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bobofwestoregonusa
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Posted: Fri, Apr 12 2013, 6:48 AM |
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Player
Joined: 09 Jun 2012 Location: Eastern Washington
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Potions work just as well unless you want quickened combat spells. If it's primarily buffing you can just drink one of the vendor potions. No need to waste your brewed potions on buffing.
But for offensive casting I could see the value of it.
_________________ Gerald EdmundDiscord: Metal Viking Guy #5433 DC taxation is theft!
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Bini
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Posted: Fri, Apr 12 2013, 7:01 AM |
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Player
Joined: 26 Mar 2011
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It is worth the cost on a caster cleric without the Travel or Time domain.
You should be looking to fit hellball in somewhere as it is a caster cleric. Whether that means cheesing a ranger level as many do (you don't need tumble), or opting for only 24 wisdom is up to you.
_________________ feel the blood gushing from your anusONE feel the blood gushing from your anus
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treant13
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Posted: Fri, Apr 12 2013, 20:40 PM |
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Player
Joined: 24 Oct 2012
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So I am building my sorcerer and I am wondering if I have picked the best extra feats.
I will have 29 Sorcerer, 1 Ranger (epic-cheezy I know). 20 Cha
So I will get SF, GSF (both enchantment), extend, empower, and maximize This would leave me with a few feats: I chose, in a practice build, Lightning Reflex, Toughness, Great Fort, Craft Wand. (all of these are just filler and replaceable)
Epic I chose ESF: Enchantment and the rest were Great Cha (up to VII)
I just wanted to know if there were better feats for a sorcerer to take?
_________________ Lance battle shifter of Red Knight Lyle Underburrow...I would watch where you step when he's around, you might go boom
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Cerpin Taxt
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Posted: Fri, Apr 12 2013, 21:40 PM |
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Player
Joined: 20 Aug 2010
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treant13 wrote: So I am building my sorcerer and I am wondering if I have picked the best extra feats.
I will have 29 Sorcerer, 1 Ranger (epic-cheezy I know). 20 Cha
So I will get SF, GSF (both enchantment), extend, empower, and maximize This would leave me with a few feats: I chose, in a practice build, Lightning Reflex, Toughness, Great Fort, Craft Wand. (all of these are just filler and replaceable)
Epic I chose ESF: Enchantment and the rest were Great Cha (up to VII)
I just wanted to know if there were better feats for a sorcerer to take? Epic mage armor. Hellball. Greater ruin. Mummy dust.
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treant13
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Posted: Fri, Apr 12 2013, 21:54 PM |
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Joined: 24 Oct 2012
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I want the highest dc possible for dominate monster, so no epic spells. Its the pre epics i need to check.
_________________ Lance battle shifter of Red Knight Lyle Underburrow...I would watch where you step when he's around, you might go boom
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wolfurt
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Posted: Fri, Apr 12 2013, 22:19 PM |
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Player
Joined: 26 Feb 2010 Location: equestria ;]
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treant13 wrote: I want the highest dc possible for dominate monster, so no epic spells. Its the pre epics i need to check. Dominate monster is absolutely terrible, and you can't use it in PvP because players can drink a mindblank while under the effect. It's good for roleplay and PvMing, I suppose.
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treant13
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Posted: Fri, Apr 12 2013, 22:28 PM |
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Player
Joined: 24 Oct 2012
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Can't one just dispel the mindblank?
_________________ Lance battle shifter of Red Knight Lyle Underburrow...I would watch where you step when he's around, you might go boom
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slkNihilus
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Posted: Fri, Apr 12 2013, 22:31 PM |
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Player
Joined: 29 Jun 2008
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They can, but unless they use Mords (and even then) they might remove other buffs and leave mindblank there or not remove anything at all. And it's really easy for the targeted PC to just quaff another mindblank potion. They can buy those in stacks of ten. You run out of spells eventually.
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treant13
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Posted: Fri, Apr 12 2013, 22:34 PM |
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Player
Joined: 24 Oct 2012
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Fair, but any thoughts on my pre-epics?
