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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 12 posts ] 
bobofwestoregonusa
 
PostPosted: Mon, Jan 18 2016, 7:51 AM 

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Joined: 09 Jun 2012
Location: Eastern Washington

Hey amia, I know I'm posting a lot again but this one matters to me I guess.

The Phane is to easy if you have, like, any willsave gear and some truestrike potions to burn. It needs rebalancing if it's an Abomination because it's a creature on the scale of which threatens in entire worlds. I shouldn't be able to grab a druid buddy once per reset and farm a flawless mythal shard but I can with how easy it is to kill this thing.

So here are some suggestions
  • 50% Damage physical immunity
    • This sounds simple but honestly if you're making hitpoint wall make it a real one. I think it should be hard to kill, and the phane genuinely doesn't seem to have any resistance to most forms of physical damage. I took a weapon master in with me and he'd just crit the thing to death, personally I'd even go so far as to suggest an 80% immunity so that elemental damage has a much higher impact against it
  • Keep it's attack bonus the same, but increase it's damage.
    • This one is probably a weird suggestion, but I think increasing the Phane's damamge without significantly raising it's ab (though admittedly I don't remember what it's ab off hand is)would vastly encourage the idea of party play and letting your tanks hold onto it while you start pounding on it from behind.
  • Give it some epic spells
      It's an abomination, which is literally on the level of demigods in terms of power. I shouldn't be able to fight it by having Improved Invisbility up and letting other people kill it. Make it hefty, have it cast spells and do tons of damage so that an unsuspecting group wholly regrets fighting it. This goes for epic spells and non-epic. Honestly the Beholder Majesty is currently more dangerous than this boss because it has multiple casts of greater ruin.


And there you have it, my small list. I'm sure there's more but that's what I can think of.

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TormakSaber
 
PostPosted: Mon, Jan 18 2016, 8:36 AM 

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Joined: 16 Dec 2004
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The Phane is a joke because 75% of the time its scripted abilities do not work properly, its AB is low, and it does no damage.

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Elorathall
 
PostPosted: Mon, Jan 18 2016, 10:07 AM 

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Joined: 13 Mar 2011

TormakSaber wrote:
The Phane is a joke (...)


That's mean, Tormak. Phane tries very hard, and we should be supportive.

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bobofwestoregonusa
 
PostPosted: Mon, Jan 18 2016, 17:25 PM 

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Well then let's just scrap the special abilities, give it like 6 uses of greater ruin and 30/+6 or something and make sure it's ai doesn't just spam it's epic spells all at once.

And yeah, damage wouldn't hurt. But something needs to be done, this thing is supposed to be the stillborn child of a time god. I shouldn't be able to stack dr and let firesheild potions kill it.

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DC taxation is theft!


 
      
Karradon
 
PostPosted: Mon, Jan 18 2016, 17:46 PM 

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Joined: 26 Jan 2014

TormakSaber wrote:
The Phane is a joke because 75% of the time its scripted abilities do not work properly, its AB is low, and it does no damage.



That's true... I saw how the area damage effect once fired off 5x in one time thus killing someone with +600 HP in one go, It was hilarious.


 
      
Dark Immolation
 
PostPosted: Mon, Jan 18 2016, 18:34 PM 

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Joined: 20 Apr 2008
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Is there no way to reload the original Phane? When it was first on B it was certainly epic.

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Krin
 
PostPosted: Mon, Jan 18 2016, 19:08 PM 



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Joined: 05 Jan 2006
Location: California

Years ago, my character and his group of friends were involved in a Phane plot that had Cordor destroyed with the only hope to bring it back being good old fashioned time travel. Fighting and killing the phane felt like a really big deal back then, so it does seem a little weird that there is now a phane in the daily boss grind line up people go through.

I've never seen the new phane though, so I dunno.


 
      
Naivatkal
 
PostPosted: Mon, Jan 18 2016, 19:27 PM 

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Dark Immolation wrote:
Is there no way to reload the original Phane? When it was first on B it was certainly epic.

It was altered because it was broken. Sometimes it would spawn two actual Phanes (not just a decoy, an actual second Phane), and I think there was something else screwy about it.

Honestly it just needs to be removed.

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Dark Immolation
 
PostPosted: Mon, Jan 18 2016, 20:43 PM 

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Naivatkal wrote:
Dark Immolation wrote:
Is there no way to reload the original Phane? When it was first on B it was certainly epic.

It was altered because it was broken. Sometimes it would spawn two actual Phanes (not just a decoy, an actual second Phane), and I think there was something else screwy about it.


You say glitch, I say feature. >_> That happened the first time I went with a group to challenge it. Made it interesting, to say the least.

I'd really hate to see it go, though. It was(at least at first) our only real example of a "raid boss." You could not solo it and it took planning, along with a team effort. Sure we could make it harder by dumping tons of DR and damage into it, but it really wouldn't be the same thing. For better or worse, it was as close as any Amian boss had come to a boss encounter I feel like you would encounter in other RPGs. There was more going on than simply "smack this thing until it dies and drink potion when necessary."

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MightNMagic
 
PostPosted: Mon, Jan 18 2016, 20:48 PM 

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Joined: 30 Jul 2013
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I won't hardly offer 250k for a flawless now, and if I do is because I feel too lazy to bother getting it myself. That's how much is ruined the mythal market. Nothing like that should be a 100% drop unless it's one and done.

Sadly, there are people who've filled mythal tubes full of them.

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Dark Immolation
 
PostPosted: Mon, Jan 18 2016, 20:54 PM 

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The mythal drop was fine when it was stronger and took 5-10 people to bring down. That many people should be guaranteed something for successfully organizing. Also I wanna say I think it only used to spawn once per reset. But yes, the guaranteed drop rate has certainly had an effect of the value of mythals since the Phane was made a lot easier.

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You think Magic is your ally... but you merely adopted the Art. He was born in it. Molded by it.
Sometimes, an angel is simply a devil with better intentions.


 
      
bobofwestoregonusa
 
PostPosted: Tue, Jan 19 2016, 0:50 AM 

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Joined: 09 Jun 2012
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Honestly that's why I really want to just make it a worthwhile encounter. Make it HARDCORE. Make it REQUIRE a group. Otherwise the market is going to get flooded with those mythal shards, at the moment everyone is just running around with +5 gear with very little effort required.

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Gerald Edmund
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