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-Cloak-and-Dagger-
 
PostPosted: Tue, Dec 29 2009, 23:12 PM 

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Right. Epic Bard bonus Feat. Sorry, completely missed that when I saw how many Feats you had planned.

Still, if youre willing to live without +2 damage for a while, you could take your 1 CoT level Pre-Epic, and the 4th Fighter level @ 24 (WS&EWS at same time), and I think you'll end up with +1 Fort/+2 Reflex. :idea:


 
      
Murex
 
PostPosted: Wed, Dec 30 2009, 0:15 AM 

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QPR wrote :

Paladin/Sorc is a filthy, filthy, filthy combo that will earn you the contempt of.. well, allmost everyone. Besides the save bonus from charisma will soon be capped at 1 every paladin/blackguard level. Divine mighta nd shield might go that way too, as will monk AC bonus from wisdom.

____________________________________________________________

It took me a while to decypher what you wrote there. I don't know if I can agree with you, and I don't think that Pal/Sorc is that powerful anyways, so maybe it just bothers you.


 
      
QPR
 
PostPosted: Wed, Dec 30 2009, 0:20 AM 

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*shrugs* Just saying how it is. No rule is going to stop you though.

And what i tried to say is that the bonuses you gain to saving throws from charisma will be limited to 1 for every level in Paladin or Blackguard with the coming changes. Divine Might and Shield, as well as wisdom bonus to AC from monk will probably head the same way. Take that into account if you intend to make such a character.

And really, Pally/Sorc is -the- most filthy cheese build, and I will point that out at every turn. I like to call it a divine calling.

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Garret Smith - Archer and peddler of deity-statuettes
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Murex
 
PostPosted: Wed, Dec 30 2009, 1:01 AM 

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Allright then, I'll dump that build and try this instead-

7 Wiz
1 PM
1 Fighter
9 PM
5 RDD
7 WM
____________________________

7 Wiz (easy enough at the beginning, my pet can do it all for me)
1 PM (For initial +2 AC)
1 Fighter (for armor and weapons)
9 PM (duh)
5 RDD (For Str and AC)
7 WM (for damage)

I never played a dark character, and the PM or RDD class never appealed to me, but I did my homework and decided this may be a nice build.


 
      
Yurell
 
PostPosted: Wed, Dec 30 2009, 1:06 AM 

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You can only have three classes.

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GreatPigeon
 
PostPosted: Wed, Dec 30 2009, 3:25 AM 

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And honestly that would be a hideous, hideous build.... Cheesy even... It would be feat tight, and have crap for everything imho.. If you want a build ask for something uh.. not cheesy or nuts and Im sure ze masterful build monkeys will be happy!

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Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
Bobo_Underhill
 
PostPosted: Wed, Dec 30 2009, 4:06 AM 

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CoT 1 needs to be taken in epic, I believe, for Spot dump.

Taunt is not worth it for a bard, since it leaves you flatfooted, and a lot of your AC is dodge AC.

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TormakSaber
 
PostPosted: Wed, Dec 30 2009, 4:26 AM 

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KD or otherwise disable them first -> Taunt -> Beatdown

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GreatPigeon
 
PostPosted: Wed, Dec 30 2009, 4:39 AM 

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Taunt+Curse song.... mmmm Alll Ac go poof!

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[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
Jyro X
 
PostPosted: Wed, Dec 30 2009, 5:24 AM 

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Yurell wrote:
You can only have three classes.
That was the first thing I noticed too. Lol. My brain went "wat"

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melfsmite
 
PostPosted: Wed, Dec 30 2009, 5:49 AM 

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I've been building up a tank character for our weekly group and have been wondering about the pathway I've taken...

I leveled to 10 fighter and immediately switched to WM and intended to go that route through epic levels.

The goal is to be a master of the Long Sword and fighting techniques.

I've been a bit disappointed with the WM class. Ki-Damage seems almost a waste of time so far -- perhaps it has just been my experience with it. But that seemed like one of the big benefits of the class.

At 10 Ftr, 5 WM, I'm wondering if I should try a different class to tweak up the "sword master" role.

Any suggestions?

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Last edited by melfsmite on Wed, Dec 30 2009, 6:06 AM, edited 1 time in total.

