Alright folks, as some of you may have noticed, I have been sparse in game, delaying the head update, and have not gotten around to the comics. There has been a very good reason for this, and that was that I was asked a little while ago to wrap up the hak update for a release.
A final release date has not yet been set, but I am hoping we will be able to start testing next week. We will also open this for player testing, to make sure it is bug free. There might still be a few delays, but as you can see, we are getting there! So que the dramatic music, for here are some screenshots of the new content that will become available!
Let us start with a few of the new creatures we will have!
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Here is a small preview of the placeables!
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Here we see some new wings and tails, like those for prismatic dragons.
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New VFX will also allow you to have your shadow on your back, or a crow on your shoulder. For those festivials at the Triumvir, you might also want to consider purchasing a butterfly mask.
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We expanded the available holdables, including pipes, instruments and flowers for your loved one.
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And here we see the new robes, which are just a part of the new clothing options. For the guys, you need not worry, there is a lot of nice content for you as well.
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And one of my favorites, we will have a few new emotes, including one that will allow your characters to dance a waltz. No more will your characters need to akwardly stand next to one another motionless on the ballroom floor.
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Finally, a reminder of what might happen when your lothite priestess is getting naughty with a Glaberzu.
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Last edited by Pony on Fri, Apr 11 2014, 9:31 AM, edited 1 time in total.
Oh, I almost forgott these two, which are a combination of a few things that are available. You can see some of the new clothing options, new weapons like the bone weapons and the snake whip, holdables like the spyglass, violin and bottle, as well as new type of wing set for fairies.
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Last edited by Pony on Fri, Apr 11 2014, 9:31 AM, edited 1 time in total.
Joined: 15 Dec 2009 Location: The Sky Above The Rain.
Dancing Robert killed me. Priceless.
Very, very great job. Much love!
_________________ Mercadier - *sleeps six feet under the warm sands of Khem* Alex - Life is adventure or nothing! Eddie - Sex, drugs and rock'n... more sex. ========= Obsidian (inactive)
Is that an owl in there? :U (Also what's the white flying thing?)
And yesssss @ the Shadow on your back, now Rico can become more of a Shademaster in the future!
Also what are the 3 Dragons next to the Hydra? Brown, Crystal and...?
Broldi wrote:
This made me happy in my pants.
_________________
"Operating in the border between light and darkness, shadowdancers are nimble artists of deception. They are mysterious and unknown, never completely trusted but always inducing wonder when met"
The white flying thing is an owl, and the black flying thing is a crow. From left to right we have a Rust Dragon, a Fang Dragon and a Pyroclastic Dragon.
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Last edited by Pony on Fri, Apr 11 2014, 9:31 AM, edited 2 times in total.
"Operating in the border between light and darkness, shadowdancers are nimble artists of deception. They are mysterious and unknown, never completely trusted but always inducing wonder when met"
Login: The Copper Queen Cromlech - The Best Copper This Side of Ruathym Zelly Cys'dina - The Wounded Soul, Also Merchant Aelynthi Nor'alei - The Bubbly Winged Elf
The white flying thing is an owl, and the black flying thing is a crow. From left to right we have a Rust Dragon, a Fang Dragon and a Pyroclastic Dragon.
Sorry, WYSIWYG. All women on Amia have the exact same bust size and form.
Pfft!
_________________
Login: The Copper Queen Cromlech - The Best Copper This Side of Ruathym Zelly Cys'dina - The Wounded Soul, Also Merchant Aelynthi Nor'alei - The Bubbly Winged Elf
Login: The Copper Queen Cromlech - The Best Copper This Side of Ruathym Zelly Cys'dina - The Wounded Soul, Also Merchant Aelynthi Nor'alei - The Bubbly Winged Elf
You added Pyroclastic dragon, Caige will be thrilled that her blood actually exists!
_________________ Plays Wicket And Caige!
"No, You're worse the a simple slobbering beast. A simple slobbering beast seldom shows cunning, attempty at manipulation and use of diplomacy. No, You're a far more dangerous beast than that." ~Tuomas
Those purple worms look awful ingame, just a heads-up.
