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Xenos
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Posted: Sat, Feb 08 2014, 6:16 AM |
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Player
Joined: 03 Jan 2007
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Windows 7 Nvidia Geforce GTX 570 8g Ram AMD phenom 2 X4 965 The game is run as Admin
Issue im having: I've been having some crashing issues, one of which saw me into a load screen, where i reloaded into the same area in a second or so, the UI all showing up like normal, but the screen itself was black. I could type and send messages, fight and move according to the minimap. I also have an issue sometimes where i seem to desinc from the server, anything i do on my end results in my char snapping back to look in the direction he froze in. If i send messages i see nothing, but people hear them, if i cast spells i see nothing, but the effects remain when i return.
What ive done so far: I've recently done a full re install, removing all old mods, CEP and whatever, only adding back NWShader and NWNCQ. Edit: As well as the Amia Suggested stuff.
Question: Does anyone with this GPU have the issue i do? It was suggested it might be a Driver issue, and i'm wondering if anyone else uses this GPU and with what driver. I have not yet updated my driver, but i will do so this evening. Also if anyone is running the same mods, do they have any such issues?
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Mercedes
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Posted: Sat, Feb 08 2014, 7:06 AM |
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Player
Joined: 14 Dec 2011
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Always update your driver. If that fails? Rollback to a driver version back when the game worked correctly. If you don't know, try an old one if it doesn't conflict with your other computer uses.
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Richard_Edmund
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Posted: Sat, Feb 08 2014, 15:05 PM |
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Player
Joined: 23 Sep 2012 Location: Western Australia (+8 GMT)
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Are there any visual indicators (aside from the Bone arm) that apply to all Palemasters that would give them away? pale, bone-like skin, or something?
_________________ Elwyn Sabel - Laura Jarshall - Mordoc Ebonhand
Discord: Bhaalorian#5715
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Dead
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Posted: Sat, Feb 08 2014, 16:50 PM |
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Player
Joined: 26 Apr 2009 Location: Tarkuul
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Bone-skin basically turns your skin into a bone-like material which would not look like a normal skin. Those who RP the rituals properly also get a grafted eye, which gives them Darkvision on lvl 3. Not to mention stench or a strong smell of formaldehyde. A palemaster could, at best, pass as a leper or a plague infected person.
One way or another, a Palemaster should stand out in the crowd, if not properly disguised, perfumed etc.
_________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Login: Narkudauman~~~~~~~~~~~~~~~~~~~~~~~ ╬ Join the Magisterium Mortis ╬
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Uberuce
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Posted: Sat, Feb 08 2014, 17:26 PM |
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Player
Joined: 11 Nov 2005 Location: Near the bar.
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Mercedes
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Posted: Sat, Feb 08 2014, 18:01 PM |
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Player
Joined: 14 Dec 2011
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If one were to have a polymorph reskinned, can the new skin also feature a nw name, description, and portrait (similar to reskinned summons?)
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ChrisP
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Posted: Sun, Feb 09 2014, 5:59 AM |
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Player
Joined: 13 Nov 2011 Location: Holland, MI, USA
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Kamina wrote: Can't break three classes, so either drop one if none is going to emulate the PrC you want or just use one of the ones you already have. Are prestige classes counted in the 3 class limit? For example, could you have 3 base/core classes and add a prestige class? Or can you only have 2 base/core classes if you intend to add prestige class?
_________________ I play:
Ginafae Dalael - Dancer, dreamer, and cleric of Eilistraee Maura Connolly - Nurturing druid Wilimac Merrymar - Daring (reckless?) hin rogue
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Dergaii
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Posted: Sun, Feb 09 2014, 9:45 AM |
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Player
Joined: 01 Jun 2007 Location: Waffles, Beer & Chocolate
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3 is the maximum, prc included.
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ChrisP
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Posted: Sun, Feb 09 2014, 14:46 PM |
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Player
Joined: 13 Nov 2011 Location: Holland, MI, USA
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Oops. That blows up the character I have been designing. Back to the drawing board......
(can you tell I am a PnP player trying to adjust to the confines/restrictions of NWN?)
