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[ 33 posts ] |
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Athyonn Ursidae
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Posted: Mon, Jun 28 2010, 7:57 AM |
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Player
Joined: 19 Oct 2008 Location: UK
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Regarding Ability Scores. What would be considered the 'Average' for an ordinary human. We base our stats on many varried reasons but would the common everyday man have stat wise. Are we talking 10 across the board? If that were the case then what incrememts do the increments represent. Say for example a man is a blacksmith with muscles that make most the women in the town swoon (  ) would we say he has 12 STR, 14 STR, more? An intelligent mayor who has some savy about him would he be INT 12 and WIS 12? But then just what would 18 represent... A muscle bound hunk... a genius... a person who moves with the agility of a cat (STR, INT, DEX respectively). Oh and as for when you get a natural 25 (ability scores from items, for the sake of argument dont count here) Then what do we say... lets not even -start- about the woman with 25 STR. Anyway... thoughts?
_________________ Siggy by Maryn
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TormakSaber
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Posted: Mon, Jun 28 2010, 8:00 AM |
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Player
Joined: 16 Dec 2004 Location: Somewhere
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9-11, +2 for bonus race, -2 for penalty race. a.k.a the average for a 3d6 roll.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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Athyonn Ursidae
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Posted: Mon, Jun 28 2010, 8:06 AM |
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Player
Joined: 19 Oct 2008 Location: UK
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Thankyou for the numbers, I knew someone would post them.
But...
Exactly what do those numbers -mean-. That person with a 10 STR is that an average everyday Joe on the village street then. If so then what physical manifestations take place at say 14 STR, 18 STR. What exactly defines that person then as being stronger.
Or indeed the same going as if it were any other attribue score. Just -how- much more intelligent is someone with 14 INT over 10?
_________________ Siggy by Maryn
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Yurell
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Posted: Mon, Jun 28 2010, 8:06 AM |
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Player
Joined: 06 Jan 2008 Location: ANU, behind the coffee mug (+10 GMT)
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Players Handbook says 10-11 is average for a human, so I'd say one to either side (with the race bonus) of that that Tormak advocates is probably right. Beyond that, it scales ludicrously: Str 18: Minotaur (Str 30: Fire Giant) Dex 18: Ethereal Filcher (Dex 32: Elder Air Elemental) Con 18: Umber Hulk (Con 35: The Tarrasque) Int 18: Mindflayer (Int 32: Great Wyrm Gold Dragon) Wis 18: Erinyes (Wis 32: Great Wyrm Gold Dragon) Cha 18: Nixie (Cha 32: Great Wyrm Gold Dragon) As for what the numbers mean, well, strength is in the table below. Constution, for a 30ft per round person like a human, means they can run 20 feet per second for (constitution / 10) minutes before having to make a DC 10 con test every round, increasing by a DC of 1 per round. To put that in perspective, that means 20 con lets you run 730 m (2400 ft) in two minutes without getting tired. 
_________________ 2009's Second Most Overall Contributing Player
يمكنني استخدام مترجم جوجل
Last edited by Yurell on Mon, Jun 28 2010, 8:28 AM, edited 1 time in total.
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QPR
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Posted: Mon, Jun 28 2010, 8:28 AM |
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Player
Joined: 21 Sep 2008 Location: Norway
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Basicly it means that adventurers are all freaks, either mentally or physically.
_________________ "Edwin do this, Edwin do that. Somebody get this jerk a banana!" - Edwin, BG II
Valygar 'Stonesnake' Stark -Human Ranger Garret Smith - Archer and peddler of deity-statuettes Dáin Saltbeard - Dwarven sailor and fencer. No, I'm not joking.
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Athyonn Ursidae
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Posted: Mon, Jun 28 2010, 8:53 AM |
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Player
Joined: 19 Oct 2008 Location: UK
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QPR wrote: Basicly it means that adventurers are all freaks, either mentally or physically. Begining to think that I might just agree with this. But then adventurers are the exceptions to the norm after all 
_________________ Siggy by Maryn
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xordae
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Posted: Mon, Jun 28 2010, 10:04 AM |
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Player
Joined: 01 Jul 2005 Location: Germany
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Tertsökkeldsdönner
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Posted: Mon, Jun 28 2010, 10:21 AM |
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Player
Joined: 30 Mar 2009
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Above all that.. nobody truly dies in Amia..
