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[ 26 posts ] |
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billytheid
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Posted: Sun, Aug 22 2010, 13:00 PM |
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Player
Joined: 12 Aug 2010 Location: Terra Australis
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All the talk of imbalance issues caused by the concentration of wealth and items gave me an idea... people posting lists of their amazing wealth and the fantastic sums they are prepared to pay/receive when trading would really entice criminals.
I'd be really keen to know how many people would agree to the concept of real theft of gold and items.
I'm not talking an inventory stripping theft or anything like that. What I am refering to is, for example, a gang of thieves planning and executing, under DM supervision, the theft of a single specific item or sum from another PC they know possesses it.
The potential for RP is so great in situations like this and it is something that is never really capitalized on. There is no assurance that the thieves will get away with it after all.
I have engaged in 'hold up' and 'shake down' RP before and the outcomes are, in the majority of cases, uninspired. The RP usually ends up being comic relief, PvP or just a simple run through of strained emotes.
It is a well known fact that fear of death on Amia is a non-issue. Perhaps if people had something more tangiable to fear then it could be returned to the server?
Opinions?
_________________ Jess Incognito: F.L.A.G. Inc. Gharl Killith: Hobgoblin Headhunter Olaf Grudgebringer: Bad tempered Dwarvern Weaponsmith "But thats mainly because I'm an Aussie and what you guys call flaming and rudeness I call a normal conversation."
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BrainSplitter
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Posted: Sun, Aug 22 2010, 13:11 PM |
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Player
Joined: 06 Apr 2005 Location: Victoria, Australia
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I couldn't see it working with the current playerbase.
_________________ Mostly Retired
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Yossarin
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Posted: Sun, Aug 22 2010, 13:37 PM |
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Player
Joined: 23 Jan 2006
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It would just be "the DMs are picking on us".
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Mc sparkus
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Posted: Sun, Aug 22 2010, 13:38 PM |
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Player
Joined: 07 Dec 2009
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if it would happen 99% of al players wil start a realy big shouting biching dm gimving headac ooc talk... at the moment it happens to them
_________________ Wheter i control the axewielding walking fridg or the arrow slinging maniac i wil annoy you at some way. Muhahahaha
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Yossarin
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Posted: Sun, Aug 22 2010, 14:04 PM |
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Player
Joined: 23 Jan 2006
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billytheid wrote: The potential for RP is so great in situations like this I'm also going to add here that I'm getting sick of seeing this line appended so often to any player's recommendation for some kind of change. "It will be great for RP." The vast majority of the time, people who say this don't even think it all the way through. You think it might be great RP for you, but don't pay any attention to how temporary it is and can break down and be worthless. The statement is, to me, as bad as the statement that's made it vogue in this year's elections: "don't vote for him, he's a career politician." I would rather vote for a career politician, because that is someone with the experience and the political capital to get done what I want done and do it now, rather than five or six years later after earning his or her stripes. I'm not at the point where I'll dismiss a request/suggestion for change out of hand if "it will be great for RP!" is in there, but the statement alone makes me scrutinize it even more than I normally would and makes me dubious. //kvetch
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Glyph
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Posted: Sun, Aug 22 2010, 14:23 PM |
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Player
Joined: 10 Jun 2010
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you've not heard of the anti mugging fund then =3
seriously if players are going to cry about numbers on a screen, let them. items, somewhat of a different matter, especially with mythaled stuff. RP and use tells if you doubt what you are doing is acceptable without asking. or, grab a DM.
also pickpocket isn't against the rules, why should RPly acting out a stick up be?
ed: oh right, I think I see the problem here...just do it, but ask through tells if a literal swap of gold/items is kool. if not, carry on and just don't take gold, RP that you did. if your planning on robbing alot of cash from certain people I will not make a list of, good luck with that, not going to happen.
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billytheid
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Posted: Sun, Aug 22 2010, 15:22 PM |
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Player
Joined: 12 Aug 2010 Location: Terra Australis
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right... I guess that sums up the opinions.
