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Magiros
 
PostPosted: Sat, Feb 06 2016, 6:43 AM 

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What comes to the elven nobles is that they got started through an alternative beginning storyline with intentions to really build up the nobility aspect in game. Political marriage, as I understood, would have been played and one I would have done willingly if House Elder ICly commanded. Competing with other elven houses and building fortunes and influence over one another. The very aspects of that got me interested of nobility. In the start none of us had Lord or Lady title in our name. Why? Because we did not need them, we had an active Dm running the plotline and knew their status. However, after the initial plotline died off, I was the first one to request the title on my name. I will point out that I did not want it. The problem I was facing was that NPC's reactions towards my character was very inappropriate as some of the Dms then did not know my character was actual noble. Never cared if other players knew, but when NPC interaction that is important influence for the House is suffering, I found it problematic.

Thus I requested it and noticed that the interaction with players changed as well, just by having a visible title added on your name. It was silly to me, and it should not have changed.

If I could go back, I would have never requested a title on my characters name. Because I often felt being evaluated by others, and even told if I was not living to their expectations. In reality of an role playing game, the IC interaction can make a noble for the worse or bad, not all in real life were educated, charming, powerful, goodly.. Etc.. Due to my characters down spiral, as some saw IG, I do believe I made the best choices I could at the time and attempted to keep with the core what was my character. Being noble was part of the mix that created many of the contradictions within her, unplanned ones... But such is role playing.

So please, before you call out others RP for something, try to find out why and what are the reasons behind them. The depth might just convince you otherwise.

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Pony
 
PostPosted: Sat, Feb 06 2016, 12:10 PM 



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corypx wrote:
Mr. Hackums wrote:
There's very few actually landed nobles. I believe Ser Robert was one, when he had his Barony on Caraigh.


He was never the Baron of Caraigh he just called himself that as he was trying to get into power and become one, it was never supported by the people on the island.


Originally it was little more than a provisional government temporarily unifying the island to deal with the banites and cultists, and preventing Wiltun to anex the island. It was not inherited, he was a foreigner, and it was by its nature intended to be temporary. I think a year was the time Rob had before his tenure expired, and after half a year they had already dealt with the pressing issues, restored relative peace and brought forth an early vote. I would at the most call it landed nobility on a technicality, and it would give it too much credit to do so seriously. Had he been re-confirmed in a permanent manner, that would have been a different thing.

I say originally, as Caraigh's storylines were rectoned quite significantly in many ways even during the time I played there. Quite a few events were removed or changed after the fact. Some NPCs even did a 180°. That was during the time I played, so I have no idea how things are now. I no longer got involved there and avoided any rp related to it, because it is difficult for me to play a character when I do not know what still happened, what no longer didn't happen, and what was tweaked. I did hear a lot of positive things about the Ruathym, Wiltun, Caraigh rp though.

Rectoning of established histories and plot-lines, changes to NPC history and behaviors, those are on top of my list of things I would have liked to have had the server deal with better. I also do not mean soley on a dm level. I want to make sure it is not taken as an accusation of being generally careless or purposefully screwing anyone over, as those cases are rare. Two of the most frustrating experiences on Amia where when I found out I did it myself, as I caused two changes through designs I made as an area designer. Which made me just feel like an ass.

Yoss and I started on a Valo's Guides type project for Amia to help out with this issue. The Kohlingen one is the only one that made it to release, as we both had dropped out of the team by then. I do still think would be a great project to continue, as I feel it helps the DMs, designers and players alike.


 
      
Nalkanar
 
PostPosted: Sat, Feb 06 2016, 14:02 PM 

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Was really only reason for elven nobility in Winya to have some diplomacy issues with humans? It feels wrong on many levels. 8)

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Magiros
 
PostPosted: Sat, Feb 06 2016, 14:59 PM 

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Nalkanar wrote:
Was really only reason for elven nobility in Winya to have some diplomacy issues with humans? It feels wrong on many levels. 8)



Don't really get what is the aim of your question, to be honest, it sounds quite arrogant way of saying it. That we who did participate had no other intention than to find conflict or to create it. There was conflict between elfs and humans even long before, for 10 real life years even. Why? Most of the issues were of difference in perspectives, views and values. Elfs and humans are not the same and if you happen to have read lore, there are very solid reasons why most elfs would feel distrustful towards humans. Especially sun elfs, wild elfs and wood elfs. Nobility either side does not create issues per say, but the cultural context the character comes from and their IC experiences. Secondly, actions that were taken either side and seen differently by other. Hence, we can't say that being a noble elf is the source of problems, the source of problems are elsewhere.