_________________ Lance battle shifter of Red Knight Lyle Underburrow...I would watch where you step when he's around, you might go boom
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slkNihilus
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Posted: Fri, Apr 12 2013, 22:37 PM |
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Player
Joined: 29 Jun 2008
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I'd take SF and GSF in another school instead of Lightning Reflexes and Toughness.
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Uncle-Opustus
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Posted: Sat, Apr 13 2013, 15:26 PM |
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Player
Joined: 10 Jul 2007 Location: Finland
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Can EWS be taken simply on a Divine Champion level or does it explicitly need to be a DC bonus feat? I tested this once a long time ago, but buggered if I remember.
_________________ UCE THIS, YOU COW.
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Naivatkal
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Posted: Sat, Apr 13 2013, 16:26 PM |
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Player
Joined: 26 May 2010
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So I have a bit of an odd character build: Fighter 17/*DD 10/Bard 2 that was originally Fighter 18/*DD 9/Bard 2, but I believe going the extra step to 10 *DD is more warranted. Current feats: Power Attack, Cleave, Weapon Focus: Heavy Flail, Knockdown, Weapon Specialization: Heavy Flail, Great Cleave, Improved Knockdown, Improved Critical: Heavy Flail, Toughness, Great Fortitude, Blind Fight, Overwhelming Critical: Heavy Flail, Devastating Critical: Heavy Flail, Epic Weapon Focus: Heavy Flail, Epic Weapon Specialization: Heavy Flail, Epic Prowess, Great Strength I, Armor Skin
Ending saves: 22/14/11 Ending stats: STR: 20 (32), DEX: 8, CON: 14 (16), WIS: 6, INT: 14 (16), CHA: 10 (12) Skillzzz: Discipline 32(43), Heal 13(11), Lore 8(13), Tumble 30(29), UMD 30(31), remaining skillpoints 34 (likely going into Craft Armor/Weapon)So yeah, the idea is a completely ruthless, vicious beast of a 'man'. Keep that in mind with the current layout. Primary question: There is a pre-epic feat free. I have zero idea on what to take given what is already taken Secondary question: Can you take EWS as a regular fighter-level feat in epic, or does it have to be a fighter bonus feat in epic? Uncle-Opustus wrote: Can EWS be taken simply on a Divine Champion level or does it explicitly need to be a DC bonus feat? I tested this once a long time ago, but buggered if I remember. Pretty sure it can be taken on the regular level feat and doesn't have to to be a bonus feat just like with my question, but not 100% sure myself haha.
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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Herr Delta Houdini
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Posted: Sat, Apr 13 2013, 20:39 PM |
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Player
Joined: 06 Jun 2008 Location: England
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Not sure on Divine Champion, but WS/EWS can be taken on general feat levels with Fighter, no need for bonus levels to take either.
_________________ Ael'thil Rilyn'tlithar Previously known as: Anubis
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Uncle-Opustus
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Posted: Sat, Apr 13 2013, 20:51 PM |
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Player
Joined: 10 Jul 2007 Location: Finland
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What I really meant was could anybody check it for me because I'm an awful slob?
_________________ UCE THIS, YOU COW.
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Herr Delta Houdini
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Posted: Sat, Apr 13 2013, 21:00 PM |
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Player
Joined: 06 Jun 2008 Location: England
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I just delevelled a DC test offline and relevelled to check. Can be taken on a general.
_________________ Ael'thil Rilyn'tlithar Previously known as: Anubis
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PaladinOfSune
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Posted: Sat, Apr 13 2013, 21:06 PM |
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Player
Joined: 15 Dec 2004 Location: England, UK
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You should have made the lazy arse check it himself!
_________________ "Let's unwrite these pages and replace them with our own words."
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Herr Delta Houdini
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Posted: Sat, Apr 13 2013, 21:07 PM |
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Player
Joined: 06 Jun 2008 Location: England
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Sorry!
_________________ Ael'thil Rilyn'tlithar Previously known as: Anubis
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Uncle-Opustus
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Posted: Sat, Apr 13 2013, 21:36 PM |
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Player
Joined: 10 Jul 2007 Location: Finland
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Huzzah! Once again I didn't have to bother.
