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Resizes and selective auras.
https://www.amiaworld.net/phpBB3/viewtopic.php?f=2&t=48723
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Author:  AlphaWaves [ Tue, Jun 29 2010, 14:24 PM ]
Post subject:  Resizes and selective auras.

Image

Is that normal?
I refer to the huge aura around the resized creature.
I noticed that all the creatures that used to have that issue don't any more, so I assumed it was something that can be overcome, such as things like the horned demons in Caraigh or the small talking animals on that tropical island.

I'm really confused.

Author:  Nekhy [ Tue, Jun 29 2010, 14:57 PM ]
Post subject:  Re: Resizes and selective auras.

It's normal, yeah. BioWare didn't fix this in the patch, for whatever reason. It is much less noticable if the creature is scaled only a little down.

Author:  -Cloak-and-Dagger- [ Tue, Jun 29 2010, 15:00 PM ]
Post subject:  Re: Resizes and selective auras.

Jo should buy a sign if you ever use it in a show. "//Hold the TAB key to activate stage lighting." :?

Author:  AlphaWaves [ Tue, Jun 29 2010, 15:04 PM ]
Post subject:  Re: Resizes and selective auras.

What makes the mouse (illustrated in the above picture) have no aura? similarly with the horned demons and the animals on the island?

Author:  AlphaWaves [ Tue, Jun 29 2010, 15:06 PM ]
Post subject:  Re: Resizes and selective auras.

-Cloak-and-Dagger- wrote:
Jo should buy a sign if you ever use it in a show. "//Hold the TAB key to activate stage lighting." :?


Teeheehee. Yeah. Shame I can't make it appear on command.

Author:  Dev Disco [ Tue, Jun 29 2010, 15:06 PM ]
Post subject:  Re: Resizes and selective auras.

I disabled the auras on some resizes.

Author:  AlphaWaves [ Tue, Jun 29 2010, 15:10 PM ]
Post subject:  Re: Resizes and selective auras.

Ahhh. mystery solved. Now I am less confused.

It really bugs me. Is there any way to switch this glow off too? Or any way I can just ignore it by cunning use of overrides for myself?

Author:  Dev Disco [ Tue, Jun 29 2010, 15:11 PM ]
Post subject:  Re: Resizes and selective auras.

Needs a hak update, and I need to know how that marionette was made.

Author:  AlphaWaves [ Tue, Jun 29 2010, 15:16 PM ]
Post subject:  Re: Resizes and selective auras.

Here's a reference to it specifically. But, totally a low priority, obviously.
http://www.amiaworld.net/phpBB3/viewtopic.php?f=8&t=48635
basically a 30% ghast skin over a wraith summon from Animate Dead.

Author:  Dark Immolation [ Tue, Jun 29 2010, 16:12 PM ]
Post subject:  Re: Resizes and selective auras.

There's also an override that gets rid of them on all models. At least on the player's computer. I have it; if I find it again I'll post here.

Author:  TormakSaber [ Tue, Jun 29 2010, 18:07 PM ]
Post subject:  Re: Resizes and selective auras.

I kind of miss the resizes. I made cool monsters once by resizing them down to 10% so you couldn't see the model and then made it glow so it looked like a Spectral XYZ.

Though I'd rather have the auras gone than still there with a chance of that.

Author:  Dark Immolation [ Tue, Jun 29 2010, 18:27 PM ]
Post subject:  Re: Resizes and selective auras.

You can still apply the "Frozen" vfx then a light vfx and achieve a similar look couldn't you? Like what's applied to Imperator. Or if you want them translucent, a concealment, then light effect I guess.

Author:  TormakSaber [ Tue, Jun 29 2010, 18:31 PM ]
Post subject:  Re: Resizes and selective auras.

Oh yes, there's other ways, naturally.

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