_________________ I play:
Ginafae Dalael - Dancer, dreamer, and cleric of Eilistraee Maura Connolly - Nurturing druid Wilimac Merrymar - Daring (reckless?) hin rogue
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Richard_Edmund
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Posted: Sun, Feb 09 2014, 16:14 PM |
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Player
Joined: 23 Sep 2012 Location: Western Australia (+8 GMT)
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Which part of Magic circle becomes Law/Chaos? Good - Law, Evil - Chaos?
_________________ Elwyn Sabel - Laura Jarshall - Mordoc Ebonhand
Discord: Bhaalorian#5715
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Ogrehero
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Posted: Sun, Feb 09 2014, 16:14 PM |
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Player
Joined: 20 Jun 2012
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If a skin changed is approved is it something that can be applied on the existing toon or will the character have to be remade (as if rebuilding) and thus re-levelled?
I preparing a DC request for skin change and some possible wiget item/s so just wondering if I should stop levelling until its resolved.
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Dead
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Posted: Sun, Feb 09 2014, 20:58 PM |
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Player
Joined: 26 Apr 2009 Location: Tarkuul
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Richard_Edmund wrote: Which part of Magic circle becomes Law/Chaos? Good - Law, Evil - Chaos? Protection vs evil = protection vs chaos Protection vs good = protection vs law
_________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Login: Narkudauman~~~~~~~~~~~~~~~~~~~~~~~ ╬ Join the Magisterium Mortis ╬
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Silkelock
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Posted: Sun, Feb 09 2014, 21:06 PM |
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Player
Joined: 17 Jun 2011 Location: Sweden
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Dead wrote: Bone-skin basically turns your skin into a bone-like material which would not look like a normal skin. Those who RP our homebrew rituals properly also get a grafted eye, which gives them Darkvision on lvl 3. Not to mention stench or a strong smell of formaldehyde. A palemaster could, at best, pass as a leper or a plague infected person.
One way or another, a Palemaster should stand out in the crowd, if not properly disguised, perfumed etc. There I fixed it. Refer to DMs what affects your PC if you ever have doubts
_________________ Life should be prolonged only when it serves the greater cause of the death of the world.
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Dead
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Posted: Sun, Feb 09 2014, 22:15 PM |
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Player
Joined: 26 Apr 2009 Location: Tarkuul
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Silkelock wrote: Dead wrote: Bone-skin basically turns your skin into a bone-like material which would not look like a normal skin. Those who RP our homebrew rituals properly also get a grafted eye, which gives them Darkvision on lvl 3. Not to mention stench or a strong smell of formaldehyde. A palemaster could, at best, pass as a leper or a plague infected person.
One way or another, a Palemaster should stand out in the crowd, if not properly disguised, perfumed etc. There I fixed it. Please don't.
_________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Login: Narkudauman~~~~~~~~~~~~~~~~~~~~~~~ ╬ Join the Magisterium Mortis ╬
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Yossarin
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Posted: Mon, Feb 10 2014, 13:38 PM |
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Player
Joined: 23 Jan 2006
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Does anyone have a firm finger on the year that Amia was born/splintered from Arelith? Was it 2004?
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IronAngel
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Posted: Mon, Feb 10 2014, 13:46 PM |
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Player
Joined: 29 Sep 2005 Location: Helsinki, Finland
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Yossarin wrote: Does anyone have a firm finger on the year that Amia was born/splintered from Arelith? Was it 2004? Well, the website must have been created in December 2004. If you sort members by date joined, it's Mags at 13th December 2004, and a whole bunch of the original team and players on the 14th and 15th.
_________________ On Joon, Kjetta wrote: The guy that probably has sexual fantasies about masturbation. I mean, Iron, you're a bookworm nerd that even in your wildest escapism fantasies flee to the internet to play the role of another bookworm nerd? Come on!
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Yossarin
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Posted: Mon, Feb 10 2014, 13:49 PM |
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Player
Joined: 23 Jan 2006
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Yeah, I was taking a guess based on that data. I just wasn't sure how long after the server these forums came along. If I am right about that, then we're celebrating 10 years this year, which is pretty awesome, I think.