_________________ We believe only what we want to believe.
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Blackdragon12121
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Posted: Mon, Jun 28 2010, 10:39 AM |
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Player
Joined: 12 Jun 2006
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Wasn't this same topic discussed like a month or two ago?
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-Cloak-and-Dagger-
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Posted: Mon, Jun 28 2010, 10:50 AM |
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Player
Joined: 09 Feb 2009 Location: England
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I remember reading some tables that effectively compared scaling ability scores to a whole load of monsters. All I remember that 30+ was equivalent to Ancient Gold Wyrm on almost all of them. I'll try and find it.... Thank you, Google. Not very tidy but meh. STRENGTH wrote: Example Race or Creature Average Strength Average Modifier Allip, shadow, will-o’-wisp - - Lantern archon, bat, toad 1 –5 Rat swarm 2 –4 Stirge, monkey, Tiny monstrous spider 3 –4 Grig, Small monstrous centipede 4–5 –3 Hawk, cockatrice, pixie 6–7 –2 Quasit, badger 8–9 –1 Human, beholder, dire rat 10–11 +0 Mind flayer, dog, pony, ghoul 12–13 +1 Gnoll, dire badger, baboon, manta ray 14–15 +2 Black pudding, choker, Large shark 16–17 +3 Centaur, displacer beast, minotaur 18–19 +4 Ape, ogre, flesh golem, gorgon 20–21 +5 Fire giant, triceratops, elephant 30–31 +10 Great wyrm gold dragon 46–47 +18 DEXTERITY wrote: Example Race or Creature Average Dexterity Average Modifier Shrieker (fungus) - - Gelatinous cube (ooze) 1 –5 Colossal animated object 4–5 –3 Purple worm, ogre zombie 6–7 –2 Ogre, basilisk, fire giant, tendriculos 8–9 –1 Human, triton, boar, giant fire beetle 10–11 +0 Bugbear, lammasu, hobgoblin 12–13 +1 Displacer beast, hieracosphinx 14–15 +2 Blink dog, wraith, lion, octopus 16–17 +3 Astral deva (angel), ethereal filcher 18–19 +4 Arrowhawk, bone devil 20–21 +5 Elder air elemental 32–33 +11 CONSTITUTION wrote: Example Race or Creature Average Constitution Average Modifier Ghoul, mummy, shadow - - Centipede swarm, locust swarm 8–9 –1 Human, imp, dire weasel, grick 10–11 +0 Rust monster, medusa, otyugh, nymph 12–13 +1 Light horse, merfolk, troglodyte 14–15 +2 Tiger, chimera, assassin vine 16–17 +3 Polar bear, gargoyle, umber hulk 18–19 +4 Elephant, aboleth, tyrannosaurus 20–21 +5 The tarrasque 35 +12 INTELLIGENCE wrote: Example Race or Creature Average Intelligence Average Modifier Zombie, golem, ochre jelly - - Carrion crawler, purple worm, camel 1 –5 Tiger, hydra, dog, horse 2 –4 Gray render, tendriculos, rast 3 –4 Otyugh, griffon, displacer beast 4–5 –3 Troll, hell hound, ogre, yrthak 6–7 –2 Troglodyte, centaur, gnoll 8–9 –1 Human, bugbear, wight, night hag 10–11 +0 Dragon turtle, cloud giant, lamia 12–13 +1 Invisible stalker, wraith, will-o’-wisp 14–15 +2 Beholder, succubus, trumpet archon 16–17 +3 Mind flayer, death slaad, nightwing 18–19 +4 Kraken, titan, nightcrawler 20–21 +5 Great wyrm gold dragon 32–33 +11 WISDOM wrote: Example Race or Creature Average Wisdom Average Modifier Gelatinous cube (ooze), animated object 1 –5 Shrieker (fungus) 2 –4 Red slaad, githyanki 6–7 –2 Purple worm, grimlock, troll 8–9 –1 Human, lizardfolk, phantom fungus 10–11 +0 Owlbear, hyena, shadow, remorhaz 12–13 +1 Wraith, owl, giant praying mantis 14–15 +2 Devourer, lillend, androsphinx 16–17 +3 Couatl, erinyes devil, guardian naga 18–19 +4 Unicorn, storm giant 20–21 +5 Great wyrm gold dragon 32–33 +11 CHARISMA wrote: Example Race or Creature Average Charisma Average Modifier Zombie, golem, shrieker (fungus) 1 –5 Spider, crocodile, lizard, rhinoceros 2 –4 Tendriculos, octopus 3 –4 Dire rat, weasel, chuul, donkey 4–5 –3 Badger, troll, giant fire beetle, bear 6–7 –2 Gnoll, dire boar, manticore, gorgon 8–9 –1 Human, wolverine, dretch (demon) 10–11 +0 Treant, roper, doppelganger, night hag 12–13 +1 Storm giant, barghest, medusa 14–15 +2 Ogre mage, pixie, harpy, achaierai 16–17 +3 Greater barghest, nixie 18–19 +4 Astral deva (angel), kraken 20–21 +5 Great wyrm gold dragon 32–33 +11 30 Strength is the same as being as strong as Triceratops, the coolest of all the dinosaurs? Win. But, on some of these scores in particular, it is pretty ludicrous for a character to have that sort of power within the confines of a human body. Beyond, say, 18 STR (Minotaur size), for the Conanesque brutes. 