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BrainSplitter
 
PostPosted: Fri, Apr 23 2010, 15:52 PM 

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Step 1 - RP until you get a weekly pay
Step 2 - Only login and grind thereafter when DMs are offline/busy.
Step 3 - ????
Step 4 - PROFIT

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Geld Yaztran
 
PostPosted: Fri, Apr 23 2010, 15:55 PM 

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Step 3: Get caught by a DM as so often happens anyway and lose your pay, not only losing what pay you have but any you receive and any items you have.

Step 4: Cry.

Much like any job where you get paid and are unsupervised, being caught not doing anything remotely of what you should be doing (RPing), would get you fired.

Unlike a regular job though, the DMs can fire you by taking away your items, any dcs you currently have, remove any you will receive, and any DC items you bought.

Any player willing to go through that because they wish to grind or bend the rules....would be REALLY stupid.


Last edited by Geld Yaztran on Fri, Apr 23 2010, 15:58 PM, edited 1 time in total.

 
      
Pony
 
PostPosted: Fri, Apr 23 2010, 15:56 PM 



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I am with WonWon on this.


 
      
BrainSplitter
 
PostPosted: Fri, Apr 23 2010, 15:56 PM 

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I'm not really interested in having to chase around players constantly to ensure they aren't exploiting the weekly pay (which would include manually checking if they -are- getting paid) while running my events, plots, doing rebuilds, handling the 5000 disputes per day, and still having time to play, TYVM.

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Geld Yaztran
 
PostPosted: Fri, Apr 23 2010, 16:00 PM 

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That's the idea...if they have weekly pay...they'd be players you wouldn't have to chase anyways.


The idea is that you wouldn't being paying someone who would commit to the actions you describe anyhow.


So I really fail to see how the whole "beating the system" comes into play.

Unless you reward a player you have no idea is even a good one or not.


Last edited by Geld Yaztran on Fri, Apr 23 2010, 16:03 PM, edited 1 time in total.

 
      
Uncle-Opustus
 
PostPosted: Fri, Apr 23 2010, 16:01 PM 

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I've always thought the DCs are an inspirer for roleplay. If you really need and want them oh so badly, do what WonWon said. But really you ought to do what you really want.

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BrainSplitter
 
PostPosted: Fri, Apr 23 2010, 16:02 PM 

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BrainSplitter wrote:
Step 1 - RP until you get a weekly pay
Step 2 - Only login and grind thereafter when DMs are offline/busy.
Step 3 - ???
Step 4 - PROFIT


Read that again. It's very easy to play nice and behave, up until the point where you get what you want. It's in fact a sadly common trend.

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Selvec Darkon
 
PostPosted: Fri, Apr 23 2010, 16:03 PM 

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Geld Yaztran wrote:
Let me see if I can make this clear...all the things you are mentioning are things no player would get paid for...so please to explain how they'd get paid in the first place...to even receive pay?

See....the huggle people don't even get a first payment to receive ANY payment at all.

Also, if a player did go out of the way to avoid DMs/Grind/what have you...then...well....WHY would they get paid in the First place?

If they did good enough to get paid at all.....then well guess what? The player already proved themselves worthy enough to be allowed maybe one intance of huggles and such if they choose to..right?


Ah, we have moved on to condescending posts. Very good. I'll skip this due to it being dickery at its finest.

Just say that, as I said in my own post which you probably didn't read, it would require just as much, if not more, maintence on the DM's part then the current system. Meaning it would not be an improvement.

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Wyjyn
 
PostPosted: Fri, Apr 23 2010, 16:06 PM 

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What is it with the statements about 'quality' roleplay? Do you all even have any literary qualifications or experience? Seriously, it irritates me so much when the DM team talks about quality because they are just so ill qualified to do so. This is really the core issue of the thread: Why is my roleplay considered lower quality than another persons, with them receiving rewards? I've brought this very same thing up a number of times and my end conclusion is that a better system could easily exist, but it would take away a bit of power from the DM team so its not going to happen. End discussion.

PS: DC system is horrid.

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Geld Yaztran
 
PostPosted: Fri, Apr 23 2010, 16:08 PM 

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Well then in that case, since it would create some work in terms of scripting and such: What's the point of the topic?