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Xenos
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Posted: Tue, Feb 11 2014, 11:39 AM |
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Joined: 03 Jan 2007
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Kamina
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Posted: Tue, Feb 11 2014, 15:10 PM |
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DM
Joined: 05 Jul 2007 Location: Kent, England.
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While I understand scripting requests are on hold, I'd noticed some requests for Spells to be added to their spellbook that are already in the module being allowed. If I were to request a spell which is not cast from any spellbook but remains in the module, would that need any scripting, is that fine to request in the current request climate?
_________________  "Operating in the border between light and darkness, shadowdancers are nimble artists of deception. They are mysterious and unknown, never completely trusted but always inducing wonder when met"
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GreatPigeon
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Posted: Tue, Feb 11 2014, 15:16 PM |
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Player
Joined: 04 May 2009 Location: London, UK
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I had a druid with epic transmutation focus and I was told no way in hell those spells would be allowed in any way shape or form :/
So probably not, sadly.
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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Kamina
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Posted: Tue, Feb 11 2014, 15:27 PM |
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DM
Joined: 05 Jul 2007 Location: Kent, England.
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GreatPigeon wrote: I had a druid with epic transmutation focus and I was told no way in hell those spells would be allowed in any way shape or form :/
So probably not, sadly. Fair enough, as a fellow Druid with Epic Transmutation foci as well. Guess I need to stick to collecting the potions!
_________________  "Operating in the border between light and darkness, shadowdancers are nimble artists of deception. They are mysterious and unknown, never completely trusted but always inducing wonder when met"
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GreatPigeon
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Posted: Tue, Feb 11 2014, 15:39 PM |
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Player
Joined: 04 May 2009 Location: London, UK
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Potions aint the same. Its that maximizing that bitch for guaranteed +9 they are not fond of. Even if that does make it a level 9 spell to do it. And I would tote's take +9 ability for a level 9 spell!
But clear it up. I submitted my question 2 years or so ago back when things were a bit tighter and in private to DM who isnt even around anymore. So maybe they might like your RPz.
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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Kamina
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Posted: Tue, Feb 11 2014, 15:42 PM |
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DM
Joined: 05 Jul 2007 Location: Kent, England.
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If maximising and empowering where problematic, they could just assign it to level 8 spellslots 
_________________  "Operating in the border between light and darkness, shadowdancers are nimble artists of deception. They are mysterious and unknown, never completely trusted but always inducing wonder when met"
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Strawberry Stallion
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Posted: Tue, Feb 11 2014, 17:43 PM |
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Player
Joined: 15 Aug 2010
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Is it possible to request arcane scholar of candlekeep PrC and have empower, maximize and quicken spells lowered by a level each? 
_________________ . . . . . . . . . .
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NinjaClarinet
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Posted: Tue, Feb 11 2014, 17:45 PM |
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Player
Joined: 12 Jul 2010
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I've been led to believe that tinkering with metamagic in any fashion generally requires the manual editing of every single spell script.
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mirvala-
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Posted: Tue, Feb 11 2014, 17:48 PM |
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Player
Joined: 25 May 2011 Location: Canada, Qc (EST, GMT -5)
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I think it could be hardcoded, too. But NC could be right.
_________________ login:mirvala Em'rae d'Ussen d'Vhid No mercy for the kivvil aka AgentOfLyumis
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MoshingChris
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Posted: Tue, Feb 11 2014, 18:17 PM |
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Player
Joined: 04 Sep 2007 Location: Down South and Bent Edge
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Kamina wrote: GreatPigeon wrote: I had a druid with epic transmutation focus and I was told no way in hell those spells would be allowed in any way shape or form :/
So probably not, sadly. Fair enough, as a fellow Druid with Epic Transmutation foci as well. Guess I need to stick to collecting the potions! the Greater potions in the module are just CL (15) potions of the level 2 spells from what I remember.
_________________ I play: Gage le Gris Socially and recently politically Inept Knight of Xymor
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Uberuce
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Posted: Tue, Feb 11 2014, 18:20 PM |
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Player
Joined: 11 Nov 2005 Location: Near the bar.