 
      
GreatPigeon
 
PostPosted: Wed, Dec 30 2009, 5:50 AM 

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The real sexiness of wm hits at level 7... if you want a great tanky guy... go 16wm12 fighter2rogue

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[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
Yurell
 
PostPosted: Wed, Dec 30 2009, 6:03 AM 

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NWN Wiki says that you don't need Dodge for Epic Dodge ... is this true? Or has it been changed in Amia?

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TormakSaber
 
PostPosted: Wed, Dec 30 2009, 7:41 AM 

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It's true.

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Tacka
 
PostPosted: Wed, Dec 30 2009, 8:58 AM 

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Bobo_Underhill wrote:
CoT 1 needs to be taken in epic, I believe, for Spot dump.

Taunt is not worth it for a bard, since it leaves you flatfooted, and a lot of your AC is dodge AC.


I dump points into Spot at 27 when I grab the CoT level, leaving me with 30 ranks in total. Epic Skill focus: Spot is taken at level 28 as a bard bonus feat. Without the Skill focus: Spot feat in pre-epic, the total score of the skill goes to 90 with items and Bard song at Epic.

Any ways to get it higher? Blooded, Artist, Alertness and Skill focus would give me +9. But as said before, those are a total waste.


 
      
Bobo_Underhill
 
PostPosted: Wed, Dec 30 2009, 16:09 PM 

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If you're not factoring it in already, Maximized Owl's Wisdom + Scroll of Owl's Insight'll givw you the +12 max bonus to wisdom.

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melfsmite
 
PostPosted: Wed, Dec 30 2009, 16:10 PM 

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Thanks GP... noted!

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GreatPigeon
 
PostPosted: Wed, Dec 30 2009, 17:15 PM 

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and dont take the rogue levels till after level 20 for max ab.

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The Peacock wrote:
[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
oshizo2
 
PostPosted: Fri, Jan 01 2010, 15:08 PM 

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Mkay I've been thinking of an assasin build with a human or an elf. Will this work?

Human/elf strength/cha based.
Bard 20 assy 10
16 cha
Rest strength. Shooting for lasting insp and overwhelming crit (dev if fits) with a katana.

Is this feesable will it be surviveable? Really leaning more towards elf for fullplate and large sheild. Or a calishite human sharan. Umd could net me a fullplate.

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GreatPigeon
 
PostPosted: Fri, Jan 01 2010, 16:18 PM 

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More bard levels, less assasin levels. If you are going to go the melee bard route, its highly suggested to get some fighter levels or the like, so you get the more feats toward dev crit. Dev crit is very expensive. Takes a lot of feats to nab it.

But thts just my 2 cents. If its for roleplay go the assasin route though.

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The Peacock wrote:
[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
Mr T
 
PostPosted: Fri, Jan 01 2010, 19:01 PM 



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On the topic of assassins is their any build that is even half-way decent (that is heavy on assassin)?
What about rg4 ftr6 ass20? 4 attacks per round, EWS and reasonable death attack DC? Most likely pure PvM but thats ok.

Mr T


 
      
QPR
 
PostPosted: Fri, Jan 01 2010, 19:45 PM 

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That is probably decent, until you get to epic levels, where creatures fort saves are geared towards surviving dev critters. The Death Attack just isnt very useful in any persistant world really...

So for my question: Any OK sorcerer build for one who has never played one before? Mostly concerned with feats, as Im too spoiled with wizard getting bonus feats every five level. Spells I suppose I will be able to figure out as I go

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"Edwin do this, Edwin do that. Somebody get this jerk a banana!" - Edwin, BG II

Valygar 'Stonesnake' Stark -Human Ranger
Garret Smith - Archer and peddler of deity-statuettes
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Mobile_Svensk
 
PostPosted: Fri, Jan 01 2010, 20:41 PM 

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QPR wrote:
That is probably decent, until you get to epic levels, where creatures fort saves are geared towards surviving dev critters. The Death Attack just isnt very useful in any persistant world really...

So for my question: Any OK sorcerer build for one who has never played one before? Mostly concerned with feats, as Im too spoiled with wizard getting bonus feats every five level. Spells I suppose I will be able to figure out as I go


you should take
Empower spell'
maxed spell
Still spell / Or silent spell
Extended spell

Why?
Because maxed icestorm does like 70-110 damage, no save.
Empowered can do less or more than that.
Extended for loooong haste and looong mestil's acid sheats and what not.

