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| Just so you know... https://www.amiaworld.net/phpBB3/viewtopic.php?f=2&t=49959 |
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| Author: | Dev Disco [ Sun, Aug 08 2010, 15:51 PM ] |
| Post subject: | Just so you know... |
Working on the hak again. I imported the heads and hands (so you don't need overrides any more and we all got the same stuff). I am adding a few extra critters and props, two cloaks and a new robe (and perhaps an extra torso), and two tilesets. I also updated one tileset to the current version in the vault. ... anyway, the bad news is that this means that you will have to download everything again and is 30MB larger than it used to be (most of that is hands and heads, of course). Mind that there is no new hak available yet, this is just a warning in advance. I am waiting for a few items from a player (shields will get an overhaul) and need to make a nice test module too. I'll make sure you got plenty of time to download the new haks before they are needed to enter the server. New tilesets are Wildlands and Wild Woods from Sixesthrice (http://nwvault.ign.com/View.php?view=Ha ... il&id=7947). Real forest at last. |
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| Author: | -Cloak-and-Dagger- [ Sun, Aug 08 2010, 15:54 PM ] |
| Post subject: | Re: Just so you know... |
What are the new critters? |
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| Author: | Dev Disco [ Sun, Aug 08 2010, 15:58 PM ] |
| Post subject: | Re: Just so you know... |
Some devils and demons, a few sea critters, and a few classic DnD critters that we don't have yet. Not a lot, I want to keep the size of the hak down. I guess somewhere between 10 and 20 in all. |
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| Author: | Glyph [ Sun, Aug 08 2010, 16:01 PM ] |
| Post subject: | Re: Just so you know... |
*looks at the 30 mb and shrugs* thats nothing, I remember back in the day of dial up it took three entire days to download 100 mb. not even remotely kidding. nice, new stuffs =) |
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| Author: | Dark Immolation [ Sun, Aug 08 2010, 16:17 PM ] |
| Post subject: | Re: Just so you know... |
*In before Gers* Katanas, perhaps? >_> |
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| Author: | Dev Disco [ Sun, Aug 08 2010, 16:21 PM ] |
| Post subject: | Re: Just so you know... |
Negative, of course. |
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| Author: | Glyph [ Sun, Aug 08 2010, 17:00 PM ] |
| Post subject: | Re: Just so you know... |
holy christmas, those forests look...like they are going to cause lag XD. nice. |
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| Author: | Colapops [ Sun, Aug 08 2010, 17:05 PM ] |
| Post subject: | Re: Just so you know... |
Don't ruin the monsters! Let them remain a mystery. |
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| Author: | Mobile_Svensk [ Sun, Aug 08 2010, 17:06 PM ] |
| Post subject: | Re: Just so you know... |
Wow. Yes. We Definitely need that HAK. |
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| Author: | Logicality [ Sun, Aug 08 2010, 17:07 PM ] |
| Post subject: | Re: Just so you know... |
Is the kobold stuff going in? (Does it need to?) Also, awesome. |
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| Author: | brooksthegreat [ Sun, Aug 08 2010, 17:08 PM ] |
| Post subject: | Re: Just so you know... |
kobolds please <3 |
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| Author: | Glyph [ Sun, Aug 08 2010, 17:10 PM ] |
| Post subject: | Re: Just so you know... |
Quote: a few classic DnD critters that we don't have yet. rust monster? O_o |
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| Author: | Gers [ Sun, Aug 08 2010, 17:10 PM ] |
| Post subject: | Re: Just so you know... |
The forest looks gorgeous. And next time, put in some katanas Disco |
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| Author: | Colapops [ Sun, Aug 08 2010, 17:10 PM ] |
| Post subject: | Re: Just so you know... |
Glyph wrote: rust monster? O_o It was one of the ones I sent him but "we don't destroy items here." |
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| Author: | Kudark [ Sun, Aug 08 2010, 17:19 PM ] |
| Post subject: | Re: Just so you know... |
Thank you Disco (and team) for all your hard work. |
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| Author: | Dev Disco [ Sun, Aug 08 2010, 17:30 PM ] |
| Post subject: | Re: Just so you know... |
Colapops wrote: Glyph wrote: rust monster? O_o It was one of the ones I sent him but "we don't destroy items here." Yups, and it's a 1+ MB rotter. |
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| Author: | Dark Immolation [ Sun, Aug 08 2010, 18:09 PM ] |
| Post subject: | Re: Just so you know... |
"Amia Forest: Now in HD" |
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| Author: | Xaviera [ Sun, Aug 08 2010, 18:34 PM ] |
| Post subject: | Re: Just so you know... |
So we'll be able to delete the head/hands from overrides, which is good. If we have head files from other servers, though, will they override what's in the Amia hak? Or will they work fine on the other servers and not affect Amia's heads? |