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Yep, they just have a name that inspires hope then crushes it without mercy.
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tucz
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Posted: Tue, Feb 11 2014, 21:29 PM |
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Player
Joined: 25 Dec 2013
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Is there a way to stop cloaks changing their shape after/during the fight?
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Richard_Edmund
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Posted: Tue, Feb 11 2014, 21:52 PM |
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Player
Joined: 23 Sep 2012 Location: Western Australia (+8 GMT)
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Er, what? Care to elaborate what exactly the cloaks are doing, that doesn't sound right at all.
_________________ Elwyn Sabel - Laura Jarshall - Mordoc Ebonhand
Discord: Bhaalorian#5715
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tucz
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Posted: Tue, Feb 11 2014, 22:04 PM |
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Player
Joined: 25 Dec 2013
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During fight cloak changes it's shape (probably according to your character animations). And after the fight it often times stays in strange angles, for example very widen to sides or blown to one side. Putting the cloak to inventory and re-equipping change it to default. Nobody has this problem?
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666WaysToHell
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Posted: Tue, Feb 11 2014, 22:05 PM |
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Player
Joined: 22 Nov 2010 Location: Western Australia
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tucz
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Posted: Tue, Feb 11 2014, 22:14 PM |
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Player
Joined: 25 Dec 2013
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Yes, the fighter one. With shield? I can't remember. edit: warrior style - for 1-handed weapons and shields I haven't tried other animations.
Last edited by tucz on Tue, Feb 11 2014, 22:16 PM, edited 1 time in total.
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Kamina
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Posted: Tue, Feb 11 2014, 22:15 PM |
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DM
Joined: 05 Jul 2007 Location: Kent, England.
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ACP doesn't work with any item of clothing that is not standard of NWN, so that includes all deity cloaks, special robes and stuff.
_________________  "Operating in the border between light and darkness, shadowdancers are nimble artists of deception. They are mysterious and unknown, never completely trusted but always inducing wonder when met"
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tucz
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Posted: Tue, Feb 11 2014, 22:21 PM |
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Player
Joined: 25 Dec 2013
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Thank you, I guess I'll try finding cloak that's fine with ACP or not using it.
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666WaysToHell
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Posted: Wed, Feb 12 2014, 14:57 PM |
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Player
Joined: 22 Nov 2010 Location: Western Australia
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Why was the ballista in the Gnomish Testing Range changed to thunderclap instead of Hellball?
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mirvala-
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Posted: Wed, Feb 12 2014, 17:32 PM |
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Player
Joined: 25 May 2011 Location: Canada, Qc (EST, GMT -5)
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Where can I find informations about FR time, like names of the months and days of the week?
_________________ login:mirvala Em'rae d'Ussen d'Vhid No mercy for the kivvil aka AgentOfLyumis
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666WaysToHell
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Posted: Wed, Feb 12 2014, 17:49 PM |
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Joined: 22 Nov 2010 Location: Western Australia
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mirvala-
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Posted: Wed, Feb 12 2014, 17:56 PM |
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Player
Joined: 25 May 2011 Location: Canada, Qc (EST, GMT -5)
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Thanks!
_________________ login:mirvala Em'rae d'Ussen d'Vhid No mercy for the kivvil aka AgentOfLyumis
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The_Last_Helmite
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Posted: Thu, Feb 13 2014, 8:02 AM |
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Player
Joined: 24 Apr 2013
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Is there any protection for Outsiders against spells such as WoF and Banishment to avoid the immediate "death"? Please exclude Spell Mantle and SR, I am asking if the mentioned death is avoidable by mind protection (mindblank), or death protection (death ward), or if it is unavoidable if the save roll fails.