The elven nobility roleplay was intended, as part of the alternative beginnings and my understanding of it, to stay within Winya Ravana. Not to be island effecting matter anyhow.

This is discussion of nobility in Amia is going to sidetrack the original intention of the thread. Hope, we can avoid it further now.

If I could, I would change request the title in the name, should be IC thing to find out.

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Mr. Hackums
 
PostPosted: Sat, Feb 06 2016, 16:57 PM 

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Yeah, from my experience most Elven nobility roleplay was affecting internal politics. It was a kind of political, three-way chess with the noble houses at first. Their biggest movements were in shaping the themes and internal direction of the city. Some acquired counselor positions, but that's about the extent that the noble elves due to their nobility** had any impact on external affairs.

Certain characters may have had different views on N'Tel'Quessir activity. But that's usually due to personal character developments rather than their status as nobles.

The noble characters had to also be specifically approved by a DM, and a large part of this was making sure that they had a good understanding of Elven nobility, it's role in society, and Elven lore in general. I daresay out of any noble character request, the Elven nobility requests had to be the most accurately represented culturally.


 
      
Commie
 
PostPosted: Sat, Feb 06 2016, 17:20 PM 

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Personally I don't get why people whom don't hold any land and buildings you can go visit in-game have titles before their name.

I thought at one point that all the individuals with Lord or Lady before their name actually had a spot on the server they could call their own, now that I know they don't and the vast majority are just licking the boot of an NPC leader, the solution is simple. Cull the titles from the names of the landless. That way people actually know who is important at a glance, compared to the huge number of people who are just a Lord or Lady literally in title only, and have absolutely no domain, position, power, or castle whatsoever. That way the can go around telling people to call them Lord or Lady, but with no castle to back it up, the truth will be immediately obvious.

This would also encourage real political RP, because with only a finite amount of land up for grabs and everyone tripping over themselves to be the next Lord Whatever, actual backstabbing and political maneuvering would take place because characters would have something 'material' to gain IG from it. You could learn where Lord whoever really stood when you had something they wanted. AND it would clean up the player list, no more would the player list be at 21 people with 17 names beginning with L.

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Alaria-
 
PostPosted: Sat, Feb 06 2016, 17:32 PM 

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If we're talking about changing names, why don't we get rid of all the War Knight tags? ^^ I never understood why it is represented in the mechanical name of a character. To my understanding it is not an OOC indicator that whatever character is looking at them should know they are one. Why is it still a thing?

Edit: Yes, if I could change Amia I'd remove them!


 
      
Commie
 
PostPosted: Sat, Feb 06 2016, 17:34 PM 

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Alaria- wrote:
If we're talking about changing names, why don't we get rid of all the War Knight tags? ^^ I never understood why it is represented in the mechanical name of a character. To my understanding it is not an OOC indicator that whatever character is looking at them should know they are one. Why is it still a thing?

Edit: Yes, if I could change Amia I'd remove them!


I agree. Get rid of all of this kind of thing.

Seconded.

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Nalkanar
 
PostPosted: Sat, Feb 06 2016, 17:35 PM 

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My aim was asking if the existence of nobility among elfs is just effort to make elfs less elfish and more human-like. Because I consider these efforts to be very wrong, since it leads to elfs not being elfish, but more like "long living fancy humans".

Otherwise I dont have problem with the idea. I guess reality will be similar to DCs ;) . My problem is, that usually high ranking characters have some powers, but no one outside of their immediate circle knows what those powers are, or if there are even any. Maybe I am wrong, and you could point me (and probably many others) towards this informations.

That's all, no reason to get all worked up.