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| Author: | Bobo_Underhill [ Sun, Aug 08 2010, 18:57 PM ] |
| Post subject: | Re: Just so you know... |
Glyph wrote: *looks at the 30 mb and shrugs* thats nothing, I remember back in the day of dial up it took three entire days to download 100 mb. not even remotely kidding. You can bet it'll be cut into manageable chunks, so no worries. Still on dial-up here and I know of a few other Amians who are on slower connections. |
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| Author: | Dev Disco [ Sun, Aug 08 2010, 19:14 PM ] |
| Post subject: | Re: Just so you know... |
Xaviera wrote: So we'll be able to delete the head/hands from overrides, which is good. If we have head files from other servers, though, will they override what's in the Amia hak? Or will they work fine on the other servers and not affect Amia's heads? Overrides will override anything, so you still have to keep other server's stuff out of your override folder when playing Amia. |
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| Author: | Glyph [ Sun, Aug 08 2010, 19:39 PM ] |
| Post subject: | Re: Just so you know... |
give us a friendly heads up when this is avaliable for download, I still gotta sort out portraits aswell. I am assuming this will be like, amia_a_006 update or something? |
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| Author: | Logicality [ Sun, Aug 08 2010, 19:57 PM ] |
| Post subject: | Re: Just so you know... |
He'll be re-releasing A, B, C, and D, not just an update to A. Or so his post implies. |
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| Author: | Dead [ Sun, Aug 08 2010, 20:12 PM ] |
| Post subject: | Re: Just so you know... |
when will this start working btw? the forest and shields and stuff? |
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| Author: | Lord-Hadeis [ Sun, Aug 08 2010, 21:04 PM ] |
| Post subject: | Re: Just so you know... |
Gers wrote: The forest looks gorgeous. And next time, put in some katanas Disco Americans and their silly asian knife fetish. If any weapons models would be added, it would be European ones, plenty of those don't look historically correct enough yet. Think I'll start complaining once the HAK reaches 400mb in size. 400mb compressed |
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| Author: | Dev Disco [ Sun, Aug 08 2010, 21:45 PM ] |
| Post subject: | Re: Just so you know... |
Logicality wrote: He'll be re-releasing A, B, C, and D, not just an update to A. Or so his post implies. Correctamundo. |
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| Author: | BlackDahlya [ Sun, Aug 08 2010, 22:15 PM ] |
| Post subject: | Re: Just so you know... |
They look beautiful and... ...heavy. >_< If my computer lags on Wiltun and Underport, I wonder if it will freeze and crash when I enter the forested areas. =( |
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| Author: | Leggomi Eggolas [ Mon, Aug 09 2010, 1:40 AM ] |
| Post subject: | Re: Just so you know... |
hadeismetirion wrote: Gers wrote: The forest looks gorgeous. And next time, put in some katanas Disco Americans and their silly asian knife fetish. Speaking of fetish, can Katar or Punching Dagger models be added as Kamas? |
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| Author: | Dev Disco [ Mon, Aug 09 2010, 8:43 AM ] |
| Post subject: | Re: Just so you know... |
I'll add overriding chopsticks for all existing Asian shit if you continue this way. |
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| Author: | Silvarus [ Mon, Aug 09 2010, 8:44 AM ] |
| Post subject: | Re: Just so you know... |
Dev Disco wrote: I'll add overriding chopsticks for all existing Asian shit if you continue this way. DO IT! |
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| Author: | Kudark [ Mon, Aug 09 2010, 14:31 PM ] |
| Post subject: | Re: Just so you know... |
Is that a dare? careful... |
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| Author: | Uncle-Opustus [ Mon, Aug 09 2010, 14:39 PM ] |
| Post subject: | Re: Just so you know... |
So when the update kicks in, it will override every little download we've done so far? Just got a new computer, so I might as well wait a day so that you set the big fish loose. I can download everything I need with a single click, right? |
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| Author: | Dev Disco [ Mon, Aug 09 2010, 16:49 PM ] |
| Post subject: | Re: Just so you know... |
Yush, but it will take a bit. I'd not wait for me. |
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| Author: | TormakSaber [ Mon, Aug 09 2010, 20:29 PM ] |
| Post subject: | Re: Just so you know... |
Check Testers for the change I requested, Disco. |
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| Author: | Dark Immolation [ Tue, Aug 10 2010, 3:27 AM ] |
| Post subject: | Re: Just so you know... |
I really don't wanna ask that any of the new creatures be spoiled, but I have to. Is Marut in the mix? There's a few really good ones out there somewhere, and it kinda makes me a sad panda that we gotta use Shield Guardian for our Maruts right now. |
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| Author: | Colapops [ Tue, Aug 10 2010, 4:10 AM ] |
| Post subject: | Re: Just so you know... |