_________________ Daegan Van'Straaten - Duty to Helm is above all!
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MoshingChris
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Posted: Thu, Feb 13 2014, 8:09 AM |
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Player
Joined: 04 Sep 2007 Location: Down South and Bent Edge
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Not avoidable in my experience
_________________ I play: Gage le Gris Socially and recently politically Inept Knight of Xymor
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Naivatkal
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Posted: Thu, Feb 13 2014, 14:44 PM |
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Player
Joined: 26 May 2010
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I know Mindblank does not cover it, my tiefer cleric had to make a will save when WoF was cast and he had Mindblank active. I think he had Death Ward on, too, but can't recall. Mosh is likely right though. I still don't understand why PC outsiders are killed. After all, their home plane is the Prime 
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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Laiquendi Ohtar
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Posted: Thu, Feb 13 2014, 14:45 PM |
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Player
Joined: 12 Feb 2013
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Naivatkal wrote: I still don't understand why PC outsiders are killed. After all, their home plane is the Prime  Not after they become outsiders? It's their plane of birth, but you are becoming someone else if you spend enough time in a different place, seen it IRL 
_________________ 
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Naivatkal
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Posted: Thu, Feb 13 2014, 14:57 PM |
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Player
Joined: 26 May 2010
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Yes, it's their place of birth, which makes them native to the Prime. It's actually a thing to be Outsider (Prime) [TRANSFORMERS! MORE THAN MEETS THE EYE!! ... I had to]. Wait, it's Outsider (Native) which doesn't sound as cool but same thing. http://www.dandwiki.com/wiki/SRD:Native_SubtypeQuote: A subtype applied only to outsiders. These creatures have mortal ancestors or a strong connection to the Material Plane and can be raised, reincarnated, or resurrected just as other living creatures can be. Creatures with this subtype are native to the Material Plane (hence the subtype’s name). Unlike true outsiders, native outsiders need to eat and sleep.
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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BlackDiamond
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Posted: Fri, Feb 14 2014, 11:46 AM |
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Player
Joined: 25 May 2012
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I would like to ask something. Is here any restriction about HiPS while the character is captured by bigbys hand (9circle) ... In case the character is able to do something during it (freedom etc..) Or any restriction with meaning of bigby and HiPS ?
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The Great Equalizer
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Posted: Fri, Feb 14 2014, 17:27 PM |
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Player
Joined: 29 Aug 2006 Location: Victoria, BC, Canada
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The issue with the "Outsider (Native)" subtype (and outsiders in general) is basically this. You can have dormant or recessive blood that doesn't come out in a character but then they have a child and it comes out as a dominant trait. Basically how the D&D universe works is it goes "hey your dominant blood isn't from here... OUTSIDER!"
Outsider (Native) is basically the exact opposite, with an outsider creature on its plane having some blood from the prime in its blood line and then having a child that comes out with dominant prime blood. Now Outsider (Native) creatures really shouldn't be able to be banished on Amia since they count as Natives of the Prime, but as far as I know NO ONE has a Outsider (Native) subtype character since it would require a request (and a request that should probably not be approved under normal circumstances) due to its nature.
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Richard_Edmund
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Posted: Fri, Feb 14 2014, 17:40 PM |
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Player
Joined: 23 Sep 2012 Location: Western Australia (+8 GMT)
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Everyone makes their Outsiders to be %49.99 planar-blooded anyway!
_________________ Elwyn Sabel - Laura Jarshall - Mordoc Ebonhand
Discord: Bhaalorian#5715
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Mercedes
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Posted: Sat, Feb 15 2014, 2:52 AM |
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Player
Joined: 14 Dec 2011
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Can shape/summon/etc reskins using PC models show equipment? Can you give them weapons or armor at all? For instance if someone was to get a reskin to Arcadian Avenger or something, and give it a different hairstyle, armor, and sword?
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The Great Equalizer
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Posted: Sat, Feb 15 2014, 3:06 AM |
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Player
Joined: 29 Aug 2006 Location: Victoria, BC, Canada
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Simple answer? Yes, if it is using one of the PC models then it can be done. Extra work though if you want something specific.
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Mercedes
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Posted: Sat, Feb 15 2014, 3:09 AM |
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Player
Joined: 14 Dec 2011
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The Great Equalizer wrote: Simple answer? Yes, if it is using one of the PC models then it can be done. Extra work though if you want something specific. I wouldn't mind a little elaboration, if you have both care and time. Extra work? 
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