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Mobile_Svensk
 
PostPosted: Mon, Oct 03 2011, 19:09 PM 

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TeroSNS wrote:
Very_Svensk wrote:
TeroSNS wrote:
How do I know which god has which domains?


Rules and Lore!

that thread only listed death, evil and magic domains for velsharoon. Shouldn't there be undeath as well? It seemed a bit faulty...


I thought you ment The domain powers ?

Edit - Check page 7.
Edit 2 - Let me PM them to you.

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TeroSNS
 
PostPosted: Mon, Oct 03 2011, 19:12 PM 

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I checked domain powers already, so yes I meant the domains for which god.
yay now I have my own privy list of domains <3

edit: I found mah gawd! uurah!

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Ðraco
 
PostPosted: Mon, Oct 03 2011, 20:43 PM 

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TormakSaber wrote:
Take Bane and choose from his domains. If we add Asmodeus they will be quite similar.


Really? I wouldn't really think Destruction or Strength be Domains of Asmodeus as much as something like Rune, Knowledge, or possibly Trickery for that matter. Just curious as there is a HUGE difference between the two.

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TormakSaber
 
PostPosted: Mon, Oct 03 2011, 21:36 PM 

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I refer more to Tyranny, Hatred, Evil, and Law.

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TeroSNS
 
PostPosted: Tue, Oct 04 2011, 15:06 PM 

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What are the new domain powers when praying?

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Mobile_Svensk
 
PostPosted: Tue, Oct 04 2011, 15:20 PM 

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TeroSNS wrote:
What are the new domain powers when praying?

viewtopic.php?f=20&t=56807&p=1016002#p1016002

rules and lore, darling =)

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SirPrice
 
PostPosted: Tue, Oct 04 2011, 16:43 PM 

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Very_Svensk wrote:
TeroSNS wrote:
What are the new domain powers when praying?

viewtopic.php?f=20&t=56807&p=1016002#p1016002

rules and lore, darling =)



Those mentioned in that thread are domain powers, but not the boni by prayers.

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jimbono1
 
PostPosted: Tue, Oct 04 2011, 17:23 PM 

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All i know is that Spell gives + saves vs spells, and death gives + bonus to undead summons.

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PaladinOfSune
 
PostPosted: Tue, Oct 04 2011, 17:24 PM 

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They're going to get posted, but hak bugs get priority right now!

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-Cloak-and-Dagger-
 
PostPosted: Tue, Oct 04 2011, 17:29 PM 

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I can remember some, from the test...

Elf: +Dex
Orc: +Str
Dwarf: +Con
Gnome: +Cha
Halfling: +Rogue Skills
Courage: Fear Immunity
Community: +10hp per Party Member (Max 100)
Law: Damage vs Chaos
Chaos: Damage vs Law
Portal: Portal Wand consumes no charges
Illusion: Invisibility
Trade:+Discount % at Shop
Cavern: Immunity to Light Sensitivity

Edit! Sherlock time, let me poke into the hak for a peek...

Balance: +Will
Charm: Immunity to Charm/Dominate/Hold
Cold: +Cold Damage
Craft: +Saves vs Traps
Darkness: Immunity to Light Senstivity
Dragon: +1 to all abilities
Dream: Immunity to Sleep/Daze/Stun
Drow: Freedom
Fate: +one save (chosen at random) or all saves (small chance)
Hatred: Damage Shield
Luck: +3 to random ability
Moon: Damage vs Shapechangers
Nobility: +Persuade/Bluff/Intimidate
Renewal: Resist Elemental Damage
Repose: Damage vs Undead
Retribution: Death throes damage killer if killed
Rune: Damage Reduction
Scalykind: +Acid damage
Slime: Acid Resistance
Spell: +Saves vs spells
Time: Movement speed increase
Tyranny: Bludgeoning Resistance
Undeath: +Negative Damage
Suffering: +Fortitude/WIll


 
      
PaladinOfSune
 
PostPosted: Tue, Oct 04 2011, 17:51 PM 

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Detective Cloak strikes again.

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TeroSNS
 
PostPosted: Wed, Oct 05 2011, 7:43 AM 

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Very_Svensk wrote:
TeroSNS wrote:
What are the new domain powers when praying?

viewtopic.php?f=20&t=56807&p=1016002#p1016002

rules and lore, darling =)

Lay off with that page and read more properly what I ask xD

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Naivatkal
 
PostPosted: Fri, Oct 14 2011, 22:37 PM 

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I have a question on the Death and Repose domain summons. I've read all I could find that seems appropriate, but I am still confused.