_________________ UCE THIS, YOU COW.
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Naivatkal
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Posted: Sat, Apr 13 2013, 21:51 PM |
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Player
Joined: 26 May 2010
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Naivatkal wrote: So I have a bit of an odd character build: Fighter 17/*DD 10/Bard 2 that was originally Fighter 18/*DD 9/Bard 2, but I believe going the extra step to 10 *DD is more warranted.
Current feats: Power Attack, Cleave, Weapon Focus: Heavy Flail, Knockdown, Weapon Specialization: Heavy Flail, Great Cleave, Improved Knockdown, Improved Critical: Heavy Flail, Toughness, Great Fortitude, Blind Fight, Overwhelming Critical: Heavy Flail, Devastating Critical: Heavy Flail, Epic Weapon Focus: Heavy Flail, Epic Weapon Specialization: Heavy Flail, Epic Prowess, Great Strength I, Armor Skin
Ending saves: 22/14/11 Ending stats: STR: 20 (32), DEX: 8, CON: 14 (16), WIS: 6, INT: 14 (16), CHA: 10 (12) Skillzzz: Discipline 32(43), Heal 13(11), Lore 8(13), Tumble 30(29), UMD 30(31), remaining skillpoints 34 (likely going into Craft Armor/Weapon)
So yeah, the idea is a completely ruthless, vicious beast of a 'man'. Keep that in mind with the current layout. Primary question: There is a pre-epic feat free. I have zero idea on what to take given what is already taken.
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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GreatPigeon
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Posted: Sat, Apr 13 2013, 22:45 PM |
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Player
Joined: 04 May 2009 Location: London, UK
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I would drop toughness and take disarm and improved disarm. Because you are using a heavy flail its just a big boost in AB in many situations.
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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Naivatkal
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Posted: Sat, Apr 13 2013, 23:27 PM |
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Player
Joined: 26 May 2010
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So basically with using a large weapon it's a free disarm attempt, right? With Imp Disarm, of course.
I've also heard there are 'issues' with disarm vs PCs. Are there 'rules of engagement' if in PvP? Is it just returning the weapon after? Derk, I believe, posted in here that when you disarm a PC you take their weapon. Someone else mentioned that only when unarmed do you take their weapon.
How exactly does disarm work in both PvE and PvP?
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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Tomato Sword
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Posted: Sun, Apr 14 2013, 0:05 AM |
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Player
Joined: 18 Aug 2011
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Naivatkal wrote: Naivatkal wrote: So I have a bit of an odd character build: Fighter 17/*DD 10/Bard 2 that was originally Fighter 18/*DD 9/Bard 2, but I believe going the extra step to 10 *DD is more warranted.
Current feats: Power Attack, Cleave, Weapon Focus: Heavy Flail, Knockdown, Weapon Specialization: Heavy Flail, Great Cleave, Improved Knockdown, Improved Critical: Heavy Flail, Toughness, Great Fortitude, Blind Fight, Overwhelming Critical: Heavy Flail, Devastating Critical: Heavy Flail, Epic Weapon Focus: Heavy Flail, Epic Weapon Specialization: Heavy Flail, Epic Prowess, Great Strength I, Armor Skin
Ending saves: 22/14/11 Ending stats: STR: 20 (32), DEX: 8, CON: 14 (16), WIS: 6, INT: 14 (16), CHA: 10 (12) Skillzzz: Discipline 32(43), Heal 13(11), Lore 8(13), Tumble 30(29), UMD 30(31), remaining skillpoints 34 (likely going into Craft Armor/Weapon)
So yeah, the idea is a completely ruthless, vicious beast of a 'man'. Keep that in mind with the current layout. Primary question: There is a pre-epic feat free. I have zero idea on what to take given what is already taken. You don't need 30 "ranks" in UMD. Just with CHA mod and whatever, you reach a multiplier of 5. I personally don't think Craft Armor/Weapon is worth it with so many items you can easily get (especially with UMD). How about Spot! It won't be very high with 6 WIS but.... >.> RDD gets Spot.