To allow players to submit screenshots of their friends exploits would certainly be no better than a pay system.

How would we even know they were even playing Amia to begin with?!

The screenshot could be from anywhere...hells...a couple players could set up a small Amian scene and get DCs when they're not even in game!

How about...leave the system as it is and just...give out two DCs instead of one. Solves the problem of low dc counts....

problem solved.


Also note...all the hypothetical situations involve players who somehow did great enough to get paid...only to flounder later.

Do all players do this?


Last edited by Geld Yaztran on Fri, Apr 23 2010, 16:12 PM, edited 1 time in total.

 
      
BrainSplitter
 
PostPosted: Fri, Apr 23 2010, 16:10 PM 

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The thread likely exists because a player saw fit to bring up the topic and discuss it in hopes of finding new ideas to handle the issue, in case someone manages to come up with an idea which is actually viable.

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Grymia
 
PostPosted: Fri, Apr 23 2010, 16:12 PM 

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Wyjyn wrote:
What is it with the statements about 'quality' roleplay? Do you all even have any literary qualifications or experience? Seriously, it irritates me so much when the DM team talks about quality because they are just so ill qualified to do so. This is really the core issue of the thread: Why is my roleplay considered lower quality than another persons, with them receiving rewards? I've brought this very same thing up a number of times and my end conclusion is that a better system could easily exist, but it would take away a bit of power from the DM team so its not going to happen. End discussion.

PS: DC system is horrid.



Begging honest pardon but I like to think those actually on the DM team, not the Development team, not the tests, the DM team are probably a bit more qualified then you might presume.


 
      
BrainSplitter
 
PostPosted: Fri, Apr 23 2010, 16:13 PM 

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Don't waste your time posting in response to raw off topic snipes, Grymia :D. Let's keep this all on topic, yeah?

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Grymia
 
PostPosted: Fri, Apr 23 2010, 16:13 PM 

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Sorry, just don't appreciate the DM team being criticized unfairly's all.


 
      
AlphaWaves
 
PostPosted: Fri, Apr 23 2010, 16:14 PM 

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BrainSplitter wrote:
The thread likely exists because a player saw fit to bring up the topic and discuss it in hopes of finding new ideas to handle the issue, in case someone manages to come up with an idea which is actually viable.


Pretty much this. I really want to explore alternatives.

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Geld Yaztran
 
PostPosted: Fri, Apr 23 2010, 16:22 PM 

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Any DM who knew me in the past could tell you what I originally thought about the whole DC thing.

But honestly I don't think it's the DM's opinion on RP that is the issue.

It's the fact that they are too busy to see everyone, hand out a dc to everyone who RP's that second, that minute, that hour.

They can come across someone who RP'd for hours before going for a ten minute grind. DM shows up at ten minute grind. Leaves thinking they didn't RP.

So....outside of:

1. Setting up events
2. Breaking up fights
3. being able to play, themselves
4. Going on the forums
5. Answering questions
6. Granting items/rebuilds/player stuff

They also have to take their time to watch every player for more than a minute to ensure RP is being conducted and such....

it just seems like a lot to do and then be expected to do everything hundred percent right and fairly and make everyone happy(which NEVER occurs)

Actually now...looking at this topic and some of the comments directed towards DMs....even thinking about past snide remarks I made, and then thinking about what a regular day of DMing might even consist of(the above list).....

...I feel kind of bad for them.


 
      
P Three
 
PostPosted: Fri, Apr 23 2010, 16:27 PM 

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RPR is what you're suggesting, with the "Gaining set XP over time for RP."

It sucks, and works worse than DC's. Thanks. No.

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Wyjyn
 
PostPosted: Fri, Apr 23 2010, 16:35 PM 

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Grymia wrote:
Begging honest pardon but I like to think those actually on the DM team, not the Development team, not the tests, the DM team are probably a bit more qualified then you might presume.


haha not likely. Maybe Yossarin, that is it really to be honest. If you want to have this argument properly let's go. Prove your literary theory superiorty over me in this very thread, in doing so you pretty well have to tear the DC system to pieces to be honest. Do you know what Overdetermination means in both the Freudian and Althusserian sense? If I were to use the phrase 'wholly ambiguous other' in the Derridean sense, what would I be referring to? Do you have an argument for why Othello strangled Desdemona? Do you have an argument for the significance of Ophelia having drowned herself?