18 is the maximum (For average race), so I'd imagine 10 as average, and 18 as being as big as you can reasonably imagine, and scale back from there for the inbetweens. But it's not really possible to imagine beyond that, the dimensions of the body would be so deformed. Intelligent characters would all look like The Leader. I personally dont really think about this sort of thing too much before I get wierded out. The only explaination that comes to mind is that adventurers exposure to magic causes their bodies to grow irregularly, once you get above a certain level. But that is such a crap explaination, I'd rather just handwave the whole thing. Characters look like what their Bio says. 
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SLS
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Posted: Mon, Jun 28 2010, 10:54 AM |
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Player
Joined: 09 Feb 2010
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A level 40 adventurer could be considered a almost demi-god, so yeah, Amia is full of inanely powerful people running around. We could take over everything! Fear us! One thing to note CnD, the stats do not always reflect physically if at all. The size of the brain has nothing to do with a person's intelligence, endurance can be developed through a good, steady breathing or flexible muscles. Muscles for power can be formed in such a way that they are not huge and bulging but lean and spring like. BTW, large muscles do not reflect power, it reflects resistance  So yeah there are ways to develop a body that does not turn it into some sort of bunging, grotesque, deformed, shadow of a human, a person who lifts weights to get bulging muscles is not "strong", he just has large developed muscles.
Last edited by SLS on Mon, Jun 28 2010, 11:04 AM, edited 1 time in total.
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Selvec Darkon
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Posted: Mon, Jun 28 2010, 10:56 AM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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Tormak being a DM, his explanation is best and likely the one used.
The rest is all people posting opinions after his post. Use his explanation, ignore the rest. As the questions has been answered by a DM, and then some by other people with assorted views, not really any reasom to keep commenting or answering unless you have more questions.
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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Silvarus
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Posted: Mon, Jun 28 2010, 11:07 AM |
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Player
Joined: 23 Sep 2005 Location: Jyväskylä, Finland, Europe
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Selvec Darkon wrote: Tormak being a DM, his explanation is best and likely the one used.
The rest is all people posting opinions after his post. Use his explanation, ignore the rest. As the questions has been answered by a DM, and then some by other people with assorted views, not really any reasom to keep commenting or answering unless you have more questions. You are mistaken. Tormak answered about the average, others about how it scales up from that well defined average. All I have to add is that it all scaled better in 2nd edition, where 18 really was the maximum without magical items. I always liked the IQ comparision for intelligence score from 2nd ed times, where 15 int would equal 150 IQ which is well on the genius end of the scale, and 180 is so brilliant it is not even funny. That comparision probably no longer applies.