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Naivatkal
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Posted: Sun, Apr 14 2013, 0:19 AM |
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Player
Joined: 26 May 2010
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Yeah, I corrected a few mistakes like with UMD after the fact haha. Spot won't be too good really, and the RDD levels end aat like character level 15 so it would only gain like 16 spot after the modifier lol. Wouldn't match much with the concept, either. Craft Armor/Weapon is good, though, if you actually want to be a weaponeer/armoreer because you actually have the skill rather than reply upon items. Really, I can't find anything else to plug the ranks into haha. I'd really love shoving them into Intimidate... but the classes don't get it 
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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Gobbledygook
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Posted: Sun, Apr 14 2013, 3:43 AM |
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Joined: 18 Sep 2011
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Quarterstaff Weapon Master Monk. It's something I tried to build a while back, but found it wasn't viable because there wasn't enough AC to keep it alive. With the fact that the quarterstaff now works I was wondering what would be the best way to build for this.
Not entirely sure whether to have more of a focus on Monk levels for defensive capabilities, or WM levels. Basically it would be a Monk / Fighter / Weapon Master (Or fighter could be replaced by something else if necessary - but I was thinking it would be needed for Weapon Spec.)
So there's a few ideas: - Monk 21 / WM 7 / Fighter 2 - Gets glowy eyes, monk goodies, lower AB. - Monk 6 / Fighter 5 / WM 19 - Higher AB, IKD from monk, Epic Wep Spec, maybe Dev Crit? - Monk 1 / Fighter 10 / WM 19 - Not sure if 1 Monk level at the end is going to change the quarterstaff bonus. It'd be horrible to level, but have the highest AB in the end.
The character would basically just be entirely focused around quarterstaff fighting, and external Ki abilities (such as Ki Damage), rather than internal Ki abilities (such as Empty Body). I'm worried about it's defensive capabilities, as it seems that everything I build ends up getting pwned in PvM. No shield, so that's -7 AC assuming a +4 Tower, which means it is going to hurt. Also, I'm not sure you get monk bonuses with weapons if you're in armor, so it'd have to rely on a DEX bonus too.
_________________ Just lurking about!
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Uncle-Opustus
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Posted: Sun, Apr 14 2013, 10:55 AM |
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Player
Joined: 10 Jul 2007 Location: Finland
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There's a nifty change, coolio. Monk6 seems realistic for boosting your AC with DEX and WIS. Naturally with that you will have to choose between Tumble 30 and EWS. At any rate, I like the idea of having WM19 tremendously.
_________________ UCE THIS, YOU COW.
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QPR
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Posted: Sun, Apr 14 2013, 11:44 AM |
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Player
Joined: 21 Sep 2008 Location: Norway
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Also making a quarterstaff monk, but going the route of 25 monk/5 DwD. My questions is if the SR from 25 monk levels will be enough in PvM, and if there is anything else than the Disarm path, blindfight, dwd reqs and Wf/IMp crit I should take pre-epic?
_________________ "Edwin do this, Edwin do that. Somebody get this jerk a banana!" - Edwin, BG II
Valygar 'Stonesnake' Stark -Human Ranger Garret Smith - Archer and peddler of deity-statuettes Dáin Saltbeard - Dwarven sailor and fencer. No, I'm not joking.
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Gobbledygook
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Posted: Sun, Apr 14 2013, 12:15 PM |
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Player
Joined: 18 Sep 2011
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Decided to save the idea for another time. Monk 21 / WM 7 / Fighter 2 works well though!
_________________ Just lurking about!
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Theander
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Posted: Sun, Apr 14 2013, 12:18 PM |
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Player
Joined: 21 Jan 2008 Location: Australia
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When creating a cleric, must ALL domains must the character's god in order to gain the benefits of party-wide blessing, or only some?
_________________ Unuldor d'Vilrath - Herald of Discipline Nadrin Vlos - sadistic torturer, physician and Brognar Steerinsport - crazy dueregar monk Saul Rephaim - Sane
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Manarethan
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Posted: Sun, Apr 14 2013, 12:37 PM |
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Player
Joined: 23 Feb 2008
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Both the domains you pick must be domains the god supports or you'll be unable to use spells and divine abilities whatsoever, including the pray function.
