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| Ruins of Udos Dro'xun Area Note https://www.amiaworld.net/phpBB3/viewtopic.php?f=2&t=76566 |
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| Author: | Manarethan [ Thu, Apr 10 2014, 15:57 PM ] |
| Post subject: | Ruins of Udos Dro'xun Area Note |
Please note that the Udos Dro'xun illithids (the ones on A) are no longer accessable ICly as the entire set of areas have collapsed due to plot reasons. It will be removed from the module soon, but please do not enter those areas, as they no longer ICly exist. The specific areas being any that are named: Ruins of Udos Dro'xun: Illithid Lair The Ruins of Udos Dro'xun area itself is still accessable, as are the Beholders, but none of the illithid areas. |
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| Author: | Mushidoz [ Thu, Apr 10 2014, 16:10 PM ] |
| Post subject: | Re: Ruins of Udos Dro'xun Area Note |
May I suggest meanwhile that you prepare a "painting" or "sign" placeable and put it in front of the lair with an ooc explanation that something happened IC that got it closed? You would then only have to summon the placeable every reset, and would solve problem for those who do not check the forum. Similarly, you could also spawn rock placeables to block the entrance ^^ |
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| Author: | Richard_Edmund [ Thu, Apr 10 2014, 16:16 PM ] |
| Post subject: | Re: Ruins of Udos Dro'xun Area Note |
Mushidoz wrote: May I suggest meanwhile that you prepare a "painting" or "sign" placeable and put it in front of the lair with an ooc explanation that something happened IC that got it closed? You would then only have to summon the placeable every reset, and would solve problem for those who do not check the forum. Similarly, you could also spawn rock placeables to block the entrance ^^ That would require a module update anyway, at which point it would be easier to just delete the transition instead. |
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| Author: | MyOwnDestiny [ Thu, Apr 10 2014, 16:30 PM ] |
| Post subject: | Re: Ruins of Udos Dro'xun Area Note |
It does not require a module update to spawn a placeable >.> |
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| Author: | Richard_Edmund [ Thu, Apr 10 2014, 16:35 PM ] |
| Post subject: | Re: Ruins of Udos Dro'xun Area Note |
DMs have better things to do than be client-side every reset to set up placeables until the module is updated. |
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| Author: | Manarethan [ Thu, Apr 10 2014, 16:52 PM ] |
| Post subject: | Re: Ruins of Udos Dro'xun Area Note |
This isn't a discussion thread guys. Thanks for the suggestions, we just need you all to be aware of the IC area situation. |
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| Author: | LordSithaelon [ Thu, Apr 10 2014, 16:57 PM ] |
| Post subject: | Re: Ruins of Udos Dro'xun Area Note |
may I suggest a Lock on the thread.. ILLITHID LAIR ON "A" IS OFF LIMITS! |
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| Author: | Glim [ Thu, Apr 10 2014, 18:37 PM ] |
| Post subject: | Re: Ruins of Udos Dro'xun Area Note |
And just in case folks are wondering, yes a "replacement" is coming very very soon. I'm just putting the finishing touches on it |
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