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A call to arms: "Dead hours" gang (11am-2pm gmt+0)
https://www.amiaworld.net/phpBB3/viewtopic.php?f=2&t=92079
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Author:  Kamina [ Sun, Nov 03 2019, 9:05 AM ]
Post subject:  A call to arms: "Dead hours" gang (11am-2pm gmt+0)

So me and Zafriah find ourselves available to DM around this time but typically don't see any/many people online.

This post is a general shoutout if you're around on these times (even if you don't find yourself logging in currently) to let us know. You have two DMs who might be around to do some short plots, potentially a djinn-like store or anything! But we're trying to bridge this gap and we need YOUR help if you're around this time of day!

Just reply to this thread if you're available around this time so we can get a view of what to do!

Author:  Budly [ Sun, Nov 03 2019, 10:42 AM ]
Post subject:  Re: A call to arms: "Dead hours" gang (11am-2pm gmt+0)

I can be, sometimes. University student so my days varies a lot.

Author:  lilmarcat [ Sun, Nov 03 2019, 11:59 AM ]
Post subject:  Re: A call to arms: "Dead hours" gang (11am-2pm gmt+0)

Tasty tasty Aussie times. I'm around until I head for work some time around 2:30pm-4:30pm GMT for the graveyard shift.

Author:  Galenson [ Sun, Nov 03 2019, 12:36 PM ]
Post subject:  Re: A call to arms: "Dead hours" gang (11am-2pm gmt+0)

That is indeed Aussie hours. Not primetime, but not unreasonable either.

Author:  Kamina [ Sun, Nov 03 2019, 16:42 PM ]
Post subject:  Re: A call to arms: "Dead hours" gang (11am-2pm gmt+0)

What kinda things can we run to entice you guys to play around this time?

Thinking more around Adventurer Guild plots or a unique Merchant like the Djinn for people who struggle to make it to Amarice’s events

Author:  Kronox [ Sun, Nov 03 2019, 18:31 PM ]
Post subject:  Re: A call to arms: "Dead hours" gang (11am-2pm gmt+0)

This is one of my two playtimes that recently I've put on the backburner to favor sleep, but with this initiative I'll definitely be around.

One of the longstanding issues with Aussie Playtime has been an inability to get DC's to get fun stuff that euros get to enjoy, so the activity alone will help that. Offering to help with personal plots combined with a Player initiative to try and involve other PC's of our shared timezone with said plots will be wonderful.

Small plots that result in a small treasure cache to roll for is another edge the more prime hours players have over AussieGang, so even just a small random thing to break the monotony of gold/boss grinding and maybe give a chance for some nice yellow gear would bring joy to this lil heart. Adventure's Guild is always a wonderful base for events.

I love the initiative to reach out to this side of the playerbase in such a way, too, kudos to you two! <3

Author:  Impknightofireland [ Mon, Nov 04 2019, 22:50 PM ]
Post subject:  Re: A call to arms: "Dead hours" gang (11am-2pm gmt+0)

I have actually been up around this time lately, just been using it to catch up on Movies and TV shows. Would be awesome to have a DM presence.

Author:  Genar_Detkasa [ Tue, Nov 05 2019, 1:02 AM ]
Post subject:  Re: A call to arms: "Dead hours" gang (11am-2pm gmt+0)

Those are times I can do regularly.

Author:  Galenson [ Tue, Nov 05 2019, 12:11 PM ]
Post subject:  Re: A call to arms: "Dead hours" gang (11am-2pm gmt+0)

Kamina wrote:
What kinda things can we run to entice you guys to play around this time?

Thinking more around Adventurer Guild plots or a unique Merchant like the Djinn for people who struggle to make it to Amarice’s events


The team has done a good job so far in corellating amongst themselves with regards to events. I also praise the team's recent initiatives in the Underdark.

As there is a strong Aussie presence taking prominent roles in the Underdark plots at this time (Genar_Detkasa/Knight Protector, Drakos_Vek and myself for example with Llilide and Budly skulking in that timezone as well), don't be afraid to correlate with the Majestic Dwarf to push those or your events down below also.

We wanted the underdark to link in more with the wider server around it: so far you haven't disappointed. The more bait you give us, the more we'll bite.

[Edit] and don't fret if your underdark lore isn't perfect. The aggressive confrontations between past players and DMs over pointless technicalities are the past. You are the DM and we will run with what you throw our way.

Author:  Impknightofireland [ Wed, Nov 06 2019, 11:04 AM ]
Post subject:  Re: A call to arms: "Dead hours" gang (11am-2pm gmt+0)

A little after 4 Am where I'm at as of this post, but six of us on, a promising start. If there is enough interest, when can we hope to see you two DM's implement this?

Author:  lilmarcat [ Wed, Nov 06 2019, 11:10 AM ]
Post subject:  Re: A call to arms: "Dead hours" gang (11am-2pm gmt+0)

Seven :) Slept in.

Author:  serbiris [ Wed, Nov 06 2019, 11:30 AM ]
Post subject:  Re: A call to arms: "Dead hours" gang (11am-2pm gmt+0)

8pm. Mostly I'll be at work at the time and on my days off (today and tomorrow typically) I'm busy in the evenings, but some nights (like tonight) I'm free. Unless I'm sleeping off an event from the morning...

Author:  That Guy [ Wed, Nov 06 2019, 13:27 PM ]
Post subject:  Re: A call to arms: "Dead hours" gang (11am-2pm gmt+0)

This is right around my usual waking up time... and sometimes I log on to either boss run or... whatever. Would be open to DM run adventurer guild things and Djinn stuffs as I can't make the weekend Djinn things a lot of times and DM run events on weekends either.

Author:  Gremin [ Sat, Nov 09 2019, 1:22 AM ]
Post subject:  Re: A call to arms: "Dead hours" gang (11am-2pm gmt+0)

Having just returned I am so tempted to get up and do this but that is prime sleep hours and the wife would kill me.

Author:  Zafriah [ Sat, Nov 09 2019, 11:01 AM ]
Post subject:  Re: A call to arms: "Dead hours" gang (11am-2pm gmt+0)

Great to see there's a few who are keen!
Watch this space!

Author:  Kamina [ Sun, Nov 10 2019, 0:19 AM ]
Post subject:  Re: A call to arms: "Dead hours" gang (11am-2pm gmt+0)

From the week starting the 18th this playtime bracket will see some things from me! Hopefully me and Zaf can provide some condensed fun.

Author:  Kamina [ Thu, Jan 16 2020, 10:19 AM ]
Post subject:  Re: A call to arms: "Dead hours" gang (11am-2pm gmt+0)

Radio silence broken! As I type this I am working on a Djinn-like event for people playing around this time with unique items for trade.

I am looking to run the first of these next week possibly.

Author:  Kamina [ Fri, Jan 31 2020, 10:48 AM ]
Post subject:  Re: A call to arms: "Dead hours" gang (11am-2pm gmt+0)

As promised: viewtopic.php?p=1472703#p1472703

Author:  Kiyona [ Mon, Feb 03 2020, 8:07 AM ]
Post subject:  Re: A call to arms: "Dead hours" gang (11am-2pm gmt+0)

From early April I'll probably be around at those times again on a regular basis.

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