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NinjaClarinet
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Posted: Sun, Apr 14 2013, 12:38 PM |
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Player
Joined: 12 Jul 2010
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Under the current system, both your domains must come from the deity's list in order for you to cast at all. You'll get zapped if they don't.
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Theander
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Posted: Sun, Apr 14 2013, 12:52 PM |
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Player
Joined: 21 Jan 2008 Location: Australia
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Cool.
Another question, Mummy Dust. How do those summons compare to the level up ones, such as Mummy and Greater Mummy for Create Greater Undead or the Trumpet archon through Gate?
_________________ Unuldor d'Vilrath - Herald of Discipline Nadrin Vlos - sadistic torturer, physician and Brognar Steerinsport - crazy dueregar monk Saul Rephaim - Sane
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Uncle-Opustus
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Posted: Sun, Apr 14 2013, 13:07 PM |
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Player
Joined: 10 Jul 2007 Location: Finland
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QPR wrote: Also making a quarterstaff monk, but going the route of 25 monk/5 DwD. My questions is if the SR from 25 monk levels will be enough in PvM, and if there is anything else than the Disarm path, blindfight, dwd reqs and Wf/IMp crit I should take pre-epic? Four levels of Fighter, duh. Theander: I've gotten the impression that the EMD summons are solid companions. Some dish out more damage than the others, some are tankier than the others, but they are fairly balanced and universally usable. Naturally you have to factor in that EMD lasts longer than Gate, for example, and cannot be dispelled. Therefore it makes sense that 'power-wise' the Gate and EMD are more or less equal. I'd imagine Greater Mummy is somewhat more situational, but Winterwight, I hear, is da bomb.
_________________ UCE THIS, YOU COW.
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DnDgirl
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Posted: Sun, Apr 14 2013, 17:41 PM |
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Joined: 14 Apr 2013
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I think this is a pretty good build for those looking for a shifter. 5 druid 19 shifter 6 Champion of Torm/Divine Champion Gets you all the forms plus the epic version of the forms.
Starting stats:
Strength 11 (10) after ffolk subrace Dexterity 10 Constitution 9 (10) after ffolk subrace Wisdom 18 (19) With the ffolk subrace Intelligence 15 (14) With the ffolk subrace Charisma 8
Level 01 Class: Druid Feat: Luck of Hereos & Weapon Focus Quarterstaff Level 02 Class: Druid Level 03 Class: Druid Feat: Alertness Level 04 Class: Druid Wisdom + 1 Level 05 Class: Druid Spellcraft to 8 Level 06 Class: Shifter Feat: Blindfight Skill Spot and Listen Level 07 Class: Shifter Level 08 Class: Shifter Wisdom + 1 Level 09 Class: Shifter Feat: Knockdown Level 10 Class: Shifter Level 11 Class: Shifter Level 12 Class: Shifter Feat: Toughness Wisdom + 1 Level 13 Class: Shifter Level 14 Class: Shifter Level 15 Class: Shifter Feat: Lightning Relfexes Level 16 Class: Champion of Torm/Divine Champion Wisdom + 1 Level 17 Class: Champion of Torm/Divine Champion Bonus Feat: Expertise Level 18 Class: Champion of Torm/Divine Champion Feat: Great Fortitude Level 19 Class: Champion of Torm/Divine Champion Bonus Feat: Improved Expertise Level 20 Class: Champion of Torm/Divine Champion Wisdom + 1 Level 21 Class: Shifter Feat: Great Wisdom 1 Level 22 Class: Shifter Level 23 Class: Shifter Feat: Great Wisdom 2 Level 24 Class: Shifter Feat: Undead Shape Wisdom + 1 Level 25 Class: Shifter Level 26 Class: Shifter Great Wisdom 3 Level 27 Class: Shifter Outsider Shape Level 28 Class: Champion of Torm/Divine Champion Bonus Feat: Great Wisdom 4 Wisdom + 1 Gets you the 30 Wisdom for Dragon shape Skill Discipline to 31 Level 29 Class Shifter Level 30 Class Shifter Feat Construct Shape Bonus Feat Dragonshape Skill Tumble to 15 Spellcraft to 15
Skills:
Discipline, Spellcraft, Tumble, Spot, Listen, Concentration, fill the rest with what you want.
