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On the topic of Hats.
https://www.amiaworld.net/phpBB3/viewtopic.php?f=2&t=47476
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Author:  brooksthegreat [ Sun, May 09 2010, 21:41 PM ]
Post subject:  On the topic of Hats.

I was fooling around in the toolset and noticed that there was a wizard's hat in the cloak models. I think that is absolutely brilliant..

What are the chances that someone could figure out how to put the robe-based feathered hat as a cloak option? (preferably then allowing the hats to be crafted from the change cloak appearance settings)

Author:  TormakSaber [ Sun, May 09 2010, 21:44 PM ]
Post subject:  Re: On the topic of Hats.

You mean the Red Mage/Pimp Hat? It is already in.

Author:  AlphaWaves [ Sun, May 09 2010, 21:48 PM ]
Post subject:  Re: On the topic of Hats.

I think what brooksthegreat is asking is if it would be possible if it can be fiddled with to make the "pimp" hat a cloak replacement like the pointy hat, as opposed to a robe option as it is now.

I'd imagine, though, that it's not likely. A minor change affecting a major hak.

Author:  brooksthegreat [ Sun, May 09 2010, 21:57 PM ]
Post subject:  Re: On the topic of Hats.

Unless I've simply not noticed a change (Entirely, entirely possible) there is this hat in the cloak options:
Image

And this hat in the robes:
Image

What I was saying is that it would be dandy if we could somehow cut the model out or the like and make the second hat with the feather a cloak option.. as I would love to have a hat I could take on and off as easily as a cloak without affecting the outfit.. And more than that, it would look nice with any number of the robes.

I know we swapped weapon models around some (for instance, one of the short-swords is a butterfly sword model that is generally used as a kama skin for the monks to have an option of something less lame) I just don't know how much work is involved.

Author:  P Three [ Mon, May 10 2010, 1:14 AM ]
Post subject:  Re: On the topic of Hats.

Couldn't it go as a helm model?

Author:  Yurell [ Mon, May 10 2010, 1:20 AM ]
Post subject:  Re: On the topic of Hats.

Apparently helms don't let you have heads at the same time.

Author:  brooksthegreat [ Mon, May 10 2010, 1:25 AM ]
Post subject:  Re: On the topic of Hats.

AxlLeigh wrote:
Couldn't it go as a helm model?

Helms actually swap out the head for the helmet model...rather than have both up at the same time.

Author:  Vaylek [ Mon, May 10 2010, 1:30 AM ]
Post subject:  Re: On the topic of Hats.

"I put on my robe and wizard hat..."

Author:  Logicality [ Mon, May 10 2010, 1:55 AM ]
Post subject:  Re: On the topic of Hats.

Vaylek wrote:
"I put on my robe and wizard hat..."


You sir have won this thread.

Author:  TormakSaber [ Mon, May 10 2010, 2:05 AM ]
Post subject:  Re: On the topic of Hats.

I know the guy who started that fad.

Author:  Dark Immolation [ Mon, May 10 2010, 4:10 AM ]
Post subject:  Re: On the topic of Hats.

brooksthegreat wrote:
AxlLeigh wrote:
Couldn't it go as a helm model?

Helms actually swap out the head for the helmet model...rather than have both up at the same time.


This is true. But while we're on this subject, I got the thinking.

Does anyone know someone who's really good at NWN-fangling that could make a new phenotype for helms(like the tabards and are a different pheno of robes) that doesn't replace the head? If so, they could make new helm models that are open-faced, or even actual hats and headbands that people could wear as helms. *daydreams*

Author:  davis114 [ Mon, May 10 2010, 5:03 AM ]
Post subject:  Re: On the topic of Hats.

TormakSaber wrote:
I know the guy who started that fad.


Thanks for ratting me out, snitch.

Author:  Mahtan [ Mon, May 10 2010, 6:38 AM ]
Post subject:  Re: On the topic of Hats.

Dark Immolation wrote:
brooksthegreat wrote:
AxlLeigh wrote:
Couldn't it go as a helm model?

Helms actually swap out the head for the helmet model...rather than have both up at the same time.


This is true. But while we're on this subject, I got the thinking.

Does anyone know someone who's really good at NWN-fangling that could make a new phenotype for helms(like the tabards and are a different pheno of robes) that doesn't replace the head? If so, they could make new helm models that are open-faced, or even actual hats and headbands that people could wear as helms. *daydreams*


I can but it is way not worth it and far to size increasing. I already attempted it while talking with Disco about how to make our own open helms hak. It is not worth the time and the size and lag it will make.

As for the pimp hat being a cloak, yes it can be and I have the file somewhere but its not up to me if it gets added.

Author:  brooksthegreat [ Mon, May 10 2010, 7:41 AM ]
Post subject:  Re: On the topic of Hats.

