*this thread represents applictions either handed to the guild leaders or left at the Rusty Tap Hoe. Please post filled out and handed in applications here. Approved members will later be listed elsewhere, this is mostly to keep the form thread clean*
*A dwarf leaves a response at the Rusty Tap Hoe, the writting is quite decent*
_________________ -Jacob Hel'Tharan: Knowledge through sacrifice. -Bjalfi Bolverkson: Blood, beer and thunder! -Aedan Turghaer: Life of a mercenary... it ain't easy.
We are southamerican rockers, nou sommes rockers sudamericaines...
Special Skills: Uthgardt born barbarian of tree ghost tribe. Front line heavy hitter, with above average tracking skills. Military trained tactician and leader.
Years of Training: my entire life.
Job Preferences: search and rescue. Escort. Siege. Manufacturing. Land protection.
Restrictions*: will take no job that goes against my beliefs as Uthgardt, i.e. don't tell me to clear cut a Forrest. I will take no job that puts me against Kholingen or her allies.
Contact in case of death during a job: Lady Sui Valis of Kholingen.
_________________ Andre'us Larson : "Too many people died, I'll not let that happen again. Ever." Tempest Rayne
*A guild application left behind at the rusty tap hoe*
Quote:
Name: Cozen.
Race: Air Genasi.
Profession: Unemployed adventurer and scout.
Special Skills: Skilled in the arts of stealth and shadowdancing. Adept at infiltration as well in manipulation. knowledge of poisons and dagger-play.
Years of Training: Taught by the shadowdancing academy in shadowscape.
Job Preferences: Infiltration, espionage, scouting and information gathering. Preference to work with others that can hold the attention of the target/monsters.
Restrictions: Solo-missions that would involve monster hunting.
Special Skills: LockSmith, Fringer, Shadow Jumpiing, Shadow Smiting Years of Training: Several
Job Preferences:Just about everything
Restrictions*:Just about nothing
Contact in case of death during a job: Three Steps Academy
*Explanation in regards to "restrictions": Please write down the kind of jobs you (perhaps) would not take, be it for moral, religious or other reasons. Also list areas and/or cities in which you cannot operate, for either racial, personal or other reasons. The reasons can, but do not need to be, given.
_________________
❤ Amia is Fun Again! ❤ #GreenisNotACreativeColour
"It's easy to feel like a hero. It's a little harder to be one."
Name (given or called by): Kelia Race: Human/Other of Chessenta Profession: Warrior Special Skills:Flying and breathing fire. Other notable skills include mining and refining ore, gemstones, making jewelry, armor, and mistress of the mythal forge. Years of Training: 20+ Job Preferences: dangerous and profitable Restrictions*: Will not work with or for Bahamutians or metallic dragonkin Contact in case of death during a job: the Sanctum Of The Wyrmlord in the underdark city of Thraan'Daariv, failing that send notice to the church of Tiamat in Chessenta.
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