Death domain summons some sort of undead, right?

Repose domain summons a Deathless, correct?

Selmak wrote:
Don't worry. The actual domain summons are unchanged, but are now split between Death and Repose domains. If you take the new Repose domain (if your deity allows it) you will always summon non-undead. If you retain the Death domain (if your deity allows it) you will always summon undead.


Now this throws me for a lil loop. I get that Repose summons non-undead (Deathless?) and Death summons undead (what one?).
But does it matter what your alignment is? As in does an Evil cleric with Repose always summon a Deathless, and does a Good cleric with Death always summon an undead?

Thanks in advance.

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TormakSaber
 
PostPosted: Fri, Oct 14 2011, 23:08 PM 

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Quote:
As in does an Evil cleric with Repose always summon a Deathless, and does a Good cleric with Death always summon an undead?


I am pretty sure the deities are designed in mind that this can't happen, but yes, this is what'd happen.

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Naivatkal
 
PostPosted: Fri, Oct 14 2011, 23:35 PM 

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Jergal actually has Death and Repose. But he's the only one!
That said, Death domain for a Good person is silly anyways when Repose is an option lol

And thanks for the answer.

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jimbono1
 
PostPosted: Sat, Oct 15 2011, 8:28 AM 

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Jergal doesn't mind the use of Undead so long as it is only temporary and is used to enforce his Dogma, though. So long as you don't create undead, and are just controlling them, then it's fine, i think. May want some clarification, but thats how i've always interpreted Jergal.

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Dark Immolation
 
PostPosted: Sat, Oct 15 2011, 18:50 PM 

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Another notable exception is the Order of the Golden Lion, a specific sect of Torm's holy champions. From what I recall, they are able to rebuke undead to perform a specific task like guarding something. Also, it is assumed these undead will be destroyed as soon as the task is complete. However, I'm not sure what's the case when the undead are given a task like "guard this holy tomb from all intruders." An indefinite task like that might require the things rebuked to turn into Crypt Guardians or something.

Besides the Osirans, it's also said that Helmite temples resurrect their dead in times of dire need. Like if there was a sudden attack on small village and they were so outnumbered that there's no other way to properly defend it. And of course, these undead will be returned to rest after the threat is met.

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Mobile_Svensk
 
PostPosted: Tue, Dec 06 2011, 19:15 PM 

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Very_Svensk wrote:
PaladinOfSune wrote:
All right, I don't see the harm. Our deity system page will hold this stuff later on.

Amia Deities:

    Abbathor:
    Dwarf, Evil, Hatred, Luck, Trade, Trickery

    Aerdrie Faenya:
    Air, Animal, Chaos, Elf, Good, Renewal

    Akadi:
    Air, Animal, Illusion, Portal, Travel, Trickery

    Angharradh:
    Chaos, Elf, Good, Knowledge, Plant, Renewal

    Anhur:
    Air, Chaos, Courage, Good, Strength, War

    Arvoreen:
    Courage, Good, Halfling, Law, Protection, War

    Auril:
    Air, Cold, Destruction, Evil, Suffering, Water

    Azuth:
    Illusion, Knowledge, Law, Magic, Rune, Spell

    Bahamut:
    Air, Cold, Dragon, Good, Law, Protection

    Bahgtru:
    Chaos, Evil, Hatred, Orc, Strength, War

    Bane:
    Destruction, Evil, Hatred, Law, Strength, Tyranny

    Baravar Cloakshadow:
    Darkness, Gnome, Good, Illusion, Protection, Trickery

    Berronar Truesilver:
    Community, Dwarf, Good, Healing, Law, Protection

    Beshaba:
    Charm, Chaos, Evil, Fate, Luck, Trickery

    Brandobaris:
    Charm, Halfling, Illusion, Luck, Travel, Trickery

    Callarduran Smoothhands:
    Cavern, Craft, Earth, Gnome, Plant, Travel

    Chauntea:
    Animal, Earth, Good, Plant, Protection, Renewal

    Clangeddin Silverbeard:
    Courage, Dwarf, Good, Law, Strength, War

    Corellon Larethian:
    Chaos, Elf, Good, Magic, Protection, War

    Cyric:
    Chaos, Destruction, Evil, Hatred, Illusion, Trickery

    Cyrrollalee:
    Community, Craft, Good, Halfling, Law, Travel

    Deep Duerra:
    Cavern, Dwarf, Evil, Knowledge, Law, War

    Deep Sashelas:
    Chaos, Elf, Good, Knowledge, Travel, Water

    Dugmaren Brightmantle:
    Chaos, Craft, Dwarf, Good, Knowledge, Rune

    Dumathoin:
    Cavern, Craft, Dwarf, Earth, Knowledge, Protection

    Eilistraee:
    Chaos, Charm, Drow, Good, Moon, Portal

    Eldath:
    Balance, Community, Good, Plant, Protection, Water

    Erevan Ilesere:
    Charm, Chaos, Elf, Illusion, Luck, Trickery

    Faluzure:
    Death, Dragon, Evil, Darkness, Magic, Undeath

    Fenmarel Mestarine:
    Animal, Chaos, Darkness, Elf, Plant, Travel

    Garagos:
    Chaos, Destruction, Hatred, Retribution, Strength, War

    Gargauth:
    Charm, Evil, Knowledge, Law, Trickery, Tyranny

    Garl Glittergold:
    Craft, Gnome, Good, Law, Protection, Trickery

    Geb:
    Cavern, Craft, Earth, Knowledge, Protection, Strength

    Ghaunadaur:
    Cavern, Chaos, Drow, Evil, Hatred, Slime

    Gond:
    Craft, Earth, Fire, Knowledge, Trade, Rune

    Gorm Gulthym:
    Dwarf, Good, Law, Protection, Strength, War

    Grazzt:
    Chaos, Charm, Evil, Knowledge, Trickery, War

    Grumbar:
    Balance, Cavern, Earth, Rune, Strength, Time

    Gruumsh:
    Cavern, Chaos, Evil, Orc, Strength, War

    Haela Brightaxe:
    Chaos, Community, Dwarf, Good, Luck, War

    Hanali Celanil:
    Chaos, Charm, Elf, Good, Magic, Protection

    Hathor:
    Animal, Community, Good, Fate, Moon, Protection

    Helm:
    Community, Law, Nobility, Protection, Strength, War

    Hoar:
    Evil, Good, Fate, Law, Retribution, Travel

    Horus Re:
    Courage, Good, Law, Nobility, Retribution, Sun

    Ilmater:
    Good, Healing, Law, Renewal, Strength, Suffering

    Ilneval:
    Courage, Destruction, Evil, Hatred, Orc, War

    Isis:
    Air, Community, Good, Magic, Plant, Water

    Istishia:
    Air, Cold, Destruction, Magic, Travel, Water

    Jergal:
    Death, Fate, Law, Repose, Rune, Suffering

    Kelemvor:
    Fate, Law, Nobility, Protection, Repose, Travel

    Kiaransalee:
    Chaos, Drow, Evil, Magic, Retribution, Undeath

    Kossuth:
    Destruction, Fire, Magic, Portal, Renewal, Suffering

    Kurtulmak:
    Craft, Evil, Law, Luck, Scalykind, Trickery

    Labelas Enoreth:
    Chaos, Elf, Good, Knowledge, Rune, Time

    Laduguer:
    Craft, Dwarf, Evil, Law, Magic, Protection

    Lathander:
    Good, Nobility, Protection, Renewal, Strength, Sun

    Lliira:
    Chaos, Charm, Community, Good, Travel

    Lolth:
    Chaos, Drow, Evil, Darkness, Destruction, Trickery

    Loviatar:
    Evil, Law, Retribution, Strength, Suffering

    Luthic:
    Cavern, Earth, Evil, Community, Healing, Orc

    Maglubiyet:
    Destruction, Evil, Hatred, Trickery, Tyranny, War

    Malar:
    Animal, Chaos, Evil, Moon, Strength, Suffering

    Marthammor Duin:
    Community, Dwarf, Good, Protection, Strength, Travel

    Mask:
    Charm, Darkness, Evil, Luck, Travel, Trickery

    Mephistopheles:
    Evil, Fire, Knowledge, Law, Rune, Spell

    Mielikki:
    Animal, Good, Moon, Plant, Sun, Travel

    Milil:
    Charm, Good, Illusion, Knowledge, Nobility, Trickery

    Moradin:
    Craft, Dwarf, Earth, Good, Law, Protection

    Mystra:
    Good, Illusion, Knowledge, Magic, Rune, Spell

    Nephthys:
    Chaos, Good, Protection, Renewal, Trade, Travel

    Nobanion:
    Animal, Community, Courage, Good, Law, Nobility

    Oberon:
    Charm, Chaos, Good, Illusion, Nobility, Trickery

    Oghma:
    Balance, Charm, Knowledge, Luck, Travel, Trickery

    Orcus:
    Chaos, Darkness, Death, Destruction, Evil, Undeath

    Osiris:
    Good, Law, Plant, Repose, Renewal, Retribution

    Queen of Air and Darkness:
    Air, Chaos, Darkness, Evil, Illusion, Trickery

    Red Knight:
    Knowledge, Law, Nobility, Protection, Strength, War

    Rillifane Rallathil:
    Chaos, Elf, Good, Plant, Protection, Renewal

    Salandra:
    Balance, Community, Healing, Good, Protection, Renewal

    Savras:
    Dream, Fate, Knowledge, Law, Magic, Spell

    Sehanine Moonbow:
    Chaos, Dream, Elf, Good, Illusion, Moon

    Selune:
    Chaos, Dream, Good, Moon, Protection, Travel

    Selvetarm:
    Chaos, Drow, Evil, Hatred, Strength, War

    Set:
    Air, Darkness, Evil, Hatred, Law, Scalykind

    Shar:
    Cavern, Charm, Darkness, Evil, Knowledge, Trickery

    Sharess:
    Chaos, Charm, Good, Protection, Travel, Trickery

    Sharindlar:
    Chaos, Charm, Dwarf, Good, Healing, Moon

    Shaundakul:
    Air, Chaos, Portal, Protection, Trade, Travel

    Sheela Peryroyl:
    Air, Charm, Earth, Illusion, Halfling, Plant

    Shevarash:
    Chaos, Elf, Hatred, Retribution, Strength, War

    Siamorphe:
    Charm, Community, Knowledge, Law, Nobility, Protection

    Silvanus:
    Animal, Balance, Plant, Protection, Renewal, Water

    Solonor Thelandira:
    Animal, Chaos, Elf, Good, Plant, War

    Sune:
    Chaos, Charm, Community, Fire, Good, Protection

    Talona:
    Chaos, Destruction, Evil, Hatred, Slime, Suffering

    Talos:
    Air, Chaos, Destruction, Evil, Hatred, Retribution

    Tempus:
    Chaos, Courage, Protection, Retribution, Strength, War

    Thoth:
    Craft, Knowledge, Moon, Magic, Rune, Spell

    Tiamat:
    Dragon, Evil, Law, Scalykind, Strength, Tyranny

    Titania:
    Charm, Chaos, Good, Illusion, Magic, Nobility

    Torm:
    Courage, Good, Healing, Law, Protection, Strength

    Tymora:
    Chaos, Good, Luck, Protection, Travel, Trickery

    Tyr:
    Good, Knowledge, Law, Retribution, Strength, War

    Ulutiu:
    Animal, Law, Cold, Community, Protection, Strength

    Umberlee:
    Chaos, Destruction, Evil, Hatred, Retribution, Water

    Urdlen:
    Chaos, Darkness, Earth, Evil, Gnome, Hatred

    Urogalan:
    Earth, Halfling, Knowledge, Law, Protection, Repose

    Uthgar:
    Animal, Chaos, Courage, Retribution, Strength, War

    Valkur:
    Air, Chaos, Good, Protection, Water, War

    Velsharoon:
    Death, Evil, Knowledge, Magic, Spell, Undeath

    Vergadain:
    Craft, Dwarf, Luck, Rune, Trade, Trickery

    Vhaeraun:
    Charm, Chaos, Drow, Evil, Travel, Trickery

    Waukeen:
    Balance, Knowledge, Portal, Protection, Trade, Travel

    Yondalla:
    Community, Good, Halfling, Law, Protection, Renewal


Quoted for me!

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PaladinOfSune
 
PostPosted: Wed, Dec 07 2011, 1:59 AM 

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It's already in the deity system page.

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DerkDerkistan
 
PostPosted: Wed, Dec 07 2011, 4:02 AM 

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It would be easier to copy/paste it to notepad and save it to your desktop instead of bumping that long-ass thing all the time.

Or, like Sune said.

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Mobile_Svensk
 
PostPosted: Wed, Dec 07 2011, 6:45 AM 

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Joined: 21 Jul 2005
Location: Awarded most Confused Git of 2014!

It was for a new player.

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jimbono1
 
PostPosted: Wed, Dec 07 2011, 12:04 PM 

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Joined: 30 Sep 2007
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Yay random moaning! Only Sune is allowed to do that, because he's English.

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Victor Wilkinson
Silent2001 wrote:
Jimbono1 is my favourite.

^totally not a lie or anything.


 
      
PaladinOfSune
 
PostPosted: Wed, Dec 07 2011, 14:35 PM 

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So point the poor new player to the Deity System page, which is more up to date and better on explanation! :P

Anyway, I'm also allowed to lock old topics, which I'm going to do here since I'm a tyrant.

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