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Philistine
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Posted: Fri, Sep 12 2014, 21:53 PM |
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Player
Joined: 26 Aug 2014
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I tried looking for the answer on the forums and in-game, but I got a lot of mixed/fuzzy answers, so I'm going to try my luck here...
I have this weapon: Two-handed, +4 enhancement, keen, 2d6 extra bludgeoning damage, 3d6 massive crit.
Can I place another property on this weapon? If yes: if I try to place elemental damage on the weapon, will it overwrite the bludgeoning damage?
Thank you for your time!
_________________ Of course, that's just my opinion, I could be wrong.
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Kamina
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Posted: Fri, Sep 12 2014, 21:55 PM |
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DM
Joined: 05 Jul 2007 Location: Kent, England.
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Yes, you have 1 free Mythal Space.
Yes, adding elemental damage will overwrite the bludgeoning damage.
Most add +1 Str/Con to their 2handers.
_________________  "Operating in the border between light and darkness, shadowdancers are nimble artists of deception. They are mysterious and unknown, never completely trusted but always inducing wonder when met"
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MightNMagic
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Posted: Fri, Sep 12 2014, 22:28 PM |
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Player
Joined: 30 Jul 2013 Location: Space Australia
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Actually, you have 2 more powers (2-handed weapons get 5 powers instead of 4).
And the mythalling page needs updating in that "elemental damage" needs to be replaced properly with "bonus damage."
_________________ Rashad the Azure, Zakharan Merchant-lord Most Fair and Master of the Desert Wind Loremaster Tukson Devers, Oghmanyte Wrestler of Knowledge and Child of the Passive Voice
(No tells for Rashad while I'm playing other characters please.)
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Kamina
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Posted: Fri, Sep 12 2014, 23:00 PM |
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DM
Joined: 05 Jul 2007 Location: Kent, England.
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Philistine wrote: Two-handed,
+4 enhancement, keen, 2d6 extra bludgeoning damage, 3d6 massive crit. That's 4 powers, Might.
_________________  "Operating in the border between light and darkness, shadowdancers are nimble artists of deception. They are mysterious and unknown, never completely trusted but always inducing wonder when met"
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Philistine
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Posted: Sat, Sep 13 2014, 1:11 AM |
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Player
Joined: 26 Aug 2014
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Thanks for setting me straight!
_________________ Of course, that's just my opinion, I could be wrong.
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Dead
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Posted: Sat, Sep 13 2014, 3:02 AM |
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Player
Joined: 26 Apr 2009 Location: Tarkuul
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Philistine
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Posted: Sat, Sep 13 2014, 3:37 AM |
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Player
Joined: 26 Aug 2014
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Dead wrote: http://amiaworld.net/about/Mythal.html Yes. Thank you. I read that. I was mostly wondering about the damage stacking since the only mention it makes is that it's similar to stacking effects on the base module. Problem being, last I checked anyway, you can put more than one extra damage type on a weapon in the base module. So. Yeah. That confused me. As you can see, I was set straight earlier. So thanks.
_________________ Of course, that's just my opinion, I could be wrong.
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MightNMagic
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Posted: Sat, Sep 13 2014, 6:17 AM |
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Player
Joined: 30 Jul 2013 Location: Space Australia
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Kamina wrote: Philistine wrote: Two-handed,
+4 enhancement, keen, 2d6 extra bludgeoning damage, 3d6 massive crit. That's 4 powers, Might. Somehow my eyes slipped right past the keen. My bad.
_________________ Rashad the Azure, Zakharan Merchant-lord Most Fair and Master of the Desert Wind Loremaster Tukson Devers, Oghmanyte Wrestler of Knowledge and Child of the Passive Voice
(No tells for Rashad while I'm playing other characters please.)
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