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| Palemaster Question/Problem https://www.amiaworld.net/phpBB3/viewtopic.php?f=2&t=78437 |
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| Author: | LeathanKayne [ Wed, Aug 20 2014, 15:57 PM ] |
| Post subject: | Palemaster Question/Problem |
Heyas, I'm having a problem. Firstly, here's what it says under summons/etc for Palemaster abilities: Quote: Caster Level is calculated as the sum of your spellcaster class level and Palemaster class levels. It is used to determine both the power of your undead summon and its duration. Note that Bard levels are not counted for Palemaster summons. Animate Dead [Duration: 24 hours] • CL 1 – 8 : Mohrg • CL 9 - 14 : Wraith • CL 15+ : Dread Wraith • The Palemaster gains a bonus +1 to CL when using this ability. • The summoned undead gains +2 to Turn Resistance. My character is level 7 Sorcerer, level 2 Palemaster (9 total). That should make for a Caster Level of 9. Yet, I'm still summoning a Mohrg with my Animate Dead Palemaster ability. So my question is... what's up with that? I thought I would have had it at level 8 as well at level 6 Sorcerer level 2 Palemaster as the ability gets a +1 on CL. So, right now my CL should be 10, yet I still get a Mohrg. Of note, my familiar is a Skeleton, and it's still only got 1 attack per round (not sure if it's supposed to be higher). There's no details that come up on that >.> I'm not sure if something's messed up with my character or not. Helpy pleasey? |
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| Author: | Cerpin Taxt [ Wed, Aug 20 2014, 16:12 PM ] |
| Post subject: | Re: Palemaster Question/Problem |
Are you using the feat or the spell? |
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| Author: | Silkelock [ Wed, Aug 20 2014, 16:18 PM ] |
| Post subject: | Re: Palemaster Question/Problem |
Subrace? |
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| Author: | Dead [ Wed, Aug 20 2014, 16:23 PM ] |
| Post subject: | Re: Palemaster Question/Problem |
Palemaster levels do nothing for your familiar. |
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| Author: | LeathanKayne [ Wed, Aug 20 2014, 16:40 PM ] |
| Post subject: | Re: Palemaster Question/Problem |
Concentrating on the Animate dead issue, and I'm using the Feat, not the Spell |
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| Author: | IronAngel [ Wed, Aug 20 2014, 18:56 PM ] |
| Post subject: | Re: Palemaster Question/Problem |
Your CL should actually be 10, since you get +1 for being a Pale Master (it uses the same summons as the spell, so that's a clever trick to keep PMs ahead and restrict Winterwight to them). Which is all the more reason you have the better summon if the table is up-to-date. |
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| Author: | LeathanKayne [ Thu, Aug 21 2014, 0:46 AM ] |
| Post subject: | Re: Palemaster Question/Problem |
IronAngel wrote: Your CL should actually be 10, since you get +1 for being a Pale Master (it uses the same summons as the spell, so that's a clever trick to keep PMs ahead and restrict Winterwight to them). LeathanKayne wrote: So my question is... what's up with that? I thought I would have had it at level 8 as well at level 6 Sorcerer level 2 Palemaster as the ability gets a +1 on CL. So, right now my CL should be 10, yet I still get a Mohrg. Which is precisely what I said So! The question is, is the table up to date? Whether or not I have the +1 bonus on the ability, my caster level should be enough for a wraith. |
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| Author: | Strawberry Stallion [ Thu, Aug 21 2014, 18:57 PM ] |
| Post subject: | Re: Palemaster Question/Problem |
I reported this issue years ago, they're too short handed/slow on getting to it. |
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| Author: | Dead [ Fri, Aug 22 2014, 12:08 PM ] |
| Post subject: | Re: Palemaster Question/Problem |
Toss it to Improving Amia then, and I guess it'll go onto the "to do" list. |
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| Author: | Hudson [ Fri, Aug 22 2014, 14:20 PM ] |
| Post subject: | Re: Palemaster Question/Problem |
I am quite sure it's already there. But since the upper tiers of the PM summons work fine and most quickly move past the low tier summons it's probably not anywhere near the top of the top. |
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| Author: | IronAngel [ Fri, Aug 22 2014, 17:59 PM ] |
| Post subject: | Re: Palemaster Question/Problem |
Rather than change anything about the summons, couldn't someone identify the correct CLs for the summon tiers and post them so the Summons post can be edited? Doesn't need a dev. |
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| Author: | LeathanKayne [ Fri, Aug 22 2014, 18:39 PM ] |
| Post subject: | Re: Palemaster Question/Problem |
I investigated and it's a known bug I didn't know was still on the list of things to get done. I'll take Hudson's suggestion and just get to the higher summons as soon as I can. |
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