Generally all "tags" in the name are kinda silly. You should have it in description (bearing insignia), or it shoud be recognizable by your outfit or something. If it is not, why should it even be hang above your head.
EDIT: or can I also ask for some random tittle I might use in some group of characters so I am recognizable as "biggest baddest swordsman" or whatever? :D

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Dark Immolation
 
PostPosted: Sat, Feb 06 2016, 18:01 PM 

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The tags are because, believe it or not, not everybody reads every single description they come across. If it's in the name, then it's readily able to be seen and does indeed usually mean that the PC is bearing some insignia that denotes them as such.

I don't have a PC with a tag or a noble title, but what's with this sudden wave of wanting to change how other people choose to RP their characters? I guess that counts as "changing Amia," but I mean, we could be here all day talking about what we'd change in other PCs and it would continue to come off as side-eyed griping about other players.

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Nalkanar
 
PostPosted: Sat, Feb 06 2016, 18:05 PM 

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So putting a tag into your name counts as roleplaying character? Interesting, I would expect that roleplaying is done more ... I dont know... in interaction with others, rather than just by just standing somewhere with sign above character's head, which we are actually supposed to ignore.

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Dark Immolation
 
PostPosted: Sat, Feb 06 2016, 18:11 PM 

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See, it's that kind of attitude that is making people feel weird about these past few posts. Plenty of people that I've seen also make note of their insignia that is represent by their tag in the comments, description, and roleplay. The tag is just there because so people know to look for it or in case they miss it usually. I honestly don't read every bio I come across, unless my PC interacts with the person for a moment or two. But ICly, something like a chest insignia or holy symbol that is readily seen would be visible to my PC, even if they were just passing by with a glance. I imagine that's what most of the tag stuff is about. In a way, it can be a roleplaying aid.

Not that it requires anyone's yay or nay in the first place.

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Magiros
 
PostPosted: Sat, Feb 06 2016, 18:22 PM 

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Magiros wrote:
If I could go back, I would have never requested a title on my characters name. Because I often felt being evaluated by others, and even told if I was not living to their expectations.

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CrazyCatLady
 
PostPosted: Sat, Feb 06 2016, 18:34 PM 

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As someone who has a character that was in the War Knights,I was told that part of the reason the tag "War Knight" was on there is because War Knights would always have a sigil that would be worn for everyone to see their affiliation with that group, even when not in armor. This way, if something happened and a War Knight was needed, other player characters could see the "War Knight" and go to them, as they would have their affiliation symbol showing, instead of having to ask "Are you a War Knight?".

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Mr. Hackums
 
PostPosted: Sat, Feb 06 2016, 18:51 PM 

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Nalkanar wrote:
My aim was asking if the existence of nobility among elfs is just effort to make elfs less elfish and more human-like. Because I consider these efforts to be very wrong, since it leads to elfs not being elfish, but more like "long living fancy humans".


Yikes, that couldn't be more mistaken! In fact, every elven noble currently belongs to a canon Elven Noble House. Winya Ravana is a small Elven settlement, so it's not used to having nobility-- but Elven Nobles are a very traditional and normal part of Elven life.

In the larger cities they have a huge impact in many ways. Nobility is not a foreign concept at all to the Elves, mate! If anything, the Elves probably developed nobility before the humans did. Not sure where you've got the impression that nobility doesn't belong in Elven culture.


 
      
Nalkanar
 
PostPosted: Sat, Feb 06 2016, 19:00 PM 

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With such a human like titles as lord or lady? I am not against elven nobility, but I am concerned about how it is represented.

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Magiros
 
PostPosted: Sat, Feb 06 2016, 19:20 PM 

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It is English language. Which is the language we speak here. I would not demand any player to learn another language for roleplaying, such as the elven in FR. I don't even use the most common elven comments seen, Aluve or whatnot. Why? Because it has no purpose for my roleplay and interaction with others. By using lingua franca, such as English here, everyone understands what others are and what they are saying or emoting.

Sure, if someone wants to 'improve' their roleplay with such terms, go ahead. But don't expect me to do it, then again, they should sent all elfs around and those who speak it, a translation what it means. Because IC:ly they know it, but the player does not know the meaning. Now is that immersion or is that just showing off that I am better than you in elven lore and language, I don't know.