_________________ Gagis Silvarna, the Robocop with wings who shoots lasers from his fingertips Lily Havthorn, the Waukeenar Silwe, the elf
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xordae
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Posted: Mon, Jun 28 2010, 11:19 AM |
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Player
Joined: 01 Jul 2005 Location: Germany
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I adjust the average upwards. 2 x 65 demi-gods walking around is just so incredibly dull from a storytelling point of view. I can rarely stomach overblown theatrics. Mundane things on the other hand are always interesting. They're the bread and butter. The Weaponmaster with shoulders bulging enough to put a train to a dead stop is the undercooked burger.
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Dwagin
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Posted: Mon, Jun 28 2010, 15:40 PM |
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Player
Joined: 08 Aug 2006 Location: The Land of Nod
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Tertsökkeldsdönner wrote: Above all that.. nobody truly dies in Amia.. Not true.
_________________ Dwagin [Duh-wa-GIN] N. - 1a. Small and cute thingum, particularly fond of four legged scaled creatures of the metalic and chromatic varieties.
-Extraordinarily ordinary in the mostest of ways.
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Bravo21
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Posted: Mon, Jun 28 2010, 16:00 PM |
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Player
Joined: 11 Nov 2008 Location: In the land of liquid sunshine and coffee
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Seems to me that this is another "What does fantasy have to do with reality?" question.
Answer: Nothing.
D&D, and by extention NWN and Amia are based on a game mechanic that is an abstraction rather than a representation of abilities. This is why each round is six seconds long andwhy a 1st level PC only gets one 'attack', even though almost anyone can swing a weapon or thier fists many times during those six seconds. It's assumed that there is swinging, maneuvering, blocking, ducking, parrying, thrusting, and dodging between you and your opponent all at once. The attacks you recieve at your respective levels are simply the opportunity to inflict damage on your opponent from the many swings made during a round of combat.
This also extends to most other aspects of the game as well. Even though abilities like Strength have coresponding weight allowances, the numbers are abitrary at best and do not reflect any real world values. In addition, even on Amia, it's possible to have abilities up to 2.5x the standard maximum of 18. So applying any sort of discriptive to a agiven ability statistic is difficult at best, and of course everyone will therefore have a different oppinion on what it should be.
Add to all of this that you're dealing with a setting involving magic and beings of heroic stature where almost anything is possible... well.
_________________ Thine taste in horrid footwear not withstanding, I did not say that thou were in fact an idiot, I merely implied that such things were self evident.
-Krrja
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Logicality
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Posted: Mon, Jun 28 2010, 16:05 PM |
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Player
Joined: 23 Apr 2008 Location: The Otherworld
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According to some site, my intelligence and wisdom are both 16 on a DnD scale. So I guess I'm what 16 int/wis means.  Quantifying human ability in absolute terms is silly. In a storytelling context, ability scores and the like should only even be looked at to a certain extent, after which point they should be ignored in favour of the judgement of the creator of a character.
_________________ "A somebody was once a nobody who wanted to and did." - Anonymous
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IronAngel
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Posted: Mon, Jun 28 2010, 17:51 PM |
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Player
Joined: 29 Sep 2005 Location: Helsinki, Finland
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I like to think that anything above 18 is supernatural and rather manifests in supernatural and game-mechanical terms than as human traits. So you can be a hulking mountain of muscle at 18, but you won't necessarily grow any bigger at 22. You can be the smartest mathematician around at 18, and more Intelligence just means you have trained your mind supernaturally to store more spells or whatever. A 30-Wis PC doesn't necessarily have to know the secrets of the multiverse any better than an 18-Wis one, but he has superior ability to block supernatural attacks on his mind.
It's not quite consistent, but it means we can play our heroes as somewhat recognizeable as humans. And even so, I always say that only your natural ability scores affect who you are. Magic items and spells are magic, they don't necessarily work like natural attributes would.
_________________ On Joon, Kjetta wrote: The guy that probably has sexual fantasies about masturbation. I mean, Iron, you're a bookworm nerd that even in your wildest escapism fantasies flee to the internet to play the role of another bookworm nerd? Come on!
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Athyonn Ursidae
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Posted: Tue, Jun 29 2010, 7:11 AM |
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Player
Joined: 19 Oct 2008 Location: UK
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IronAngel wrote: I like to think that anything above 18 is supernatural and rather manifests in supernatural and game-mechanical terms than as human traits. So you can be a hulking mountain of muscle at 18, but you won't necessarily grow any bigger at 22. You can be the smartest mathematician around at 18, and more Intelligence just means you have trained your mind supernaturally to store more spells or whatever. A 30-Wis PC doesn't necessarily have to know the secrets of the multiverse any better than an 18-Wis one, but he has superior ability to block supernatural attacks on his mind.