And finaly - still/and/or Silent spell, so you can cast Horrid withering by using level 9 slots.
(You often have more level 9 slots than level 8, and horrid is damn powerfull)

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Mr Mago
 
PostPosted: Fri, Jan 01 2010, 21:10 PM 

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Very_Svensk wrote:
Because maxed icestorm does like 70-110 damage, no save.
Empowered can do less or more than that.
Extended for loooong haste and looong mestil's acid sheats and what not.


CL 30 Maxed Ice Storm does 90 damage.

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Mobile_Svensk
 
PostPosted: Fri, Jan 01 2010, 21:17 PM 

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Mr Mago wrote:
Very_Svensk wrote:
Because maxed icestorm does like 70-110 damage, no save.
Empowered can do less or more than that.
Extended for loooong haste and looong mestil's acid sheats and what not.


CL 30 Maxed Ice Storm does 90 damage.


~70-110 is a good asumption, in any case.

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Murex
 
PostPosted: Fri, Jan 01 2010, 22:35 PM 

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Yurell wrote:
You can only have three classes.


Is this true?

Sorry, I just never knew this.


 
      
Yurell
 
PostPosted: Fri, Jan 01 2010, 23:21 PM 

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Murex wrote:
Yurell wrote:
You can only have three classes.


Is this true?

Sorry, I just never knew this.


It is indeed. From NWN Wiki: http://nwn.wikia.com/wiki/Class

Quote:
Multiclassing

PCs begin with one base class but, as the character gains experience points, the player may choose to take a second or third class, which may be either base or prestige. Characters may have a maximum of three classes. Characters are expected to keep their base classes as close to the same level as possible. Failure to do so will result in experience penalties. However, an exception to this rule is made for favored classes.

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Murex
 
PostPosted: Sat, Jan 02 2010, 9:17 AM 

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Thanks.

Good to know.


 
      
HellScourge
 
PostPosted: Sat, Jan 02 2010, 21:59 PM 

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So, I got a little build idea. Took a peek at it already in Sp and it looked good enough for me.

Race: Wood Elf
Alignment: Lawful Neutral

Strength: 14 (+2)
Dexterity: 16 (+2)
Constitution: 12 (-2)
Wisdom: 14
Intelligence: 14 (-2)
Charisma: 10

I put the changes in the parenthesis, safe for Dex and Con will only be Strength and Int be changed since these two are already taken into account by the standard Elf Race.

My class ideas were:
26 Ranger
4 Monk.

The Plan: Go High with Dex, use weapon Finesse and Favored Foe to deal out damage.

Any suggestions upon this build?

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QPR
 
PostPosted: Sat, Jan 02 2010, 22:47 PM 

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Kamas are an awful weapon with a horrible crit rate, but going full BAB with fav enemies yopu will dish ouit an insane amount of attacks, so it should be very decent indeed. Hell, you can even get +4 to AC from wisdom.

The one weakness you have is a lack of Uncanny Dodge.

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Valygar 'Stonesnake' Stark -Human Ranger
Garret Smith - Archer and peddler of deity-statuettes
Dáin Saltbeard - Dwarven sailor and fencer. No, I'm not joking.


 
      
HellScourge
 
PostPosted: Sat, Jan 02 2010, 23:32 PM 

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6 attacks already at level 12. 7 with Flurry, 8 with haste. Indeed, quite decent enough. Heck, if I take Improved Knockdown can I have an even bigger advantage.

Now I am just not sure if I should take 5 monk for that or rather via feats.

But yes, traps will be a big problem as far as I can see.

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Kjetta
 
PostPosted: Sun, Jan 03 2010, 1:11 AM 

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Your biggest problem will be your PCs total lack of style, due to wielding kamas, the lamest weapon ever.

Coolness over efficiency always, go with dire mace!

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Darthus
 
PostPosted: Sun, Jan 03 2010, 7:08 AM 



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Can one of you awesome people explain to a lowly n00b what shifter setup would give the most forms, including the dragonshape form?

I know one must use the Champion of Torm, however I do not know the correct ordering scheme. When I try it out in single player mode I cannot get as many forms when I am getting the dragon shape.