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Mr. Hackums
 
PostPosted: Sat, Feb 06 2016, 19:20 PM 

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Quote:
With such a human like titles as lord or lady?

Absolutely, yes.

There have been many historical Lord Durothils.


 
      
OpenTheRift
 
PostPosted: Sat, Feb 06 2016, 19:26 PM 

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im concerned that there is so much noble to common fraternization, and less class warfare. if you want to be noble act it, you little prince(ss).

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Last edited by OpenTheRift on Sat, Feb 06 2016, 19:48 PM, edited 2 times in total.

 
      
PassionateShadow
 
PostPosted: Sat, Feb 06 2016, 19:47 PM 

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I'd request more nobles.

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Commie
 
PostPosted: Sat, Feb 06 2016, 20:23 PM 

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CrazyCatLady wrote:
As someone who has a character that was in the War Knights,I was told that part of the reason the tag "War Knight" was on there is because War Knights would always have a sigil that would be worn for everyone to see their affiliation with that group, even when not in armor. This way, if something happened and a War Knight was needed, other player characters could see the "War Knight" and go to them, as they would have their affiliation symbol showing, instead of having to ask "Are you a War Knight?".


I think the red and gold and tempos cloak do that just fine.

Also, unless you're in wiltun and you can just assume anyone you meet there is a noble, how do you know ooc someone is a Lord or Lady? I really like the Hojo character because he makes ppl call him something other than Hojo. Nobles should do the same.

'Mike?' 'No that's Lord Mike to you! '

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CrazyCatLady
 
PostPosted: Sat, Feb 06 2016, 20:29 PM 

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AirPhforce wrote:
CrazyCatLady wrote:
As someone who has a character that was in the War Knights,I was told that part of the reason the tag "War Knight" was on there is because War Knights would always have a sigil that would be worn for everyone to see their affiliation with that group, even when not in armor. This way, if something happened and a War Knight was needed, other player characters could see the "War Knight" and go to them, as they would have their affiliation symbol showing, instead of having to ask "Are you a War Knight?".


I think the red and gold and tempos cloak do that just fine.

Also, unless you're in wiltun and you can just assume anyone you meet there is a noble, how do you know ooc someone is a Lord or Lady? I really like the Hojo character because he makes ppl call him something other than Hojo. Nobles should do the same.

'Mike?' 'No that's Lord Mike to you! '


There are plenty that wear those cloaks that are not War Knights and depending on your position in the Wks some do not wear the colors nor cloaks.

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OpenTheRift
 
PostPosted: Sat, Feb 06 2016, 20:34 PM 

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impersonation is a fantastically underutilized aspect of rp.

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Dark Immolation
 
PostPosted: Sat, Feb 06 2016, 20:35 PM 

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AirPhforce wrote:
I think the red and gold and tempos cloak do that just fine.


Not everyone that wears a cloak of Tempus is a War Knight, though. Nor is a cloak symbol visible from the front like a necklace or insignia.

Is... is it really something to concern oneself over, in how other people choose to get that across? I have to admit, this discussion on tags and titles is bringing to light for me a pretty judgmental undercurrent I didn't know was even there for us.

Magiros wrote:
If I could go back, I would have never requested a title on my characters name. Because I often felt being evaluated by others, and even told if I was not living to their expectations.


It's a damn shame anyone should feel that way, Mag. Maybe when it happens next time, tell the player they're not acting commoner-ry enough. Tell them they should rub some dirt on their face and and emote smelling bad, because indoor plumbing wouldn't be available to them. /s

Edit: Damn, ninja cat lady.

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Dark Immolation
 
PostPosted: Sat, Feb 06 2016, 20:41 PM 

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OpenTheRift wrote:
impersonation is a fantastically underutilized aspect of rp.


You could still roleplay impersonating a War Knight. Not every War Knight has a tag. And if you went through the RP of studying their emblem or whatever identifier they use, I'm certain the DMs would oblige in letting you get a tag too, to give your impersonation that much more credence. That probably goes for any faction, whether they have a tag or not. But the truth of it is, impersonation is kind of a silly effort for anything more than a momentary thing. It's not like the actual faction can't make some sort of notice or decree that you're not actually among their ranks.

