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Monk walk vs non-monk run?
https://www.amiaworld.net/phpBB3/viewtopic.php?f=2&t=45443
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Author:  TeroSNS [ Thu, Feb 18 2010, 8:39 AM ]
Post subject:  Monk walk vs non-monk run?

I wanna know at which point does monks walk speed equal/exceed non-monk running speed?

movement speed from source code (ie. pixels/second) info would be appreciated.

Author:  Jyro X [ Thu, Feb 18 2010, 9:20 AM ]
Post subject: 

http://nwn.wikia.com/wiki/Monk_speed

Quote:
A monk's movement rate increases by 10% for every 3 levels starting with level 3.


Lvl 3..............10%
Lvl 6..............20%
Lvl 9..............30%
Lvl 12............40%
Lvl 15............50%
Lvl 18............60%
Lvl 21............70%
Lvl 24............80%
Lvl 27............90%
Lvl 30............100%

If I'm not mistaken, a character moves 50% slower when they're walking than when they're running. I probably am mistaken.

If that's true, then a level 15 monk would walk at the same speed as a running non-hasted non-monk (assuming you're not talking about a barbarian).

Author:  AlphaWaves [ Thu, Feb 18 2010, 10:30 AM ]
Post subject: 

Your maths are a bit shakey, there, Jyro.

At 50% increase, the monk will walk at 1.5 times normal speed. Half of that is 0.75 normal speed.

Author:  TeroSNS [ Thu, Feb 18 2010, 10:41 AM ]
Post subject: 

are you guys sure that walking is 50% from running? that is the hidden question here.

Author:  AlphaWaves [ Thu, Feb 18 2010, 10:43 AM ]
Post subject: 

I'm not sure at all. I don't think it is half the speed. I was mainly being overly critical with Jyro's maths to think about it.

I think it's less than 50% running speed, though.

Author:  TeroSNS [ Thu, Feb 18 2010, 10:47 AM ]
Post subject: 

Also we have to ask if the increase is calculated from hidden source code base speed. which is the base, running or walking? Is base something else?
is the increase calculated just only from the other, only adding the bonus to other

if running would be 10(something, ie pixels/sec)
and walking 5
would the speed increase add 1 to walking too?(if 110% speed)

Author:  AlphaWaves [ Thu, Feb 18 2010, 10:55 AM ]
Post subject: 

From experience, the increase in speed is a ratio applied to both walking and running, not a specific increment.

Author:  jafman30 [ Thu, Feb 18 2010, 13:42 PM ]
Post subject: 

At 100% speed increase is when you walk as fast as a nonhasted person. So, you need 30 levels of monk to do this. I checked this out before I made my monk. :wink:

Author:  Sun Dog [ Thu, Feb 18 2010, 14:40 PM ]
Post subject: 

If walking is 50% the speed of running, then Jafman is indeed correct, it would take 30 monk levels to obtain normal running speed while walking.

For example:

If running is 10, then walking is 10 x 50% = 5.

To walk at 10:
5 +(100% x 5) = 10.

It requires a 100% increase to recover a 50% decrease. Simple math.

Author:  Jyro X [ Thu, Feb 18 2010, 20:54 PM ]
Post subject: 

I concede the point then. It was late and my math wasn't the best. :P

Author:  jafman30 [ Fri, Feb 19 2010, 1:40 AM ]
Post subject: 

However, when you get that fast it just gets frustrating. Especially when RP'ing walking with someone. It's like... "I'm a monk with full control of my body, but I can't seem to walk your speed! Come on, you need to run a bit!"

Author:  Yurell [ Fri, Feb 19 2010, 1:55 AM ]
Post subject: 

I remember a topic on allowing normal walk toggling before, but I believe the decision was to either carry around heavy objects or toggle stealth or detect modes.

Author:  Dwagin [ Fri, Feb 19 2010, 3:54 AM ]
Post subject: 

Those don't slow you down to 'normal walk' speeds.


Enough weight, might.

That poses issues with Rras for me tho.

Author:  BrainSplitter [ Fri, Feb 19 2010, 4:00 AM ]
Post subject: 

If you're a crossclassed monk, my suggestion is to simply craft up a suit of leather armor that looks good, for when you want to walk around normally.

Your monk speed bonus is negated when wearing anything with a base AC of 1 or higher.

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