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Hell-billy
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Posted: Sun, Apr 14 2013, 20:36 PM |
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Joined: 13 May 2011
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Looking at building an assassin that will take advantage of the Amia bonuses to the class and have death attack with a very high DC. Am looking at Assassin 20, Fighter OR Ranger 8 OR 9 and rogue OR monk 2 or 1. Would be halfling. Attributes focusing on either intelligence or dex. I'm wondering if high intelligence bonuses becomes redundant on a 30 level cap and if so go for dex. Also is there a better combo to focus on assassin.
_________________ Ciroc Kilgrave: The patriarch of a family of covetors. Mournal the Guardian: A loyal killer for a mad mistress. Kuurg the Vandal: An inspiration to savage glory.
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Mobile_Svensk
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Posted: Sun, Apr 14 2013, 21:05 PM |
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Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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It's so awesome that you now can have monks with staffs. But how feasible is a sgaff? Does it have the 1.5 str modifier? The big crit? Etc erc http://nwn.wikia.com/wiki/QuarterstaffWiki says nothing. 1d6 damage X2 crit Doesn't seem overpowering? But it depends if it counts as a large weapon
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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Rigela
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Posted: Sun, Apr 14 2013, 21:20 PM |
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Joined: 16 Sep 2010 Location: Grimy Old England
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Read the page you linked, it says the size category it is!
_________________ Signature by Maryn! <3 I am also seen as DM Snuffles.
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Hell-billy
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Posted: Sun, Apr 14 2013, 21:41 PM |
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Joined: 13 May 2011
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Hell-billy wrote: Looking at building an assassin that will take advantage of the Amia bonuses to the class and have death attack with a very high DC. Am looking at Assassin 20, Fighter OR Ranger 8 OR 9 and rogue OR monk 2 or 1. Would be halfling. Attributes focusing on either intelligence or dex. I'm wondering if high intelligence bonuses becomes redundant on a 30 level cap and if so go for dex. Also is there a better combo to focus on assassin. input?
_________________ Ciroc Kilgrave: The patriarch of a family of covetors. Mournal the Guardian: A loyal killer for a mad mistress. Kuurg the Vandal: An inspiration to savage glory.
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Theander
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Posted: Mon, Apr 15 2013, 11:00 AM |
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Player
Joined: 21 Jan 2008 Location: Australia
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Sounds like an awesome concept, but I don't think 20 levels is necessary, and I think a lot of it is going to come down to feat choice.
Think about what feats you want to have and use that to modify your fighter/ranger levels.
_________________ Unuldor d'Vilrath - Herald of Discipline Nadrin Vlos - sadistic torturer, physician and Brognar Steerinsport - crazy dueregar monk Saul Rephaim - Sane
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Mobile_Svensk
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Posted: Mon, Apr 15 2013, 12:24 PM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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So. You are now a quarterstaff wielding monster monk. Awesome.
But how much damage do you do?
The staff counts as a large weapon, so it has 5 mythal powers.
#1 - 5ab #2 - 4 enchantment. #3 - 1d10 damage #4 -Keen #5 - (Something random)
He is str focused 38 str buffed / that's 12 modifier ( + 12 damage) multiplied by 1.5 = 6 = 12 + 6 = 18 damage.
18 + 4 enchanment + 1d10(1-10) + 1d6 (1-6) = 24 minimum - 38 maximum. Plus a dubble damage on crit.
Add 1d8 (1-8) flame weapon and you get 25 minimum -46 maximum.
More or less then unarmed? More or less then kamas?
How do i calculate the number of attacks?