I know this, because I've seen it done(impersonation, not the tag thing). It's not underutilized, it just only works for very small amounts of time. Usually.

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Commie
 
PostPosted: Sat, Feb 06 2016, 21:31 PM 

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Yeah. That's why I'm for culling titles and tags from names. So you actually gotta talk to find out who or what something is. It's also why all my chars just display their first name despite having family or clan names.

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Richard_Edmund
 
PostPosted: Sat, Feb 06 2016, 21:56 PM 

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The War Knight insignia were crafted by the tower of Mystra back when Halen(?) was the headmaster (back when dinosaurs roamed the land), and the only way to actually get them is to be given one by a knight or directly from the Warlord themselves, and their unique power doesn't function for anyone who is not a War Knight.

Elwyn also knows every knight under her command, due to personally interviewing or recruiting them herself, so impersonating a WK is going to be.. Well, excessively difficult compared to previous methods people have tried.

Also, faction tags are pretty good for recruitment, especially with new players who don't run in the circles of worldly PCs who know every faction.

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Dark Immolation
 
PostPosted: Sat, Feb 06 2016, 22:44 PM 

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AirPhforce wrote:
Yeah. That's why I'm for culling titles and tags from names. So you actually gotta talk to find out who or what something is. It's also why all my chars just display their first name despite having family or clan names.


Irony of ironies, the same player freedom that allows you to decide on that naming convention for your characters, for your RP reasons, is the same freedom that allows people to decide theirs, for their RP reasons. People seem to be putting way too much emphasis on what other players are choosing to do or not to do, rather than manning/womanning/humaning the hell up and learning to live with different perspectives. I don't like every playstyle or RP style I come across Amia, but who the hell am I to tell other people what should work for them, knowing very little of their character or experience as a player? If I like it, I'll RP more with the person, if I don't, I'll find others that I do like. No player is owed any other player anything but to roleplay in a way that they feel is their best. That's one of the things I liked about Amia when I was still hopping servers back in the mid-2000's, over other servers that seemed to have a much more hegemonic view on what was "good" roleplay.

End of the day, be the change you want to see. That is an interesting reason you have for naming your PCs what you do. If it seems effective, possibly other players will follow suit. They certainly won't want to, however, over someone calling for them to change their longstanding RP on the forums, who may or may not have ever been involved with them. One of my very, very few peeves with any other players is when people pass judgement on another player or line of RP having never actually been involved with it. It absolutely fucked up my own for a while in a number of respects, and was one of the main reasons I took a half-year break. so forgive me if I sound preachy, but it is absolutely something that can ruin the fun of other players and/or drive them away. We can all easily stand the mild annoyance of some RP we might not like(and don't even have to be involved in if we don't want to). That sort of acceptance is something I always found to be a cornerstone of the server.

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Commie
 
PostPosted: Sat, Feb 06 2016, 23:42 PM 

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I mean, like I said before, all I don't like is looking at the player list and seeing 15+ lords and ladies all in a row. There has got to be a better way to signify nobility then drowning the playerlist in a sea of noble titles.

Like, for example, just dropping the 'Lord' before their ooc player name and introducing yourself as 'Lord Whoever' via RP.

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Dark Immolation
 
PostPosted: Sun, Feb 07 2016, 0:01 AM 

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From my experience, most still do introduce themselves with a title in RP. Hard to make assessments of what people are and aren't doing from something as extraneous to RP as the player list. It seems to be an assumption that if people put something in their tag or title, they're not taking the time to roleplay it elsewhere, which is quite the opposite from what I've found, not having a tagged or noble PC, but having RPed with a number of them.

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Guardian
 
PostPosted: Sun, Feb 07 2016, 1:08 AM 

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In the end, it always comes down to the RP. No matter if you are Lord Protector His Majesty Bob the Conqueror, if you cannot play it out properly, you'll still be Bob in my book.

On the other hand, anytime I hear "noble" I hear "Ser Robert". I don't care how much nobles we have on the server, I only wish even half of them would reach Robert's quality.

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Aerneth
 
PostPosted: Sun, Feb 07 2016, 4:29 AM 

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I'd make renaming bags and boxes similar to removing properties with mythals where it doesn't eat the mythal up when you do it. I don't think the name of a bag is really a magical property that warrants using up a mythal to change it.

