ndar, Mellinda Tellus, Michael of Cliffside, Rizzen of Twilight, Valkirya d'Claddath


 
      
flybynite
 
PostPosted: Sun, May 09 2010, 13:58 PM 

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Joined: 23 May 2008
Location: England

Not had much lag since going back to 75 apart from near a reset time.

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Selvec Darkon
 
PostPosted: Sun, May 09 2010, 14:24 PM 

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Joined: 12 Oct 2005
Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.

TormakSaber wrote:
Selvec Darkon wrote:
Sounds like NZ and Aussie are the ones suffering.


Makes no sense considering you aren't around for the playertimes where you'd be experienceing a change, by and large.


If we are gonna say that might as well shove in I'm barely around at all so it had little effect.
Though the oceania players are on at all kinds of times, depending on what time suits them. Sometimes I catch the peek hours, sometimes I don't. Errr, when I have the free time. (Which I have very little of late.)

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I keels u with my axe!

"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"


 
      
TormakSaber
 
PostPosted: Sun, May 09 2010, 14:54 PM 

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Joined: 16 Dec 2004
Location: Somewhere

No, I just mean that if you play when there's only 50 people before and 50 people now, then it shouldn't affect your lag. In my guessing.

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Dev Disco
 
PostPosted: Mon, May 10 2010, 6:52 AM 

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HRM Chicken I of Amia

Joined: 02 Jun 2005
Location: Amsterdam

The main route from from Aussieland and NZ goes from Asia to USA and then over the Atlantic to the EU. Not really optimal, and it can only increase the ping lag compared to the original setup. I guess 65+ players is just that little extra that pushes you over the edge.

Interesting question is if you get that lag on B when A is at 65+.

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corypx
 
PostPosted: Mon, May 10 2010, 6:55 AM 

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Joined: 14 Oct 2006

I have been geting lag spikes , but I'm not sure if its from the player limit or something else.

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Selvec Darkon
 
PostPosted: Mon, May 10 2010, 6:58 AM 

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Joined: 12 Oct 2005
Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.

Well I was on today and the server was quite full, about 30 on B and 50 on A. I went on B and it lagged me like hell, this is on peek times in the middle of the day, on a weekday using broadband. Which means quite a fast speed, the fastest I get at any time in the day. Still using the same connection, so seems like the total amount of players on the entire server is what causes lag, which means it's been over 65+ for a while in some cases and had less lag.

We may have been able to handle 75 had the server stayed back in America, but it didn't, so its probably safer to go back to 65

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I keels u with my axe!

"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"


 
      
TormakSaber
 
PostPosted: Mon, May 10 2010, 7:00 AM 

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Joined: 16 Dec 2004
Location: Somewhere

We've had over 100 with the old numbers though too, and the exact numbers you've stated no less.

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Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham


 
      
Selvec Darkon
 
PostPosted: Mon, May 10 2010, 7:31 AM 

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Joined: 12 Oct 2005
Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.

TormakSaber wrote:
We've had over 100 with the old numbers though too, and the exact numbers you've stated no less.


Yes, but if A had been full and B had been 30 I wouldn't have been able to log on likely. The event I came on for just happened to be one I stood in one spot for most of the time. Had I been fighting or moving I would have had to give it a miss.

_________________
I keels u with my axe!

"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"


 
      
Dev Disco
 
PostPosted: Mon, May 10 2010, 7:48 AM 

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HRM Chicken I of Amia

Joined: 02 Jun 2005
Location: Amsterdam

The NWN server has been made to host up to 64 players, so I am not surprised that it gives us merde at 75.

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Dwagin
 
PostPosted: Mon, May 10 2010, 9:51 AM 

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Joined: 08 Aug 2006
Location: The Land of Nod

Why push it beyond specs then?

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Dwagin [Duh-wa-GIN] N. - 1a. Small and cute thingum, particularly fond of four legged scaled creatures of the metalic and chromatic varieties.

-Extraordinarily ordinary in the mostest of ways.


 
      
Dev Disco
 
PostPosted: Mon, May 10 2010, 9:53 AM 

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HRM Chicken I of Amia

Joined: 02 Jun 2005
Location: Amsterdam

Because we were full?

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TormakSaber
 
PostPosted: Mon, May 10 2010, 19:38 PM 

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Joined: 16 Dec 2004
Location: Somewhere

Dev Disco wrote:
The NWN server has been made to host up to 64 players, so I am not surprised that it gives us merde at 75.

Grmbl. :( Was just an idea, I don't mind to see it change back.

_________________
Davion Telemos - Monk of the Four Winds
Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham


 
      
Dev Disco
 
PostPosted: Mon, May 10 2010, 19:43 PM 

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HRM Chicken I of Amia

Joined: 02 Jun 2005
Location: Amsterdam

Next reset it will be back at 65.

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