It's not quite consistent, but it means we can play our heroes as somewhat recognizeable as humans. And even so, I always say that only your natural ability scores affect who you are. Magic items and spells are magic, they don't necessarily work like natural attributes would. -This- Thankyou Iron for something concise to what I was looking for *snuggles*
_________________ Siggy by Maryn
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Galenson
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Posted: Tue, Jun 29 2010, 7:15 AM |
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Player
Joined: 26 May 2006 Location: Down Under, calculating your demise with blunt expressions.
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Just remember, nothing on Amia is average.
_________________ Plays:
"I'll think of something once Amia:EE drops."
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Silvarus
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Posted: Tue, Jun 29 2010, 7:56 AM |
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Player
Joined: 23 Sep 2005 Location: Jyväskylä, Finland, Europe
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Athyonn Ursidae wrote: IronAngel wrote: I like to think that anything above 18 is supernatural and rather manifests in supernatural and game-mechanical terms than as human traits. So you can be a hulking mountain of muscle at 18, but you won't necessarily grow any bigger at 22. You can be the smartest mathematician around at 18, and more Intelligence just means you have trained your mind supernaturally to store more spells or whatever. A 30-Wis PC doesn't necessarily have to know the secrets of the multiverse any better than an 18-Wis one, but he has superior ability to block supernatural attacks on his mind.
It's not quite consistent, but it means we can play our heroes as somewhat recognizeable as humans. And even so, I always say that only your natural ability scores affect who you are. Magic items and spells are magic, they don't necessarily work like natural attributes would. -This- Thankyou Iron for something concise to what I was looking for *snuggles* Hmm. Never thought of it that way, but it sure makes sense. The 3rd edition way of scaling abilities up to infinity has always confused me greatly. Thanks Iron.
_________________ Gagis Silvarna, the Robocop with wings who shoots lasers from his fingertips Lily Havthorn, the Waukeenar Silwe, the elf
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Uberuce
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Posted: Tue, Jun 29 2010, 8:58 AM |
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Player
Joined: 11 Nov 2005 Location: Near the bar.
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As far as my RP is concerned, there are exactly three scores for the mental stats:
1) Negative modifier: as reckless/moronic/awkward as I can make them, aiming for comic effect. 2) 0 modifier: don't pay attention to it. 3) +1 or higher: as wise/intelligent/charming as I can make them.
Everything else takes too much thought away from powergaming and dirty jokes. Sod that.
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Selvec Darkon
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Posted: Tue, Jun 29 2010, 9:07 AM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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Since we are doing opinions on views and I haven't heard anything like how I see it stated, here it is. I like to think that combination of min's and max's in certain attributes produces different results.
Example. Person with 25 STR and 10-13 dex is probably going to be a hulking mass of muscle. Bodybuilder type look, or Conan. But if its something closer like 20 STR and 16-18 DEX the person is probably going to muscular yet lean, athletic in build, yet strong. Classical Martial Artists look, or the toned warrior look.
Someone with a high charisma may be attractive and chisled in the face, but if they have low physical attributes much like most sorc's, they will be less amazing in the body department. Nothing fancy to look at, just a very good looking person but no outstanding physical features.
Wizard may be intelligent, but because he has a low wisdom he's a bumbling twit.
Very much like how NWN actually discribes it in the attribute menu. Also allows for many more variations of people due to how things are min-maxed.
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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The Peacock
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Posted: Tue, Jun 29 2010, 10:46 AM |
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Player
Joined: 17 Feb 2007 Location: Patrollink ze borderz! Wo ist das Hahn!?
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Athyonn Ursidae wrote: Say for example a man is a blacksmith with muscles that make most the women in the town swoon (  ) would we say he has 12 STR, 14 STR, more? Dude... Noone fights like Gaston. STR: 18 - He eats 5 dozen eggs AND he has biceps to spare DEX: 18 - No one's quick as gaston CON: 18 - He's roughly the size of a barge... INT: 18 - He uses the word 'expectorating' for spitting. WIS: 18 - He uses antler's in all of his decorating. How is that NOT wisdom? CHA: 18 - He's everyone's favourite guy He's the perfect paragon of man.