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exquisitelyme
 
PostPosted: Sun, Feb 07 2016, 4:35 AM 

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Aerneth wrote:
I'd make renaming bags and boxes similar to removing properties with mythals where it doesn't eat the mythal up when you do it. I don't think the name of a bag is really a magical property that warrants using up a mythal to change it.


Adding to that, and since my character is wearing a very nice cloak with an absurdly irritating yellow light in it, I would make it that you can remove any property from any item, even if you can ADD anything else with Mythals.

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Naivatkal
 
PostPosted: Sun, Feb 07 2016, 4:52 AM 

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You should be able to remove properties (so long as they are not negative properties like -2 str or something like that), just use the mythal (at a forge) on the item and you can select 'remove property'. Unless I'm missing your meaning :)

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exquisitelyme
 
PostPosted: Sun, Feb 07 2016, 5:59 AM 

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Naivatkal wrote:
You should be able to remove properties (so long as they are not negative properties like -2 str or something like that), just use the mythal (at a forge) on the item and you can select 'remove property'. Unless I'm missing your meaning :)


Nope, cant do that if the item already has more powers than it should, or at least that is the message the game sends me while trying to remove the yellow light from the Cloak of the Swan ><

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TormakSaber
 
PostPosted: Sun, Feb 07 2016, 6:35 AM 

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Aerneth wrote:
I'd make renaming bags and boxes similar to removing properties with mythals where it doesn't eat the mythal up when you do it. I don't think the name of a bag is really a magical property that warrants using up a mythal to change it.


Arcane Mark, yo.

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Ts_
 
PostPosted: Sun, Feb 07 2016, 10:22 AM 

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exquisitelyme wrote:
Naivatkal wrote:
You should be able to remove properties (so long as they are not negative properties like -2 str or something like that), just use the mythal (at a forge) on the item and you can select 'remove property'. Unless I'm missing your meaning :)


Nope, cant do that if the item already has more powers than it should, or at least that is the message the game sends me while trying to remove the yellow light from the Cloak of the Swan ><

Imp Amia then?

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PassionateShadow
 
PostPosted: Mon, Feb 08 2016, 10:05 AM 

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Guardian wrote:
I hear "Ser Robert"


"Who?"

My lasting impression on ' big names' is just ' So and so was so great Nostalgia nostalgia nostalgia'

Any new folks coming in do not know those names or how those people were and get written off for any personal ideas even tangentially being treated to characters from the past that left an impression. Immediately shutting some one else's character down because they vaguely remind you of another and the idea no one can 'replace them' just shuts you down on the whole character it's self. This is a poor attitude for players to have and one of the top contributions in my book as to why groups don't mingle more on their own.

In fact I have been told 'Yossarian was the first and the greatest no others will compare' With out even giving my own character a glance. This behavior in rejecting anything even remotely similar to something they know in base line conceptualization disappointing me as it's so prevalent.

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Richard_Edmund
 
PostPosted: Mon, Feb 08 2016, 10:08 AM 

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Bards shouldn't worry about filling someone elses shoes, they should strive for their own great individuality. Yossarin just happened to excellently exemplify that. :D

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Guardian
 
PostPosted: Mon, Feb 08 2016, 10:21 AM 

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PassionateShadow wrote:
...


Yeah, try to read my post again.

Setting an example is not a bad thing. If for me Pony set the example of how a true noble should be played, it's my point of view. And we all know that my point of view is always right :mrgreen:

Truth is, we have a lot, a lot of nobles these days. And yet again, in my opinion, some just do not act as I'd expect a noble would / should act, since a noble title is something that should be hardcore to obtain and even more hardcore to maintain.

And also, if I could I'd bring the mentioned nostalgia back.

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Bertnard
 
PostPosted: Mon, Feb 08 2016, 10:48 AM 

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Guardian wrote:
PassionateShadow wrote:
...

And we all know that my point of view is always right :mrgreen:


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Yeah, sure... You're so full of crap, Guardie.

I agree there are some "famous characters" that are showing us how a certain class or status should be played.
BUT.
People should try to play differently, perhaps they can even play it better with their own ideas.