It occurs to me that a suggestion like this could easily be proposed in a similar fashion as the disclaimer people subscribe to which removes the required warnings and such related to PvP?
The random action of being attacked is one that many people on the server do not support; those who do however open up some great RP opportunities for their characters. A concept like this could be accept or shunned by those who feel it would suit them.
_________________ Jess Incognito: F.L.A.G. Inc. Gharl Killith: Hobgoblin Headhunter Olaf Grudgebringer: Bad tempered Dwarvern Weaponsmith "But thats mainly because I'm an Aussie and what you guys call flaming and rudeness I call a normal conversation."
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Zebora
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Posted: Sun, Aug 22 2010, 15:49 PM |
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Player
Joined: 03 Mar 2010 Location: West Virginia, USA
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billytheid wrote: right... I guess that sums up the opinions.
It occurs to me that a suggestion like this could easily be proposed in a similar fashion as the disclaimer people subscribe to which removes the required warnings and such related to PvP?
The random action of being attacked is one that many people on the server do not support; those who do however open up some great RP opportunities for their characters. A concept like this could be accept or shunned by those who feel it would suit them. Your forgetting that this is a server where people are level 30 in a week. That means that in any PvP a lvl 30 can for whatever slyly justified reason, pwn the lvl 3 and take his precious mundane shortsword. It'd be far too unbalancing to actually work, is the issue. Especially when you run into people like the Banites or Kelemvorites who have... 20 reasons or more to kill you, even if your lower/higher level than them. Thus, causing alot more grief than you want. The only thing I can think of is if people leave a faction and still have faction items that they won't surrender, that would be the only time we'd need to put something even remotely close to this into effect. And even then, instead of actually player and player interaction, it's still better to just get a DM for it. Half the time, the player won't agree to losing 20k to the epic. The only reason I see doing things with faction items different, is because most of them are faction keys or somewhat, that would let them screw with the faction and abuse it. For instance, someone having the keys to the Kelly Cathedral, or someone having a Cordor Guard badge that isn't a Cordor Guard. There should be a window to get those faction items back. Well that's my two cents.
_________________ Herra Tutteri wrote: Silvarus wrote: Well that is awkward, since Gagis is actually a little girl. So he's a pale-skinned calm man with loads of money... who thinks he's a little girl... Oh dear Lord! Gägä is MICHAEL JACKSON!
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Kudark
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Posted: Sun, Aug 22 2010, 17:31 PM |
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Player
Joined: 14 Dec 2009 Location: The Dark Side of the Moon
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Zeborah wrote: Your forgetting that this is a server where people are level 30 in a week. Oh? Where's the RP in that? I been here about a year and Crow is only 18th (he'd be 20th, but death = XP loss). I enjoy the RP more than XP gain. There are many thieves who scan papers and [auction] notices for just such reasons. There would be potential for RP in that respect more so for a [thieves] guild I think, a group effort you know?
_________________ 
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corypx
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Posted: Sun, Aug 22 2010, 17:35 PM |
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Player
Joined: 14 Oct 2006
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you cant force a player to give his items away, and if you did it in this case it will turn into, I ganked some noob druid in amia forest because I was summoning undead to bait him into PVP so I could mug him, give me all his stuff.
_________________ ================-<Cory ShadowFlame>-================ Risenlord-Shifter(OMG a Non-Dragon Shifter that can hold his own in PvE) 
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Zebora
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Posted: Sun, Aug 22 2010, 18:05 PM |
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Player
Joined: 03 Mar 2010 Location: West Virginia, USA
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Kudark wrote: Zeborah wrote: Your forgetting that this is a server where people are level 30 in a week. Oh? Where's the RP in that? I been here about a year and Crow is only 18th (he'd be 20th, but death = XP loss). I enjoy the RP more than XP gain. There are many thieves who scan papers and [auction] notices for just such reasons. There would be potential for RP in that respect more so for a [thieves] guild I think, a group effort you know? I didn't say I go to 30 in a week, i'm saying most people do that, so people like you, will get mugged on a daily basis if such things go into effect.