_________________ 'Ze Cock! Ze Cock ist shtill aut der!! Kapitulation feiern - NEIN DANKE!'
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SLS
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Posted: Tue, Jun 29 2010, 16:07 PM |
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Player
Joined: 09 Feb 2010
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lathandier wrote: Athyonn Ursidae wrote: Say for example a man is a blacksmith with muscles that make most the women in the town swoon (  ) would we say he has 12 STR, 14 STR, more? Dude... Noone fights like Gaston. STR: 18 - He eats 5 dozen eggs AND he has biceps to spare DEX: 18 - No one's quick as gaston CON: 18 - He's roughly the size of a barge... INT: 18 - He uses the word 'expectorating' for spitting. WIS: 18 - He uses antler's in all of his decorating. How is that NOT wisdom? CHA: 18 - He's everyone's favourite guy He's the perfect paragon of man. Eeeeeh, no match for a beast tho.
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The Peacock
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Posted: Tue, Jun 29 2010, 17:44 PM |
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Player
Joined: 17 Feb 2007 Location: Patrollink ze borderz! Wo ist das Hahn!?
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Sure he is! He just rolled a one on his balance check is all. Happens all the time.
_________________ 'Ze Cock! Ze Cock ist shtill aut der!! Kapitulation feiern - NEIN DANKE!'
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Liz
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Posted: Tue, Jun 29 2010, 17:57 PM |
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Player
Joined: 28 May 2010 Location: Smallville
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lathandier wrote: Sure he is! He just rolled a one on his balance check is all. Happens all the time. Actually it only happens 5% of the time. 
_________________ Winner of Amia's "Most Ethical Time Traveler" award 2026 Character Portraits!
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The Peacock
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Posted: Tue, Jun 29 2010, 18:28 PM |
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Player
Joined: 17 Feb 2007 Location: Patrollink ze borderz! Wo ist das Hahn!?
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In circumstances of dire straits, it happens more often than not. The cosmic world works against those that need probability the most.
_________________ 'Ze Cock! Ze Cock ist shtill aut der!! Kapitulation feiern - NEIN DANKE!'
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TormakSaber
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Posted: Tue, Jun 29 2010, 18:31 PM |
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Player
Joined: 16 Dec 2004 Location: Somewhere
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Have a Heart of Gold and all is well.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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The Peacock
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Posted: Tue, Jun 29 2010, 18:47 PM |
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Player
Joined: 17 Feb 2007 Location: Patrollink ze borderz! Wo ist das Hahn!?
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Then I will roll a paladin.
_________________ 'Ze Cock! Ze Cock ist shtill aut der!! Kapitulation feiern - NEIN DANKE!'
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GreatPigeon
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Posted: Tue, Jun 29 2010, 19:09 PM |
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Player
Joined: 04 May 2009 Location: London, UK
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Im playing Gaston in the next beauty of the beast.... go figure eh?
Also, on the topic of average..... How about skills? listen,spot, tumble, etc?
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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The Peacock
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Posted: Tue, Jun 29 2010, 19:14 PM |
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Player
Joined: 17 Feb 2007 Location: Patrollink ze borderz! Wo ist das Hahn!?
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All relative. Relative to profession and circumstance. You cannot come up with an average of knowledgable skills without taking into consideration every single individuals' own profession and hobbies.
Undertaking such a task would require mathetmatics, spread sheets, and the knowledge of every NPC individual in Toril and the multiverse.
_________________ 'Ze Cock! Ze Cock ist shtill aut der!! Kapitulation feiern - NEIN DANKE!'
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Dark Immolation
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Posted: Tue, Jun 29 2010, 20:39 PM |
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Developer
Joined: 20 Apr 2008 Location: The downeaster "Alexa"
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I think I've posted on enough stat topics in the past for most people to know my stance on the meaning of stats/character sheet numbers. I will say this, however. Amia and the fictional Lake Wobegon could have the same motto: Quote: "Where all the women are strong, all the men are good looking, and all the children are above average."
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