The Marut is in. You've used your freebie. There are no more reveals. You're done. Sit down, kid. |
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| Author: | Dark Immolation [ Tue, Aug 10 2010, 4:44 AM ] |
| Post subject: | Re: Just so you know... |
Who you callin' a kid, you've got the avatar >.> |
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| Author: | Selvec Darkon [ Thu, Aug 12 2010, 1:26 AM ] |
| Post subject: | Re: Just so you know... |
Time to pack up the NWN-CQ Rural Tileset me thinks. And I'd like to make it known that the Katar is infact an indian weapon, not chinese or japanese, so could possibly be excluded from your driving hate Disco? Sap please on light mace? |
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| Author: | TormakSaber [ Thu, Aug 12 2010, 3:18 AM ] |
| Post subject: | Re: Just so you know... |
Does anyone know how to alter the types of armor? Say, how to chnage Chain Shirt from Medium, to Light armor? I looked around but I can't find anything, and Disco didn't have any luck either. Any takers? I suppose that's a hint as to what might be in sotre, if we can make it work. |
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| Author: | Logicality [ Thu, Aug 12 2010, 3:58 AM ] |
| Post subject: | Re: Just so you know... |
The Armor Types are Hardcoded to the Ac of the armor. So If you have Armor Base AC 1: It is light. There is no way in the 2da's or scripts to change the armor type.
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| Author: | TormakSaber [ Thu, Aug 12 2010, 4:03 AM ] |
| Post subject: | Re: Just so you know... |
I saw that too, and hoped in vain that there was a way round it. |
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| Author: | jimbono1 [ Thu, Aug 12 2010, 15:13 PM ] |
| Post subject: | Re: Just so you know... |
Harm Pots? |
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| Author: | Dark Immolation [ Thu, Aug 12 2010, 15:59 PM ] |
| Post subject: | Re: Just so you know... |
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| Author: | Glyph [ Thu, Aug 12 2010, 16:37 PM ] |
| Post subject: | Re: Just so you know... |
lol, dunno about the ol' semi joking semi serious harms.....but I do want's to be able to make poison food >_> I guess you couldn't take mithril made stuff down from medium to light weapons either =( nevermind. is the new forest going to sport a large crater where the road used to be? I seen more fights there this week than I did the entire time I was here before I came back O_o |
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| Author: | Murex [ Sat, Aug 14 2010, 5:58 AM ] |
| Post subject: | Re: Just so you know... |
jimbono1 wrote: Harm Pots? Not only should there be no harm potions, there should be no heal potions. (imo) |
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| Author: | Selvec Darkon [ Sat, Aug 14 2010, 13:53 PM ] |
| Post subject: | Re: Just so you know... |
TormakSaber wrote: I saw that too, and hoped in vain that there was a way round it. May be a way, but it would change the chain shirt for every chain shirt in the game, not just the one specfic item. I'll take a look. I tend to know my way around 2da's. Edit: So little look reveals as said, they are hardcoded, I like to prove these things to myself rather then taking someones word, however it presented a novel idea. If the issue here is that the look isn't on the light armor, and thus you cannot get the chain shirt look on light armor, then simply extract the texture for the chain shirt chest area, and add it as an additional model/texture for the light armor. This will allow you to wear light armor, but have the look of a chain shirt. Profecenies are still required to wear, but you could also do the reverse and add leathers to that AC. |
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| Author: | TormakSaber [ Sat, Aug 14 2010, 15:25 PM ] |
| Post subject: | Re: Just so you know... |
No, I wanted chain shirt itself, the 4/4 armor, to be Light Armor. Can't do that so it's right out. |
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| Author: | Yurell [ Sun, Aug 15 2010, 0:38 AM ] |
| Post subject: | Re: Just so you know... |
Question - will you add the kobold and goblin overrides into the hak? I only ask because these are so much better than the vanilla ones. |
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| Author: | DustSpray101 [ Sun, Aug 15 2010, 1:14 AM ] |
| Post subject: | Re: Just so you know... |
If Kobos and Gobs will be handled by custom halfling appearances, there is no longer a need for the override. |
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| Author: | Yurell [ Sun, Aug 15 2010, 1:29 AM ] |
| Post subject: | Re: Just so you know... |
DustSpray101 wrote: If Kobos and Gobs will be handled by custom halfling appearances, there is no longer a need for the override. Only if the monster ones are done that way too, though. |
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| Author: | Mobile Disco [ Sun, Aug 15 2010, 6:50 AM ] |
| Post subject: | Re: Just so you know... |
Not going to add overrides to monsters etc. I like that you can make the choice how gobbos look like yourself. |
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