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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Poorsod
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Posted: Mon, Apr 15 2013, 12:32 PM |
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Joined: 03 Oct 2010
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Mobile_Svensk
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Posted: Mon, Apr 15 2013, 12:39 PM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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No i mean - How do i calculate it? Do i just take Minimum + Maximum and multiply it with X (The number of attacks)? how do i incorporate crit modifier and % chance to miss?
I need a proper way to count the average damage, crit and miss chances included. Any way to do that with a simple math formula?
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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slkNihilus
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Posted: Mon, Apr 15 2013, 13:02 PM |
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Joined: 29 Jun 2008
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There's no simple formula, unless you know exactly what the AC of the opponent you're trying to hit is. That pesky d20 will always make calculating things without knowing it very difficult.
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Mobile_Svensk
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Posted: Mon, Apr 15 2013, 13:08 PM |
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Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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Okay. If we then skip out of the Hit/miss chance?
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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PaladinOfSune
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Posted: Mon, Apr 15 2013, 13:16 PM |
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Joined: 15 Dec 2004 Location: England, UK
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_________________ "Let's unwrite these pages and replace them with our own words."
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Naivatkal
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Posted: Mon, Apr 15 2013, 14:02 PM |
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Joined: 26 May 2010
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Naivatkal wrote: So basically with using a large weapon it's a free disarm attempt, right? With Imp Disarm, of course.
I've also heard there are 'issues' with disarm vs PCs. Are there 'rules of engagement' if in PvP? Is it just returning the weapon after? Derk, I believe, posted in here that when you disarm a PC you take their weapon. Someone else mentioned that only when unarmed do you take their weapon.
How exactly does disarm work in both PvE and PvP?
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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Mobile_Svensk
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Posted: Mon, Apr 15 2013, 14:04 PM |
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Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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it cant calculate a quarterstaff monk ! 
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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PaladinOfSune
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Posted: Mon, Apr 15 2013, 14:08 PM |
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Joined: 15 Dec 2004 Location: England, UK
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It can.Mind that it isn't 100% accurate to NWN (for instance, Weapon Focus and Epic Weapon Focus stack in NWN whereas they don't on that site, because the two feats don't stack in PnP), but it's good enough an estimate. Anyway, that's a 30 monk with Weapon Focus/Epic Weapon Focus, 38 Strength, standard combat feats and a warforged quarterstaff.
_________________ "Let's unwrite these pages and replace them with our own words."
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QPR
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Posted: Mon, Apr 15 2013, 14:13 PM |
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Joined: 21 Sep 2008 Location: Norway
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Uncle-Opustus wrote: QPR wrote: Also making a quarterstaff monk, but going the route of 25 monk/5 DwD. My questions is if the SR from 25 monk levels will be enough in PvM, and if there is anything else than the Disarm path, blindfight, dwd reqs and Wf/IMp crit I should take pre-epic? Four levels of Fighter, duh. But i want moar SR! But seriously, is the SR from 4 monk levels and an epic bonus that feat inferior to EWS? 16 BAB pre-epic I get from DwD, so fighter would only be useful for more damage.
_________________ "Edwin do this, Edwin do that. Somebody get this jerk a banana!" - Edwin, BG II
Valygar 'Stonesnake' Stark -Human Ranger Garret Smith - Archer and peddler of deity-statuettes Dáin Saltbeard - Dwarven sailor and fencer. No, I'm not joking.
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Mobile_Svensk
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Posted: Mon, Apr 15 2013, 14:44 PM |
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Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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PaladinOfSune wrote: It can.Mind that it isn't 100% accurate to NWN (for instance, Weapon Focus and Epic Weapon Focus stack in NWN whereas they don't on that site, because the two feats don't stack in PnP), but it's good enough an estimate. Anyway, that's a 30 monk with Weapon Focus/Epic Weapon Focus, 38 Strength, standard combat feats and a warforged quarterstaff. Shit. What was war forged now again? There are trueforged, war forged right? What was the difference?
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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CelestialDante
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Posted: Mon, Apr 15 2013, 15:38 PM |
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Joined: 15 Apr 2009 Location: United Kingdom
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This is a fun tool 
_________________ Sir Azeriel El'johnson - Tormtar and Triadic Knight
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