Seriously, I don't expect everyone to be super experts, but if they are going to start passing out judgement on other people's roleplay they better be ready to back it up with their literary knowledge or accept the truth: They dont have a damn clue what they are doing. Nothing wrong with not knowing, just stop acting like you do because you have been arbitrarily given a position of power. Its pathetic.

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Geld Yaztran
 
PostPosted: Fri, Apr 23 2010, 16:50 PM 

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Please...there are some instances I have seen of both good and bd RP. Even guilty of occassional instances myself and I have no problem saying so.

The fact is Wyjyn you don't need to be a literary genius to see good RP from bad. I never read Othello or Hamlet, so I can't argue points in those books. But I read books.

Chances are most of the DMs have been selected when they were players....and decent players at that.

I doubt the DMs picked bad players to be DMs.

And yes, the DMs have to use their own opinion on what's good and what's not.

By us even playing here...we abide by that standard.


However I can say from my own personal experience(emphasis on PERSONAL), that if the DMs granted/not granted DCs on anything but RPing, I'd be broke and have no DC's.

The DMs and I have had a long history of arguing over things...though thankfully past. I can safely say my having DCs should be proof that the DMs at least base the DCs on RP rather than personal feelings outside those feelings they have for your RP.

As far as acquiring DCs, the most I can say is simply to RP more to increase your chances of getting some. Cause the moment you grind could be the moment the DM decides to look at your character.

That's not to say that you should not grind. Just remeber you won't be rewarded for grinding except with the xp/loot you receive from it.


 
      
Avidgamer
 
PostPosted: Fri, Apr 23 2010, 16:57 PM 



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During GMT daytime hours (around 10am to 6pm) I see a DM -maybe- once a week. This of course means I don't get a single DC for any roleplaying and more often that not I don't even find a party.

A possible solution is to log the server chat, then have a DM read through it later and reward DCs if it looks good. Considering that people RP such things as facial expressions and various complex gestures in chat, this would be perfectly feasible. A parser for the logs could make it even more simple. Actions are usually typed as: *he reaches down and picks up the sword* for example, and such a program could scour the log for high concentrations of these (ie, anything inside a double *).

If this is too much for example, you could just log cordor or other high traffic areas. It doesn't need to be looked at if there's DMs on anyway, when most people are around.


 
      
BrainSplitter
 
PostPosted: Fri, Apr 23 2010, 17:01 PM 

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I would realy not want to try and read through server logs created from a mass of around 40 players, TBQH, considering the extreme amount of timeit would take to do so along other duties.

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Geld Yaztran
 
PostPosted: Fri, Apr 23 2010, 17:01 PM 

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Avidgamer I have a question.

You said you've only seen one dm online during your time on.

How many times would you say you use the DC wand?

I rarely if ever use it honestly. It's why I never complain about DCs. I can't really complain about something I actually have the power to change or fix.

It's not that I don't believe they are good rprs at all...I just feel like the DMs might think I'm DC wanding them because they are my friends as players or something.


 
      
Avidgamer
 
PostPosted: Fri, Apr 23 2010, 17:17 PM 



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@brainsplitter if you admit to 40 people being on yet their being no DMs, then there needs to be additions to the DM team who are able to observe during these hours. If there wasn't a significant number of people on, the log would be sparse so it would be easy to read. I myself would volunteer, except that doesn't solve my problem of DCs, but would fix anyone elses (unless I can somehow get DCs for doing this).

to the second point, I use the DC wand when ever I'm in an RP situation, although it rarely gets used on me.

People don't even use it properly. I was involved in a situation where a goblin captured my entire party, and we managed to trick him into freeing us. After this, he used his DC wand on one person, then everyone else used theirs on him! Obviously it would have been best to use it on each other in this instance, since I spent 2 hours which I *could* have got some levels, in the hope I might finally get to level 30 and be able to RP with everyone else. This happened despite me explaining why it might be fair to do it like this. Personally I think it should affect PCs in a radius, it gets complicated with more than two people otherwise.