_________________ Herra Tutteri wrote: Silvarus wrote: Well that is awkward, since Gagis is actually a little girl. So he's a pale-skinned calm man with loads of money... who thinks he's a little girl... Oh dear Lord! Gägä is MICHAEL JACKSON!
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brooksthegreat
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Posted: Sun, Aug 22 2010, 18:31 PM |
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Player
Joined: 03 Jun 2007 Location: Eastern US
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I don't see the problem if the players who have the gold/items/whatever volunteer for it.
Put a list together of voluntary targets for such RP and restrict the thieving action to those targets with the presence of a DM. Once volunteered, they will only know that there is a possibility that, sometime in the future, someone is going to try to rob them.. and when a group gets together and finds a mark and can get a DM to supervise, they can put their plot into action.
That said, I've been mugged numerous times before on various characters. Some of these turned into interesting RP sessions. Some of these turned into silly PvP events. I have never thought about the need for a DM on one to begin with..
_________________ Captain William Jackson Malloy of the Debra Sanchez! also staring: Elyon Vassius, Paladin of Kelemvor Kael Jericko, gentleman of fortune. Marcus Tyberius of the Eternal Order
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Mobile_Svensk
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Posted: Sun, Aug 22 2010, 18:32 PM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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Speaking of which - Is the Thieve factions still active on Amia?
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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Athyonn Ursidae
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Posted: Sun, Aug 22 2010, 19:06 PM |
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Player
Joined: 19 Oct 2008 Location: UK
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There is.
_________________ Siggy by Maryn
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Mobile_Svensk
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Posted: Sun, Aug 22 2010, 19:26 PM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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Jolly good. Don't tell me anything specific though, that would ruin the fun.
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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Athyonn Ursidae
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Posted: Sun, Aug 22 2010, 19:36 PM |
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Player
Joined: 19 Oct 2008 Location: UK
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Athyonn Ursidae wrote: There is. Hence that is all I posted 
_________________ Siggy by Maryn
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Fayanthia
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Posted: Sun, Aug 22 2010, 20:15 PM |
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Player
Joined: 21 Aug 2010 Location: In my head.
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Kudark wrote: Zeborah wrote: Your forgetting that this is a server where people are level 30 in a week. Oh? Where's the RP in that? I been here about a year and Crow is only 18th (he'd be 20th, but death = XP loss). I enjoy the RP more than XP gain. There are many thieves who scan papers and [auction] notices for just such reasons. There would be potential for RP in that respect more so for a [thieves] guild I think, a group effort you know? Oooo you can level to 30 in a week?! Oh that would be wonderful, it would give me more time to RP ^_^
_________________ "Imagination is more important then Knowledge." - Albert Einstein
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TormakSaber
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Posted: Sun, Aug 22 2010, 20:41 PM |
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Player
Joined: 16 Dec 2004 Location: Somewhere
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You can RP *before* grinding to 30, you know, it's not about "Having more time to RP".
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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Athyonn Ursidae
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Posted: Sun, Aug 22 2010, 22:24 PM |
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Player
Joined: 19 Oct 2008 Location: UK
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Not to mention you can actually RP whilst grinding. I know it sounds revolutionary, but it -can- be done. 
_________________ Siggy by Maryn
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Glyph
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Posted: Mon, Aug 23 2010, 1:45 AM |
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Player
Joined: 10 Jun 2010
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I has been less than level 20 for two weeks now, I leveled up once in the last three days, stop talking about GANKING MONSTERS and RP.
seriously it annoys me enough when dm's talk about bosses and loot, nevermind the idea that you -must- be level 30 to RP. i've been killed so many times because people thought I was its laughable.
(best way is to slow walk a monster hunt, if anyone runs off and your poisoned diseased and whatnot, play it out icly, if they just won't stop running, either bare with it for the xp, or port out of there.)
