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Death
https://www.amiaworld.net/phpBB3/viewtopic.php?f=2&t=50616
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Author:  Fabian [ Wed, Sep 01 2010, 12:26 PM ]
Post subject:  Death

Man, or woman, up and eat your deaths. In the space of two hours, I ran across the typical start room corpses and Two ooc res rescues. This server's penalties are low and xp and gold are easily gotten.

Author:  Alkor [ Wed, Sep 01 2010, 12:40 PM ]
Post subject:  Re: Death

..or else:

Image

The Death Eaters will get you.

Author:  Kraniumbrud [ Wed, Sep 01 2010, 13:05 PM ]
Post subject:  Re: Death

what?..you will throw childrens books at me?

seriusly or else!

Image

Author:  Zifon [ Wed, Sep 01 2010, 13:12 PM ]
Post subject:  Re: Death

Speaking of death:
How is it again that you type words when laying death on the ground, I have forgotten :oops:

Author:  Jes [ Wed, Sep 01 2010, 13:38 PM ]
Post subject:  Re: Death

Push Enter!

Seriously. Death screen up, push Enter, type!

Author:  Glyph [ Wed, Sep 01 2010, 13:45 PM ]
Post subject:  Re: Death

back on the topic, if one still remains, yea, i'm not rezing people who switch servers halfway between resets in the entry, you can fricking respawn.

as for after reset, slightly different story, you could have been with a party that just didn't get to rez you in time or a multitude of other things, I think we all know the issue at hand here...if its possible to script in permakill for people who die and switch servers please do.

Author:  Jyro X [ Wed, Sep 01 2010, 14:53 PM ]
Post subject:  Re: Death

It's one thing to die and then wait for a reset to get a raise in the entryway. I find that to be just as bad of a penalty as the gold and xp penalty because you put your character out of commission for that amount of time that it takes for a reset.

Switching servers to get a raise however is a bit of a problem that I don't agree with and I've been trying to brew up ideas to prevent that sort of thing from happening but the only methods I can think up would also prevent people from waiting for a reset as well and I'm not sure I agree with that at all.

Some people don't want to eat an xp/gold loss for a respawn. You could argue and state that if they just respawned instantly, they could go out and get that xp and gold in the amount of time it would take them to wait on a reset. I look at it as that player's choice in that scenario.

I'm pretty sure there is a DM stance of not waiting for resets for raises but I'm not sure it is unanimous amongst the entire team.

Until then, I say what characters decide to do with their time, whether it be waiting for a reset or going about grinding their brains out getting gold/xp is their choice unless the DM team says otherwise.

Edit: ainjyll said it best.
ainjyll wrote:
*struggles and groans as he drags the dead horse out of the closet again for another good beating*

Author:  ainjyll [ Wed, Sep 01 2010, 15:02 PM ]
Post subject:  Re: Death

*struggles and groans as he drags the dead horse out of the closet again for another good beating*

Author:  Dwagin [ Wed, Sep 01 2010, 15:39 PM ]
Post subject:  Re: Death

Someone has to feed the Black dragons, you know. Or they get unruly.

Author:  Gravemaskin [ Wed, Sep 01 2010, 15:48 PM ]
Post subject:  Re: Death

Mors inceptio solum est!

Author:  Peeves [ Wed, Sep 01 2010, 15:54 PM ]
Post subject:  Re: Death

Switching servers to get a raise is metagaming, and can get you banned. Don't do it.

Author:  san [ Wed, Sep 01 2010, 16:29 PM ]
Post subject:  Re: Death

ive seen loads folks raise dead people in the start area... have i wrongly assumed that this is bad play? Ive done it once for someone... *hands up* ... honest john strikes again. :oops:

Author:  Jaydn [ Wed, Sep 01 2010, 17:11 PM ]
Post subject:  Re: Death

After a reset, I assumed it was alright. However, switching servers specifically for a raise... that's a big no-no.

Author:  Lally [ Wed, Sep 01 2010, 17:42 PM ]
Post subject:  Re: Death

In game of course they're done after PVP for convenience, and that's fine. Entryway if I had my way would be a giant nono, but AFAIK it's currently still accepted. I've seen people log in dead after being alive seconds prior, so occasionally I understand, but I still dun like it.

As peeves and a few players have said, if I see you switch servers to get a raise I'm killing you and making you take the raise...with interest :twisted:

Author:  Athyonn Ursidae [ Wed, Sep 01 2010, 17:53 PM ]
Post subject:  Re: Death

Keeell them. Kell them all!!!!

*end rant*

Anyway yes. Big no no. Man up, you get stomped on then it happens. Take the hit, dust yourself down, learn from it. If you did nothing wrong then consign it into the mental 'Bloody Stupid Folder'. Things in this folder can be safely ignored. Then you can move on in life and be a much happier person for it.

This is -really- true.