However that was also not with the ffolk subclass.

I would greatly appreciate help.


 
      
MoshingChris
 
PostPosted: Sun, Jan 03 2010, 8:35 AM 

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Darthus wrote:
Can one of you awesome people explain to a lowly n00b what shifter setup would give the most forms, including the dragonshape form?

I know one must use the Champion of Torm, however I do not know the correct ordering scheme. When I try it out in single player mode I cannot get as many forms when I am getting the dragon shape.

However that was also not with the ffolk subclass.

I would greatly appreciate help.


You don't need CoT

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HellScourge
 
PostPosted: Sun, Jan 03 2010, 8:40 AM 

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Kjetta wrote:
Your biggest problem will be your PCs total lack of style, due to wielding kamas, the lamest weapon ever.

Coolness over efficiency always, go with dire mace!


Never!

Dire mace looks fugly. ;)

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Darthus
 
PostPosted: Sun, Jan 03 2010, 16:33 PM 



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MoshingChris wrote:
Darthus wrote:
Can one of you awesome people explain to a lowly n00b what shifter setup would give the most forms, including the dragonshape form?

I know one must use the Champion of Torm, however I do not know the correct ordering scheme. When I try it out in single player mode I cannot get as many forms when I am getting the dragon shape.

However that was also not with the ffolk subclass.

I would greatly appreciate help.


You don't need CoT


That does not help, Would you mind explaining? In regular Neverwinter nights to get the Dragon shape before/at level 30 you -need- to take CoT.

If you don't need CoT, then which level do you get dragon shape?


 
      
blackvswhite
 
PostPosted: Sun, Jan 03 2010, 16:51 PM 

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my shifter has 24 wis at lvl 21... thats 18 base +1 mulan and 5 per lvling up... I get 2 more at lvlups and cap out at 26 wis. it would take me 4 epic feats to get dragon shape, which would mean missing some of the other epic shapes, right?


 
      
Dakotaen
 
PostPosted: Sun, Jan 03 2010, 16:57 PM 

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Darthus wrote:
In regular Neverwinter nights to get the Dragon shape before/at level 30 you -need- to take CoT.


No you don't. You can make a 30 Druid with Dragon Shape, in fact. Unless I did something horribly wrong when I tried it out in a Character Creator.

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Yannickbl
 
PostPosted: Sun, Jan 03 2010, 17:11 PM 

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18 base wisdom + 7 from leveling up + 4 great Wisdoms + 1 great Wisdom as Druid bonus feat + Dragon shape.

At L30. Take one of the 3 human subraces that give +1 wis and you can get dragon shape at L28.


 
      
Darthus
 
PostPosted: Sun, Jan 03 2010, 18:10 PM 



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Thanks for your help I tested it out and it works. You miss one of the shifts but then again I never did care for the outsider shapes. (No offence xD)


 
      
QPR
 
PostPosted: Mon, Jan 04 2010, 0:26 AM 

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Or, you can go the cool part: Take Ffolk subrace, gives +1 wisdom at creation, so you start with 19 wis. You will then have 24 at level 20. With 19 shifter levels you also get 3 bonus feats, which can all be wisdom. Add your stat increases to that, and you already have 29 wisdom. One general epic feat, tadaa, you have 30. Now you also have 3 more general epic feats to spare on outsider shape, undead shape and dragon shape.


EDIT: I even forgot why I posted: I am looking for a functional, balanced build for an RDD. This means i want as many RDD levels as possible without seriously crippling it. That it wont be top of the class is no problem, as long as it is decent enough in party. A big plus would be if it made sense RP wise too. now, Im very unsure how to go about this, but my first idea is some Bard/Fighter/RDD combo, maybe Fighter 10/Bard 5/RDD 15. Or maybe CoT or ranger instead of fighter? Something that is fun to both RP and fight with. I know it doesent give much, but I am rather inexperienced in making anything that includes RDD.

So, any suggestions both on build and class would be very much appriciated.

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"Edwin do this, Edwin do that. Somebody get this jerk a banana!" - Edwin, BG II

Valygar 'Stonesnake' Stark -Human Ranger
Garret Smith - Archer and peddler of deity-statuettes
Dáin Saltbeard - Dwarven sailor and fencer. No, I'm not joking.


