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JusticeXIII
 
PostPosted: Fri, Dec 21 2012, 6:14 AM 

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Just curious how exactly they work in NWN. Is it like every other skill where you always roll a d20 and add your skill to it? If so, how often is the roll made? Because on that theory, there'd be a 5% chance to spot someone no matter their spot every blank seconds. Anyway, if someone could give me deets, I'd appreciate it =D


 
      
LetumLux
 
PostPosted: Fri, Dec 21 2012, 6:30 AM 

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Try this post: Compiled Shadowdancer Information Thread and then use ctrl+F to search for the phrase " Stealth mode is the state " to skip directly to the section about Stealth & Detection.

I don't know if that's stuff you already know, but it's all I've got to offer! There used to be more information available on the mechanics of Stealth/Detection, but when Bioware's site changed, a lot of the forum links were either moved or removed. What is included in that thread is all that remains (that I know of) compiled from the vanished threads I managed to save, and from the NWN wiki.


 
      
NinjaClarinet
 
PostPosted: Fri, Dec 21 2012, 6:34 AM 



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JusticeXIII wrote:
Is it like every other skill where you always roll a d20 and add your skill to it?


Yes.

Quote:
If so, how often is the roll made?


5 times per second

Quote:
Because on that theory, there'd be a 5% chance to spot someone no matter their spot every blank seconds. Anyway, if someone could give me deets, I'd appreciate it =D


Not quite. 1s are not auto-fails and 20s not auto-success for skill checks.


 
      
JusticeXIII
 
PostPosted: Fri, Dec 21 2012, 7:36 AM 

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Perfect, thank you very much.


 
      
Bini
 
PostPosted: Fri, Dec 21 2012, 8:37 AM 

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That shameless self promotion Letum. ;) I still totally don't get what listen does if you beat their roll, though... It's like the inferior cousin that shouldn't exist.

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LetumLux
 
PostPosted: Fri, Dec 21 2012, 8:41 AM 

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It's shameless "hey, other answers you might be looking for may also be in there and I already wrote it up so someone may as well use it ._. " more like!

As for Listen, I don't really know. (I mean, you hear them like you hear an invisible person standing nearby, but beyond that...) I tend to think the same, though years ago I once had someone swear to me that Listen was on par or better. But unhelpfully, I don't recall their reasoning. Possibly because there are less factors of time of day that can make some in stealth more difficult to spot, but not necessarily more difficult to hear...?


 
      
NinjaClarinet
 
PostPosted: Fri, Dec 21 2012, 9:25 AM 



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Listen:

+10 DC if the listener is in combat.
+5 DC if the target is standing still.
-5 DC if the listener is standing still.
+1 DC for every 3 meters between listener and target.
Size modifiers (tiny: +8, small: +4, medium: 0, large: -4, huge: -8).
+5 DC for every 40cm of object (including creatures) between listener and target in outdoor areas.
+2 DC in indoor areas if the line of sight is blocked and the target is within 4 tiles.
Area listen check modifiers.


Spot:

+10 DC if the spotter is in combat.
+5 DC if the target is standing still.
-5 DC if the spotter is standing still.
Size modifiers (tiny: +8, small: +4, medium: 0, large: -4, huge: -8).
Area spot check modifiers.
+5 DC for stealthed players (only), if they are in the back arc.
+5 DC at night if the spotter does not have a light (or darkvision).
-10 DC at night if the target has a light on them.


Listen gets many, many more penalties that accrue much quicker than spot. Further, you only get a translucent render on a successful listen check.


 
      
LetumLux
 
PostPosted: Fri, Dec 21 2012, 9:31 AM 

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Yeah, I don't really now what the benefit to Listen over Spot was supposed to be, given how clear the difference is.


 
      
CouncilofAutumn
 
PostPosted: Fri, Dec 21 2012, 15:07 PM 

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"+ to Listen DC if target isn't in line of sight"
"+ to Listen DC if target is small"

I need to not read these threads.

Can someone make me a "NWN!!" caption on a Captain Kirk "Khaaaaaan!!" picture?

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Liz
 
PostPosted: Fri, Dec 21 2012, 15:10 PM 

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Why would it be implausible for a small creature to make less noise?

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CouncilofAutumn
 
PostPosted: Fri, Dec 21 2012, 15:11 PM 

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Lizzie wrote:
Why would it be implausible for a small creature to make less noise?


Oh it's just the difference between NWN/Tabletop that throws me for a loop, every time.

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