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| Use the skeleton familiar offline https://www.amiaworld.net/phpBB3/viewtopic.php?f=2&t=88251 |
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| Author: | Miles83 [ Sun, Jan 22 2017, 12:24 PM ] |
| Post subject: | Use the skeleton familiar offline |
I wonder if there is a possibility to use the skeleton familiar offline (in the original campaign)? I have been looking on the internet for a download but havent been succesful so far. |
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| Author: | LibrisMortis_666 [ Sun, Jan 22 2017, 19:36 PM ] |
| Post subject: | Re: Use the skeleton familiar offline |
The Skeleton Famillar Amia has is specifically Amia. I don't think you'll find a "downloadable" familiar for Campaign that is a Undead. |
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| Author: | TormakSaber [ Sun, Jan 22 2017, 20:35 PM ] |
| Post subject: | Re: Use the skeleton familiar offline |
In theory I think you could apply all the Amia haks and tlk to something like the original campaign, but I'm not 100% if that would work properly or not. Spells would still work like vanilla because that's something we do on a module level end, not in the haks, afaik. |
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| Author: | robbi320 [ Sun, Jan 22 2017, 20:58 PM ] |
| Post subject: | Re: Use the skeleton familiar offline |
With haks and tlk, you can select the skelly familiar, but you can't actually summon anything. Or rather, you use the ability and nothing gets summoned. Same with most class abilities. So, I'd have to guess it is a script on the server that actually does that. MS saves is the same, MS crafting, PM summons summon normal PM summons I think, even when the haks and tlk are in the module. Main reason to really add the haks to a world is either if you do the dev work again leeching off the things already scripted in the haks, or to get the changes to DD (not the new ones, only the older ones, but can be done via console), and MS and KC requirements. (at least that is as far as I've seen from my limited exposure in a build test world) |
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| Author: | DukeDublin [ Mon, Jan 23 2017, 19:34 PM ] |
| Post subject: | Re: Use the skeleton familiar offline |
TormakSaber wrote: In theory I think you could apply all the Amia haks and tlk to something like the original campaign, but I'm not 100% if that would work properly or not. Spells would still work like vanilla because that's something we do on a module level end, not in the haks, afaik. I'll test this! Edit: You can pick the familiar, the feats etc but they are all unusablely broken. Also, it really messes the campaign modules up when NPCs try to do things in cutscenes with related feats. |
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| Author: | Kamina [ Mon, Jan 23 2017, 19:51 PM ] |
| Post subject: | Re: Use the skeleton familiar offline |
You need Amia's module scripts, which would be up to the DMs to decide whether certain ones would be public domain. |
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