Mahtan Tasadur wrote:
As for the pimp hat being a cloak, yes it can be and I have the file somewhere but its not up to me if it gets added.


I would love you forever.

And while I recognize that it would be silly to update the hak for one item, maybe add it to the nxt update of whatever needs done? *big shiny eyes*

Author:  Dev Disco [ Mon, May 10 2010, 7:45 AM ]
Post subject:  Re: On the topic of Hats.

It's in the list. I just never got round dealing with the cloaks.

Author:  brooksthegreat [ Mon, May 10 2010, 9:03 AM ]
Post subject:  Re: On the topic of Hats.

YAY!

Author:  Selvec Darkon [ Mon, May 10 2010, 9:39 AM ]
Post subject:  Re: On the topic of Hats.

Dealing with the cloaks, does that suggest the diety cloaks will be added for crafting? Squee!

Author:  Dev Disco [ Mon, May 10 2010, 9:53 AM ]
Post subject:  Re: On the topic of Hats.

Not 100% sure, depends a bit on how the 2da looks like.

Author:  The_Big_Sleep [ Mon, May 10 2010, 18:40 PM ]
Post subject:  Re: On the topic of Hats.

Oooh, while we're on the subject, is there any non-feathered, non-pimpified fedora out there that could be added to the cloak model??? *Drooooools* I'd finally be able to stop just RPing that I have a film noir fedora and actually wear one!

Author:  Yurell [ Mon, May 10 2010, 19:09 PM ]
Post subject:  Re: On the topic of Hats.

*Grumbles* Fedoras are a few centuries later than the time period we're set in. Which is saying something because we're spread over a lot of time periods.

Author:  The_Big_Sleep [ Tue, May 11 2010, 2:18 AM ]
Post subject:  Re: On the topic of Hats.

Yurell wrote:
*Grumbles* Fedoras are a few centuries later than the time period we're set in. Which is saying something because we're spread over a lot of time periods.


Bah. Trenchcoats came out around the same time period, we've got those. Besides, why should Amia be constrained by the progression of society and technology that Earth just so happened to follow? Not to mention magic.

Author:  TormakSaber [ Tue, May 11 2010, 2:30 AM ]
Post subject:  Re: On the topic of Hats.

If your name isn't Indiana Jones, or Spy, you do NOT look good in a fedora.

Author:  Yurell [ Tue, May 11 2010, 2:32 AM ]
Post subject:  Re: On the topic of Hats.

TormakSaber wrote:
If your name isn't Indiana Jones, or Spy, you do NOT look good in a fedora.


You're right ... homburg wins:

Image

But in all serious, as much as I love these hats I don't think they should be included in the game. We aren't a film-noir setting, we're fantasy RPG. Trenchcoats are bad enough.

Author:  Selvec Darkon [ Tue, May 11 2010, 2:52 AM ]
Post subject:  Re: On the topic of Hats.

Trenchcoats are not trenchcoats, they are just big parka's, which have been around for years. They just LOOK like trenchcoats.

What? You think the world didn't come up with the idea of a really long jacket before the 50's?

Author:  Dev Disco [ Tue, May 11 2010, 6:52 AM ]
Post subject:  Re: On the topic of Hats.

Pointless discussion. You should know I'll never add those.

Author:  Herra Tutteri [ Tue, May 11 2010, 8:55 AM ]
Post subject:  Re: On the topic of Hats.

Selvec Darkon wrote:
Trenchcoats are not trenchcoats, they are just big parka's, which have been around for years. They just LOOK like trenchcoats.


AND they look like those Japanese game characters... Always a trenchcoat, long hair (white, yellow or orangishlikethingie/red) and they're around 16 years old and acting all badass.

Author:  Jan [ Tue, May 11 2010, 9:51 AM ]
Post subject:  Re: On the topic of Hats.

I suggest random hat drops.

Author:  mairacle_ninja [ Tue, May 11 2010, 10:48 AM ]
Post subject:  Re: On the topic of Hats.

Random hat drops?

Author:  The_Big_Sleep [ Tue, May 11 2010, 15:13 PM ]
Post subject:  Re: On the topic of Hats.

Yurell wrote:
But in all serious, as much as I love these hats I don't think they should be included in the game. We aren't a film-noir setting, we're fantasy RPG. Trenchcoats are bad enough.


Neither should miniaturized giant space hamsters, if you ask me, but I don't even wanna get into that garbage...

Anyway, I'd be all for any kind of hats being added, I love the diversity :D

Author:  TormakSaber [ Tue, May 11 2010, 16:19 PM ]
Post subject:  Re: On the topic of Hats.

Jan wrote:
I suggest random hat drops.


I exile you back to the Steam forums.

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