Sorry if my point of view is not always right, but I'll tell it anyway!


 
      
Guardian
 
PostPosted: Mon, Feb 08 2016, 11:18 AM 

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Bertnard wrote:
People should try to play differently, perhaps they can even play it better with their own ideas.


Of course they should. But they cannot expect to be recognized as a paragon of such "class" after a few months, when the real paragons are playing it for years. That's what I'm talking about.

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Elorathall
 
PostPosted: Mon, Feb 08 2016, 11:41 AM 

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Interesting takes on classes or popular concepts can stand on their own very well though. Paragons of classes tend to be well-considered interpretations, but there are always alternatives that can be done just as well if not better. A bard can be many things. So can a wizard, or a cleric, or any class.

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A Majestic Dwarf
 
PostPosted: Mon, Feb 08 2016, 16:20 PM 

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Guardian wrote:
PassionateShadow wrote:
...

Setting an example is not a bad thing. If for me Pony set the example of how a true noble should be played, it's my point of view. And we all know that my point of view is always right :mrgreen:

Truth is, we have a lot, a lot of nobles these days. And yet again, in my opinion, some just do not act as I'd expect a noble would / should act, since a noble title is something that should be hardcore to obtain and even more hardcore to maintain.


Whilst I agree that Ser Robert is a perfect example of the "Heroic noble" He is the romanticised knight with enough guile to maintain his position as a noble and advance his agenda. Truely an inspiring character....

But this is not to say that Nobles are all like this. Whilst in the Fantasy environment of the Forgotten realms, I can see that many would be like this. However... many historical nobles, were not like this, in fact they ran a huge gamut of moral and physical capabilities, a matter which in a fantasy world should likely be exaggerated. There were some Nobles who cared for their land and their people, there were some who abused them for power, there were those who wandered the country with their retinues being more or less wealthy armed thugs who could swan around and do whatever it was they wanted (Remind anyone of Adventurers?), there were those who did not, and sought to remain in their castle at all times, and there was everything in between. The Brave, The Cowardly, the strong, the weak, those who had earnt their titles, those who had inherited them, those with lands, those with positions at court, Knights, barons, Counts, Earls, Jarls, Dukes, Marquesses. Quite simply such a wide and varied gathering of people.

During these periods of history, there were views and opinions on how a noble can and should act which were held by many. However... many... if not most of the nobility only acted in such a way that suited them, or not at all. To say that there are noble characters who don't act as Nobility should in your opinion is to be expected, or in my point of view; Encouraged.

My one beef (Quite a small one) with some of the Nobility trend... is in fact, the lack of assigned duties or lands which comes with such a title. Not all nobles were landed, but most often those who weren't, were either related to those that were, or occupied court titles. I can only really properly comment on such for many other settlements than Kohlingen where I saw some titles being handed out after the Reyes plotline. (Well Deserved in my mind)

I will pick a noble wo I have had some interaction with... that being Lord Tuomas. Like many times in medieval history, Tuomas did well in war, and his superior decided that he was a good candidate for a substantial reward. So a Lordship was bestowed upon him... but (Grymia correct me if I am wrong) he wasn't given any lands nor an official court title to go with it. It seems that he just floats around with a lordship doing what he has always done. A title, which would add to the feel of the the "Noble RP" even if Tuomas had been made something relatively useless, relatively minor within the court. This is in no way a Criticism of the DM's or the players involved... just something I would have liked to have seen.

Many who do have noble titles however, are in positions of such, but to my understanding these are positions which they either created or made for themselves, forcing themselves into a niche that suits them as so many former adventurers do, rather than something which was given to them at the time of the creation of the noble name. Interacting with those that have such titles in Kohlingen and other players, I am not disappointed with them or their RP. As for the Tags.... I would say leave them... They make it easier for the regular DM's, and those running "Guest Storylines" Who previously may not have heard too much or interacted with said character, but are running NPC's who may have done or who may know of them, to treat them with the respect of the title they have inherited or earnt is due. To a lesser extent, for players playing natives of a city, to recognise the lords of their city which their character may well be familiar with.




Either way.... Enough of that.

What would ~I~ change about Amia?

