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| Stealth, Invisibility & Mechanics https://www.amiaworld.net/phpBB3/viewtopic.php?f=2&t=35964 |
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| Author: | Ts_ [ Wed, Mar 04 2009, 10:27 AM ] |
| Post subject: | Stealth, Invisibility & Mechanics |
Hello! I've got a bunch of questions regarding stealth and inivisibilty. I'm giving my own answers as well, but I'm not really sure about them, so please feel free to correct them. 1) When I'm stealthed/invisible, can only those that have detected me (spot/listen/see invis) see my text on the talk channel? If this is so, is there a good trick to at least feel a little less lonely (RP-wise)? Tells or party channel? My answer: If I hide successfully, no one can read what I write and this sucks. My personal solution is a talkative familiar. (See question 2 though.) 2) Why does my stealth mode end when I _un_possess my familiar? My answer: Maybe all combat modes end? 2) Does invisibility make stealth useless? According to someone's (Uberuce's?) post, most monsters cannot see invisible. But I thought that most animals have equal spot and listen, and listen should beat invisibility. Or do you just use a potion of silence? (Do they even exist?) My answer: I guess invisibility works great in PvM, but is useless in PvP. Those that can hide in PvP simply hide in PvM as well. Those that cannot, rely happily on invisibility. For some reason, move silently doesn't matter much in PvM. 3) When stealthed in PvM, you can do something that reveals you (e.g., set a trap) and then immediately hide again before monsters detect you. This does not require HIPS. Is this also possible with players? Or is that simply an artefact of the monsters' scripts running only so often? My answer: No clue. Wishful thinking: Players also have a detect cycle and might thus not have mechanically detected a recently unstealthed player (even though he probably appeared on the screen). This might allow hiding immediately again. Thanks a lot! Ts |
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| Author: | Uberuce [ Wed, Mar 04 2009, 10:57 AM ] |
| Post subject: | |
If you walk up close enough to someone when Invisible, they can see you as translucent like you were under Improved Invis after having hit something* even if they are unbuffed. There's also a wider radius where you can hear their Talk channel, which isn't as wide as when they can see you. Perversely enough, you need to have See Invis up to detect stealthed Invisible people by Listen. *For this reason, Invisibility is conditional in PvM. In most instances you have to walk so close to at least one or two critters that they see you, despite having no See Invis. That means you need to be stealthed and beat their Spot AND Listen or they attack. Most SDs go for Epic Skill Focus in Hide and Spot, but skip the feat Move Silent since Listen is crap against HiPS spam and thus the overwhelming majority of anti-SD builds use Spot. However, they will have full ranks and gear to boost it, or they'll get tagged too often by high-Listen spawns. |
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| Author: | Galenson [ Wed, Mar 04 2009, 11:03 AM ] |
| Post subject: | |
If you're using the hide function, do not whisper. Characters cannot hear you. If you need to say something to a character whilst hiding and you don't want others to eavesdrop, send them a tell and let them know it's IC or they'll be pretty freaked out. |
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| Author: | Uberuce [ Wed, Mar 04 2009, 11:15 AM ] |
| Post subject: | |
That's a tricky one. On one hand, I'm inclined to be harsh and say it's deeply deeply lame, if not outright metagaming, to use an OOCly non-interceptable channel to communicate when in RP. On the other, there isn't any other way of getting a whisper to someone without popping out of stealth and imposing negative metagaming on the classy players and inviting active metagaming from the twunty ones. My preferred solution is to wait until people's See Invis has died, then use Invisbility and geometry to ensure only the intended people will see my guy when out of stealth. When that's a nonstarter, then a tell-whisper asking them to walk away so you can talk elsewhere is a okay bodge; it gives people that should be abler to eavesdrop you a fair chance. This, incidentally is one of the times when being a cornersneak is better than an SD, another being when you want to look in a mirror and not see a griefy exploiting horse's arse looking back. The cornersneak can restealth and still be seen by the other person, but anyone who didn't see them do it won't see them when walking into view. |
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| Author: | Maias227 [ Wed, Mar 04 2009, 11:16 AM ] |
| Post subject: | |
Uce once linked to this thread regarding stealth so I suppose it is as useful now as it was then. http://nwn.bioware.com/forums/viewtopic ... 15#4836078 |
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| Author: | Ts_ [ Wed, Mar 04 2009, 12:45 PM ] |
| Post subject: | |
Big thanks for all the replies so far! The trick to "hide" in front of your party/ certain people so they can still interact with you is neat. Regards, Ts |
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| Author: | Yurell [ Wed, Mar 04 2009, 13:02 PM ] |
| Post subject: | |
Since being unseeable also makes you unhearable for some stupid reason, I think talking on the 'tell' channel is perfectly acceptable, so long as you also say it in talk just in case there's another person around that can detect you. As for the OP .... it's already been answered //Sorry for the coherency, or lack thereof .. it's late and I'm tired =P |
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| Author: | Uberuce [ Wed, Mar 04 2009, 13:05 PM ] |
| Post subject: | |
The downside of the invis trick is that it comes my experience as an SD with 23 Bard levels who habitually extends all his buffs; it doesn't work anything like as well when you're on item/scroll invis and the best you can get is two turns shorter than item castings of True Seeing. |
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