 
      
Mobile_Svensk
 
PostPosted: Fri, Apr 23 2010, 17:18 PM 

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(A real suggestion)

Somebody actually had a pretty valid suggestion in here. But i just wont be bothered to read it all over again that grain of gold.

Sending screen-shots to Dm's won't work really.
And "some", not most" are against the DC system as a whole.


    *Imagine a high jump bar. You're an excellent Role-player; a Role model even, and you excel at what you are doing. Naturally, you want to evolve.

    *You keep jumping higher, and higher, eventually climbing to the point where you are an arch-role-player! , yet there's the issue of timezones, playtimes, amount of playtime, and so forth.

What if we just 'Made a high jump bar' , the one im using as a simile, and give XP / Gold / Something payment each hour you are logged on (Game hour, mind you).

And what the Dm's do is to raise or lower this bar, pretty much like scores or [Insert other simile here].
To request races; items, blabla, you need to have this or that high "score", and upon getting your request granted, this score drops to a said point where you must build it up again.



How does that sound?

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BrainSplitter
 
PostPosted: Fri, Apr 23 2010, 17:20 PM 

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@ Avid. There's thousands of discussions on the matter, so I'll keep it brief;

If we could conjure DMs out of thin air, we would. Unfortunately we cannot, and are limited to the selection pool provided to us by the Amian Playerbase, and from that we need to pick individuals whom can both be trusted to actually be a DM without cheating - and be trusted to do their job.

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TormakSaber
 
PostPosted: Fri, Apr 23 2010, 17:23 PM 

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Wyjyn wrote:
Grymia wrote:
Begging honest pardon but I like to think those actually on the DM team, not the Development team, not the tests, the DM team are probably a bit more qualified then you might presume.


haha not likely. Maybe Yossarin, that is it really to be honest. If you want to have this argument properly let's go. Prove your literary theory superiorty over me in this very thread, in doing so you pretty well have to tear the DC system to pieces to be honest. Do you know what Overdetermination means in both the Freudian and Althusserian sense? If I were to use the phrase 'wholly ambiguous other' in the Derridean sense, what would I be referring to? Do you have an argument for why Othello strangled Desdemona? Do you have an argument for the significance of Ophelia having drowned herself?

Seriously, I don't expect everyone to be super experts, but if they are going to start passing out judgement on other people's roleplay they better be ready to back it up with their literary knowledge or accept the truth: They dont have a damn clue what they are doing. Nothing wrong with not knowing, just stop acting like you do because you have been arbitrarily given a position of power. Its pathetic.


No one cares how many big words you can use. It doesn't make your roleplay any better. Get over yourself. Your self proclaimed model Yossarin has done it. Having a major in World Literature doesn't give you the ability to roleplay out of a wet paper bag.

Re: server log monitoring: It's not worth it. Because so much gets logged.

Also, it means we start reading your tells. I doubt you want that.

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Wyjyn
 
PostPosted: Fri, Apr 23 2010, 17:38 PM 

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TormakSaber wrote:
Well I would say you would find quite a few people care, just maybe not here.

No one cares how many big words you can use. It doesn't make your roleplay any better. Get over yourself. Your self proclaimed model Yossarin has done it. Having a major in World Literature doesn't give you the ability to roleplay out of a wet paper bag.


Well I would say you would find quite a few people care, just maybe not here. I disagree about literature, though, I think studying it is bound to improve your roleplay to some extent. However, if with a degree in literature someone is not fit to judge the roleplay of amia, what makes the DM team so worthy exactly? My point is that you judge roleplay when I dont think you are really fit to do so, then make the statement that the issue is quality. Just tell the truth: you give out DCs when you feel like it to people you feel like giving them to. Just the same as the request forums, it has nothing to do with quality because even if such a concept can be defined you are not fit to judge it!

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Avidgamer
 
PostPosted: Fri, Apr 23 2010, 17:39 PM 



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The tells thing is of course an issue.