In actual fact, there is nothing major that I would change. I have experimented with quite a few servers and games for this style of RP to scratch my itch, and I always come back to Amia. In my experienced, Amia is the best that I have played.

I would actually make it a little easier for low level characters to level. There have been characters who I have wanted to make and play in the past, but I find the grind to level up to be quite frankly tedious. As such, I would add a few more quests, or up the EXP by a small margin. It probably wouldn't affect those who powerlevel.. as they can do it anyway... but for those who find the "Grind" to be boring, it would be a godsend.

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PassionateShadow
 
PostPosted: Mon, Feb 08 2016, 17:18 PM 

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Guardian wrote:
Bertnard wrote:
People should try to play differently, perhaps they can even play it better with their own ideas.


Of course they should. But they cannot expect to be recognized as a paragon of such "class" after a few months, when the real paragons are playing it for years. That's what I'm talking about.

Wasn't speaking on 'class' was speaking on base line concepts and how people shut out anything new because it has a singular base line to another character, er go missing out on experiencing a new character.

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Pony
 
PostPosted: Mon, Feb 08 2016, 17:20 PM 



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PassionateShadow wrote:
Guardian wrote:
I hear "Ser Robert"


"Who?"

My lasting impression on ' big names' is just ' So and so was so great Nostalgia nostalgia nostalgia'

Any new folks coming in do not know those names or how those people were and get written off for any personal ideas even tangentially being treated to characters from the past that left an impression. Immediately shutting some one else's character down because they vaguely remind you of another and the idea no one can 'replace them' just shuts you down on the whole character it's self. This is a poor attitude for players to have and one of the top contributions in my book as to why groups don't mingle more on their own. And generally, I found the player base to be pretty accepting of different character concepts.

In fact I have been told 'Yossarian was the first and the greatest no others will compare' With out even giving my own character a glance. This behavior in rejecting anything even remotely similar to something they know in base line conceptualization disappointing me as it's so prevalent.


Haha, you make me feel old. :wink:

My advice, do not worry about it. I do not want to say it is all in your head. But I think it does play a considerable factor in how you look at it and approach it. Its a collaborative storytelling experience, and not a competition. I myself do not count any of my own characters among the inspirational tracks of Amia's best of albums, as there are many players who I feel deliver much more impressive rp and characters than me. Never had that caused me to have less fun.

Raele Vandree (played by Xxully) or Veh'dra Arabett / Qos'Yutsu (played by Didi) remain my all time favorite drow matron mother characters of Amia. Mourniss (played by ClockWorkRed) was an incredibly cool lothite priestess. I could easily list a dozen other drow characters from the top of my head whose performances over the years inspired me to try better. That did not prevent me from playing one myself a few years ago, and I am quite proud that I contributed a little to the enjoyment of the players of the Arabett faction and Ultrinnan back then. Nor did it detract from my enjoyment of other characters of that type, or playing my own.


Last edited by Pony on Mon, Feb 08 2016, 17:28 PM, edited 1 time in total.

 
      
Guardian
 
PostPosted: Mon, Feb 08 2016, 17:23 PM 

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PassionateShadow wrote:
Wasn't speaking on 'class' was speaking on base line concepts and how people shut out anything new because it has a singular base line to another character, er go missing out on experiencing a new character.


Then yet again, you've missed my point completely. I'm always up for seeing new stuff, and definately never the one who shuts new ideas down.

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PassionateShadow
 
PostPosted: Mon, Feb 08 2016, 17:38 PM 

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Guardian wrote:
PassionateShadow wrote:
Wasn't speaking on 'class' was speaking on base line concepts and how people shut out anything new because it has a singular base line to another character, er go missing out on experiencing a new character.


Then yet again, you've missed my point completely. I'm always up for seeing new stuff, and definately never the one who shuts new ideas down.

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Larsaan
 
PostPosted: Mon, Feb 08 2016, 18:32 PM 

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If I could change Amia I would gather up all the people who want to impose their RP and playstyle preferences on others and give them a clout on the ear.

Nothing more though, 'cause everyone should be able to play how they want.

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MisterLich
 
PostPosted: Mon, Feb 08 2016, 20:12 PM 

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I'd make bears the dominant species on Amia.

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