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billytheid
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Posted: Mon, Aug 23 2010, 2:20 AM |
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Player
Joined: 12 Aug 2010 Location: Terra Australis
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I'm not talking about a random smash and grab fest. If something like this was possible it would need to be done with specific planning and perfect execution; a heist not a mugging. I say this not just because of the comments made above regarding smashing of 'soft targets' but also because the whole 'event' would be fulfilling if it couldn't be pulled of by building a roadblock somewhere.
What I mean is that the item or monies taken would have to be known in advance; if the target was not carrying the item or gold then the attempted theft would fail. If the planning was not totally comprehensive then the attempt would fail. A theft like this could not be accomplished by simply PvPing someone and rummaging through their stuff(considering the volume of stuff people have chucked in bags of holding and the like a proper search would take hours so...). Also how would the thieves i.d. the items they wanted? Do they have a high lore skill? What if they grab the wrong item? People aren't stupid and could well carry 'dummy' items, etc...
These comments presuppose that the person targeted has agreed to be a possible target of course.
_________________ Jess Incognito: F.L.A.G. Inc. Gharl Killith: Hobgoblin Headhunter Olaf Grudgebringer: Bad tempered Dwarvern Weaponsmith "But thats mainly because I'm an Aussie and what you guys call flaming and rudeness I call a normal conversation."
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Dark Immolation
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Posted: Mon, Aug 23 2010, 2:48 AM |
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Developer
Joined: 20 Apr 2008 Location: The downeaster "Alexa"
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If you want to steal something from someone's auction, just PM the player and see if they're interested and what could be arranged. Then from there, see if you could get DM intervention to oversee and make sure no twink-ish stuff is going on.
That's what someone did when I put something up for auction once. And although I declined their offer, I did find it commendable that they would try to a way to make their RP work on Amia.
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Glyph
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Posted: Mon, Aug 23 2010, 2:51 AM |
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Player
Joined: 10 Jun 2010
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I has pm'ed a few Ideas about this to billy, I again suggest you don't take the items and gold as a nessicarry thing for the RP, if they refuse, ask if you can RP it anyway and just not physically take the item or gold =) and everyone is happy days.
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billytheid
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Posted: Mon, Aug 23 2010, 2:56 AM |
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Player
Joined: 12 Aug 2010 Location: Terra Australis
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Dark Immolation wrote: If you want to steal something from someone's auction, just PM the player and see if they're interested and what could be arranged. Then from there, see if you could get DM intervention to oversee and make sure no twink-ish stuff is going on.
That's what someone did when I put something up for auction once. And although I declined their offer, I did find it commendable that they would try to a way to make their RP work on Amia. This is why I suggested the disclaimer list.
_________________ Jess Incognito: F.L.A.G. Inc. Gharl Killith: Hobgoblin Headhunter Olaf Grudgebringer: Bad tempered Dwarvern Weaponsmith "But thats mainly because I'm an Aussie and what you guys call flaming and rudeness I call a normal conversation."
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Glyph
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Posted: Mon, Aug 23 2010, 3:00 AM |
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Player
Joined: 10 Jun 2010
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the waiver didn't nessicarrily work so well, a waiver on looting would open up no end of loopholes against the dm's wishes for balance, unless you waiver a limit similar to the max pickpocket amount, and stick to gold only.
items with players permission, its an unwritten rule with pickpocket normally, if you take an item of value you should ask if you should oocly return it. I saw someone take an item that was left on the floor aswell, from a player, it was returned rather quickly, and well played, wigged a few people out oocly and started a //omg, spamfest, you should tell them oocly -before- you do it. in such cases. (imho, forget metagaming a sec, think RP and fairness.)
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TormakSaber
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Posted: Mon, Aug 23 2010, 5:28 AM |
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Player
Joined: 16 Dec 2004 Location: Somewhere
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Dark Immolation wrote: If you want to steal something from someone's auction, just PM the player and see if they're interested and what could be arranged. Then from there, see if you could get DM intervention to oversee and make sure no twink-ish stuff is going on.
That's what someone did when I put something up for auction once. And although I declined their offer, I did find it commendable that they would try to a way to make their RP work on Amia. Why did you OOCly decline their legitimate offer for roleplay?
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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