I can skim through my own chatlog for a whole day and pick out the parts where interesting things happened in a few minutes. If you see for example lots of different names appearing alternately in one block of the chat, you know that there was some RP going on. So it's possible from at least a player perspective.

Perhaps people should be allowed to submit their chatlog? The danger is they could modify it, but if you make it so it has to be matched by the other people who participated, this would lessen the risk. It is still probably a bad idea though, because people could still submit a log more than once. Maybe a screenshot or two to go along with it might help, just a vague idea though.


 
      
TormakSaber
 
PostPosted: Fri, Apr 23 2010, 17:42 PM 

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I would rather be in game doing stuff currently than mulling over your events of the past, no offense.

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Mobile_Svensk
 
PostPosted: Fri, Apr 23 2010, 17:45 PM 

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....People just want to argue here. Seriously... When one actually take the time to post a suggestion, it gets ignored.

Tactless

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BrainSplitter
 
PostPosted: Fri, Apr 23 2010, 17:48 PM 

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Your suggestion really just looks like the current DC System in operation, which might be why.

DM Observes Player. If Good - Award (Raise the Bar, give a DC). If Bad - Don't.

Once Award reaches required point (Bar Height, DC Amount) - trade in Award for Reward, and lose appropriate amount of earned reward (Lower bar again, Take DCs)

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davis114
 
PostPosted: Fri, Apr 23 2010, 17:58 PM 

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What's the main point of this post? I believe it was that the system is inherently flawed, but the main complaint is that good roleplay isn't always caught, and good roleplayers are going DC-less. Well, with the influx of new DM's to the staff, why not assign a couple to strictly monitor the logging of DC wands? Maybe lower the cooldown time for the wand, and assign certain DM's to the primary task of watching for these sorts of roleplay.

Yeah, people will still get missed. It's gonna happen. But, it'd at least free up the other DM's to do their other DMly duties, and make the use of the DC wand much more prevalent, considering its newfound effectiveness.

Now, I'm not saying to promote a couple of lackeys just to be the DC junkies of the server. They would obviously still be free to perform other duties. But, to my knowledge, each DM does have their own fields of specialty. Why not DC wand DM's? *shrug*

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TormakSaber
 
PostPosted: Fri, Apr 23 2010, 18:02 PM 

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I would never force a DM to be stuck in one field of work. Defeats the purpose of being a DM. The responsibilities and duties are many-fold.

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Mobile_Svensk
 
PostPosted: Fri, Apr 23 2010, 18:07 PM 

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BrainSplitter wrote:
Your suggestion really just looks like the current DC System in operation, which might be why.

DM Observes Player. If Good - Award (Raise the Bar, give a DC). If Bad - Don't.

Once Award reaches required point (Bar Height, DC Amount) - trade in Award for Reward, and lose appropriate amount of earned reward (Lower bar again, Take DCs)


Yeah, I guess..

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Avidgamer
 
PostPosted: Fri, Apr 23 2010, 18:10 PM 



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Nearly 50 people playing now, and no DM. I'm seeing plenty of RP going on just walking around Cordor, all of this is being missed.

It *is* an issue that certain players are receiving an unfair advantage, merely due to the timezone they happen to be in. Some drive to find a DM that can police the GMT hours is desperately needed.


 
      
BrainSplitter
 
PostPosted: Fri, Apr 23 2010, 18:12 PM 

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You're going to have to take my word for it when I say the effort and drive is there, because the DM Team is -quite- aware of the situation, and we're very frequently discussing potential DMs.

Fact is, too many people cheat, too many people have proven unsuitable (whether due to time, or general behaviour), and of those left behind - too many people simply aren't interested.


Also, there is a DM on right now.

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TormakSaber
 
PostPosted: Fri, Apr 23 2010, 18:14 PM 

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Avidgamer wrote:
Nearly 50 people playing now, and no DM. I'm seeing plenty of RP going on just walking around Cordor, all of this is being missed.

It *is* an issue that certain players are receiving an unfair advantage, merely due to the timezone they happen to be in. Some drive to find a DM that can police the GMT hours is desperately needed.


Um, there has been a DM on for awhile now....