Last edited by QPR on Mon, Jan 04 2010, 0:32 AM, edited 1 time in total.

 
      
Yurell
 
PostPosted: Mon, Jan 04 2010, 0:29 AM 

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You better know what a Ffolk is first, though, and it be part of your RP, or Tormak will eat a cat girl.

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blackvswhite
 
PostPosted: Mon, Jan 04 2010, 0:38 AM 

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QPR wrote:
Or, you can go the cool part: Take Ffolk subrace, gives +1 wisdom at creation, so you start with 19 wis. You will then have 24 at level 20. With 19 shifter levels you also get 3 bonus feats, which can all be wisdom. Add your stat increases to that, and you already have 29 wisdom. One general epic feat, tadaa, you have 30. Now you also have 3 more general epic feats to spare on outsider shape, undead shape and dragon shape.


EDIT: I even forgot why I posted: I am looking for a functional, balanced build for an RDD. This means i want as many RDD levels as possible without seriously crippling it. That it wont be top of the class is no problem, as long as it is decent enough in party. A big plus would be if it made sense RP wise too. now, Im very unsure how to go about this, but my first idea is some Bard/Fighter/RDD combo, maybe Fighter 10/Bard 5/RDD 15. Or maybe CoT or ranger instead of fighter? Something that is fun to both RP and fight with. I know it doesent give much, but I am rather inexperienced in making anything that includes RDD.

So, any suggestions both on build and class would be very much appriciated.


sorc 29/RDD1


 
      
QPR
 
PostPosted: Mon, Jan 04 2010, 0:44 AM 

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Ha ha, but no. "As many RDD levels as possible" is the most important part of what I am requesting.

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Valygar 'Stonesnake' Stark -Human Ranger
Garret Smith - Archer and peddler of deity-statuettes
Dáin Saltbeard - Dwarven sailor and fencer. No, I'm not joking.


 
      
Maverick00053
 
PostPosted: Mon, Jan 04 2010, 1:05 AM 

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QPR wrote:
Ha ha, but no. "As many RDD levels as possible" is the most important part of what I am requesting.


To be honest past 10 RDD there is no reason whatsoever to take more RDD, it really cripples your character when you could take fighter for more feats in the end.


 
      
GreatPigeon
 
PostPosted: Mon, Jan 04 2010, 1:29 AM 

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Yurell wrote:
You better know what a Ffolk is first, though, and it be part of your RP, or Tormak will eat a cat girl.


Me thinks he will take any excuse he can to eat a cat girl.

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Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
Falling Spider
 
PostPosted: Mon, Jan 04 2010, 1:46 AM 

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Joined: 29 Mar 2009

You might consider RDDing as a lawful dragon, going monk/RDD? Claw attacks, year!

Or since you're wanting a lot of RDD.. look into the Dragonfire Adept pnp class. Basically, warlocks that spit fire instead of pew dark energy.

Though, I don't know if Amia is changed from base NWN, in terms of how many times you can use fire breath. That might be a problem.

I'm focusing on dragon breath because all epic RDD levels gets you is a few more AC and some dragonbreath increases.

Quote:
or Tormak will eat a cat girl.


I don't so much see this as a deterrent.

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GreatPigeon
 
PostPosted: Mon, Jan 04 2010, 1:50 AM 

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Joined: 04 May 2009
Location: London, UK

If you do the monk route- 20 monk1 sorc 9 rdd?

The bard/rdd/fighter? I still think you should try and get 20 bard levels... if you do said route! tons of RDD is nasty anyways... you're just gonna fit in as a dragon :P

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Murex
 
PostPosted: Mon, Jan 04 2010, 3:14 AM 

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Joined: 01 Dec 2009

Quick question-

Can a L10 Pale Master heal himself with heal spells or not?


 
      
Leggomi Eggolas
 
PostPosted: Mon, Jan 04 2010, 3:15 AM 

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Joined: 13 Aug 2005
Location: Oregon ('OR-ə-gən') [-8 GMT]

Murex wrote:
Quick question-

Can a L10 Pale Master heal himself with heal spells or not?


Yes, you don't gain the undead racial type. So you can't be turned or damaged by heal-spells.

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