Author:  Zanthair [ Wed, Sep 01 2010, 18:23 PM ]
Post subject:  Re: Death

the way i see it.. all magic is banned from entry, except for raises. If entry raises were banned, then wouldn't raise dead, resurrect, and scrolls also be blocked by the magic block?

Author:  jorel [ Wed, Sep 01 2010, 19:24 PM ]
Post subject:  Re: Death

think so but then if you died and the server restarted your char would be dead forever, it would work as long as you appeared on your last location not the entry, an idea is just take out the entry.

Author:  TormakSaber [ Wed, Sep 01 2010, 19:29 PM ]
Post subject:  Re: Death

Quote:
think so but then if you died and the server restarted your char would be dead forever


Respawn/get ressed IC

Author:  Fabian [ Wed, Sep 01 2010, 20:16 PM ]
Post subject:  Re: Death

Jaydn wrote:
After a reset, I assumed it was alright. However, switching servers specifically for a raise... that's a big no-no.


I'd vote for no scrolls to work in the starting room. The quoted above are really describing two of the same thing. Only in one case you just log in an alt and wait for reset instead of switching servers. Also, for the arguement of I died just before reset.. how is it not meta-gaming to suddenly appear in a crowded area after dying (post server cycle)?

Anyway, more than the dead horse of entryway res'ing I was more irritated at the ooc rescuers; I know this, as I was flat out told in /tell because I was about to call them on camp jumping. :)

Ironically, I was on my way down the crawl and would have saved the victim(s) myself which could have been some good RP.

Anyway, just wanted to do a PSA reminder much like the guard meta thread for any new players etc, that may not know these practices are, in fact, against the server rules. Cheers :)

Author:  Xaviera [ Wed, Sep 01 2010, 20:53 PM ]
Post subject:  Re: Death

I don't rez people in the entry any more.

Author:  Dwagin [ Wed, Sep 01 2010, 21:19 PM ]
Post subject:  Re: Death

Xaviera wrote:
I don't rez people in the entry any more.

Author:  QPR [ Wed, Sep 01 2010, 22:09 PM ]
Post subject:  Re: Death

Buckle up and be a man: Click respawn. Seriously. Do it.

Author:  ticket [ Wed, Sep 01 2010, 23:23 PM ]
Post subject:  Re: Death

I don't see what's wrong with raising dead toons in the welcome area.

Besides costing me 2000 GP, it doesn't affect me at all. And it's not like "manning" up to take the XP & gold hit makes more IC sense than simply being raised by others at the entry.

Author:  Jaydn [ Wed, Sep 01 2010, 23:58 PM ]
Post subject:  Re: Death

ticket wrote:
...makes more IC sense than simply being raised by others at the entry.


Because it does.

Nothing in the entryway is IC.

Author:  ticket [ Thu, Sep 02 2010, 0:00 AM ]
Post subject:  Re: Death

And self-respawning is totally IC? Resets too?

Author:  Strawberry Stallion [ Thu, Sep 02 2010, 0:12 AM ]
Post subject:  Re: Death

Server likes to kill me with its resets sometimes.

Author:  Lally [ Thu, Sep 02 2010, 1:14 AM ]
Post subject:  Re: Death

ticket wrote:
And self-respawning is totally IC? Resets too?

Self respawning is yours to make ic.:)

Author:  ticket [ Thu, Sep 02 2010, 2:07 AM ]
Post subject:  Re: Death

Aye, but so is a raise at the entry after reset. :D

Author:  Selmak [ Thu, Sep 02 2010, 2:09 AM ]
Post subject:  Re: Death

Have every reset reduce all characters back to the start of their current level if they're dead.

This means that deliberately logging off dead and logging back in after a reset, could cost you more XP than hitting respawn.

I'll just be over here dodging the rotten fruit and stuff.

Author:  Jyro X [ Thu, Sep 02 2010, 2:22 AM ]
Post subject:  Re: Death

Selmak wrote:
Have every reset reduce all characters back to the start of their current level if they're dead.

This means that deliberately logging off dead and logging back in after a reset, could cost you more XP than hitting respawn.

I'll just be over here dodging the rotten fruit and stuff.

Not a good idea for when you get the random glitch of popping up in the entryway dead, for no reason despite the fact your character was sitting comfortably in a tavern prior to reset.

Harsher penalties for an activity that doesn't affect other players/characters in the slightest is one of the worst and self-centered ideas I've seen on these boards, not to say there aren't others, not to mention one of the oldest.

As ainjyll said, "*struggles and groans as he drags the dead horse out of the closet again for another good beating*".

I don't see how this thread can offer any constructive ideas on ways to improve the server.

Author:  Silent2001 [ Thu, Sep 02 2010, 2:27 AM ]
Post subject:  Re: Death

If you don't agree with the practice of logging when dead just... leave them dead on the ground. Maybe others will follow the example and leave the corpses there?

Author:  TormakSaber [ Thu, Sep 02 2010, 2:48 AM ]
Post subject:  Re: Death

This was a good topic now it's a bad topic.

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