_________________ ~Diana de Priondragas - Enigmatic druid, Arbiter, Counselor, Bear. ~Corinn Aldaine - Just a girl with a big heart... who can turn you into a newt. ~Vigdis Haldorsdottr - Walk softly and carry a big axe.
Don't suppose it's too late to find and add umbrellas to toss before it goes live please? It rains so often on some maps.
Great work!!!
_________________ Rashad the Azure, Zakharan Merchant-lord Most Fair and Master of the Desert Wind Loremaster Tukson Devers, Oghmanyte Wrestler of Knowledge and Child of the Passive Voice
(No tells for Rashad while I'm playing other characters please.)
And in the other corner; what is it we would lose from our current pack to get all this? I understand you're not wanting to make our hak too big for download?
Holdable pipes... No longer shall I feel guilty for forgetting to remember my character chain smokes and not emoting every four minutes.
_________________ Player of: Asya Goodmonsdottir - Knight of Lesser Gods. -Winner of 2014's "Razored Tongue" Award, and Emcee's pick "Authoritarian of the year". Jannah Vindle - Mistress of Coin.
@ MightNMagic and VerySvensk: The hak update is near complete, and armor and holdables are wrapped up for this one. The best place to request additional hak content is still the Improve Amia topic, as if suggestions have not made it in this update for some reason, they may make it in the one after it. There is quite a bit of content that did not make it in, including some things players requested, that I have in my testing modues. It is likely I will return to those for future updates.
And between us, I also do not want to see anymore armor.mdl and textures, nor the armor .2da files for quite a while. I spent way too many hours on that mind numbing task.
@ 666Waysto Hell: We do not remove things from the current hakpacks. For one, removing things from haks often causes serious problems if they have been implemented into the module. When we say we do not want to make our hak too big, it means the following two things:
1.) We do not want the download size of the hakupdate to be too big, as we are mindful not everyone currently playing Amia have a 10mbit flatrate. Even if in the recent years, the majority do not have a probem with downloading big files anymore.
2.) We also do not want the hak as a whole to be too big, as that can cause lag. Amia still will have a much lower hak size than most of the competetion. There are servers with over 6.000mb in mandatory content that are doing great, but that is a size that we intent to remain under. Amia also being much older, it is a bit more sensitive to such things.
This update will be a bit bigger, as we have not done a hak update in such a long time. We are going to go from roughly 1250mb to 1900mb in total. However, all of the content is in the top.hak. The a,b,c and d hak files you will not need to redownload. That means for the update, you will only download the roughly 150mb large .rar file that unpacks to roughly 750mb. This keeps the download size for the update bellow what you needed to download for most previous updates, as you do not need to redownload most of the content we already use.
Our last update was 18months ago, which basically was only a minor one made by Disco for a few placeables for the design team, and that had no mentionable player content. The last proper hak update being 2 years ago, hence we had a lot of content waiting. It was already decided that in the future we will also be releasing more regular and smaller hak updates. So if we get to release this one this month, the next will likely be around the last quarter of 2014, instead of 2016.
It is also important to note, this one has the most of the current content that is available that we want. We are getting tons of placeables, creatures, holdables, clothing options, VFXs and the like. So it is a great place to continue from, and should give staff and players alike enough goodies to have fun with. And there is still quite a bit of content in this update that we have not yet shown in this preview.
@ VerySvensk: Yes, there is quite a bit of underdark content. No new tileset for the UD, but with placeables like the giant mushroom trees, the design team will now have the tools to create areas like mushroom forests. Which is a big improvement, as the underdark is supposed to be a very interresting and unique world, not just a series of large empty stone caverns. Using the same tilset that Winya Ravena uses, with the new PLCs and the Rockface PLCs Disco added in the last update, this was my attempt to create one of these mossy underdark mushroom forests. Just to give one example of what will be possible in the future.
This is all very awesome and makes me even more excited to Amia now.
Thanks for all the hard work Pony & Co!
_________________ Rashad the Azure, Zakharan Merchant-lord Most Fair and Master of the Desert Wind Loremaster Tukson Devers, Oghmanyte Wrestler of Knowledge and Child of the Passive Voice
(No tells for Rashad while I'm playing other characters please.)
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