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The Great Equalizer
 
PostPosted: Fri, Apr 23 2010, 18:15 PM 

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See, maybe I'm weird like this but I always perceived it to be that DCs are always meant to be accompanied by good RP.
But that the inverse (Good RP always being accompanied by DCs) was not supposed to be true.

I mean you're basically getting something just for doing what you should always be doing anyhow.

To be honest, I find it rather sad that there seems to be such a great sense of entitlement surrounding DCs.


 
      
BrainSplitter
 
PostPosted: Fri, Apr 23 2010, 18:18 PM 

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The Great Equalizer wrote:
To be honest, I find it rather sad that there seems to be such a great sense of entitlement surrounding DCs.

Agreed, heh.

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Mobile_Svensk
 
PostPosted: Fri, Apr 23 2010, 18:18 PM 

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We want to be awarded so we can request cool things. What do you expect.

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BrainSplitter
 
PostPosted: Fri, Apr 23 2010, 18:20 PM 

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I expect RP to be the primary concern and any rewards or bonuses beyond that to be nothing more than a priviledge one might be fortunate enough to earn; as opposed to an entitlement.

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Avidgamer
 
PostPosted: Fri, Apr 23 2010, 18:24 PM 



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Joined: 06 Aug 2009

I wouldn't mind if I wasn't getting DCs (I'm not getting any now anyway, but still). The fact that other people get them as a result of just living on the other side of the Atlantic creates an imbalance. It's like having two children. You wouldn't give just one icecream if they were both well behaved, you either give it to both of them or not at all. It's only fair.


 
      
TormakSaber
 
PostPosted: Fri, Apr 23 2010, 18:25 PM 

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Joined: 16 Dec 2004
Location: Somewhere

They don't get them just because they aren't European. Those distinguishings aren't made.

_________________
Davion Telemos - Monk of the Four Winds
Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham


 
      
ShortSlasher
 
PostPosted: Fri, Apr 23 2010, 18:34 PM 

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Player

Joined: 21 May 2007
Location: Western Mass

DC's aren't important... I have gotten blahblahblah or over my time on Amia, and I burned every single one of them!


// Big typo that I left there all day


Last edited by ShortSlasher on Sat, Apr 24 2010, 4:29 AM, edited 1 time in total.

 
      
TormakSaber
 
PostPosted: Fri, Apr 23 2010, 18:39 PM 

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Joined: 16 Dec 2004
Location: Somewhere

Let's not start saying numbers, thanks.

_________________
Davion Telemos - Monk of the Four Winds
Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham


 
      
Avidgamer
 
PostPosted: Fri, Apr 23 2010, 18:40 PM 



Player

Joined: 06 Aug 2009

I was referring to the fact is a timezone issue, the US being a few hours behind GMT (and more DMs are on very late at night for me, consistently).


 
      
BrainSplitter
 
PostPosted: Fri, Apr 23 2010, 18:42 PM 

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Joined: 06 Apr 2005
Location: Victoria, Australia

Hopefully it's temporary. Currently a couple of our Euro DMs are busy, both Nekhy and Disco of course have their own Dev duties to do, and others have plots running in other timezones to keep up with.

_________________
Mostly Retired


 
      
TormakSaber
 
PostPosted: Fri, Apr 23 2010, 18:43 PM 

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Player

Joined: 16 Dec 2004
Location: Somewhere

I guess. I look at the list, and we have DMs who cover those hours. If they don't DM, I mean, there's not much we can do.

_________________
Davion Telemos - Monk of the Four Winds
Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham


 
      
Avidgamer
 
PostPosted: Fri, Apr 23 2010, 19:00 PM 



Player

Joined: 06 Aug 2009

I appreciate all you guys do, and I have a near 100% positive experience playing Amia over other servers. I have faith that these issues will cease to be in the near future.


 
      
MoshingChris
 
PostPosted: Fri, Apr 23 2010, 19:19 PM 

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Player

Joined: 04 Sep 2007
Location: Down South and Bent Edge

If only there were more trustable Aussies around *Sniffs* My countrymen we suck!

_________________
I play: Gage le Gris
Socially and recently politically Inept Knight of Xymor


 
      
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