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PaladinOfSune
 
PostPosted: Tue, May 17 2011, 0:35 AM 

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Dark Immolation wrote:
I hope the opening of these new domains gets a few more people back to playing clerics as actual spellcasters now. They get a mess-load of spellslots compared to other casting classes that must slot.

I'm curious to see if there will be any Mystran/Azuthan clerics with Magic and Spell Domain now. Seems like it'd be great RP that blurs the line between Arcane and Divine, in addition to presenting a PC who's faith, science, and vocation are one and the same.

Also, will all of these new domains be getting new domain abilities?

About a third have new abilities. The rest give bonus feats or use already existing domain powers (e.g. Cold turns Elementals).

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DerkDerkistan
 
PostPosted: Tue, May 17 2011, 0:57 AM 

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o0GuNz_N_RoSeZ0o wrote:
DerkDerkistan wrote:
BLAH BLAH BLAH BLAH BLAH!


stfu.


:(



Oh, oh! Will Magic Domain get Evasion as a bonus feat? I mean, your domain says you know a lot about magic, so that would obviously let your cleric know how to dodge spells. >.>

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Dark Immolation
 
PostPosted: Tue, May 17 2011, 1:07 AM 

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I think you mean Spell Domain, and I'm fairly sure they are not. If anything, more bonus spells, and maybe a domain ability that raises resistance to Spells or something. That's what I'm calling.

Which is why I'm throughly interested in seeing and Magic/Spell domain clerics. Practically a Wis-Based Wizard at that point, with more base spellslots. And if they get Mordenkainens, then the same about of Counterspelling too.

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DerkDerkistan
 
PostPosted: Tue, May 17 2011, 1:37 AM 

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Magic Domain Prayer is already Spell Resistance. It's near useless with the spell "Spell Resistance".

And I was being facetious about the Evasion thing. In NWN2, I believe it's Air domain that gets Evasion.

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Dwagin
 
PostPosted: Tue, May 17 2011, 1:37 AM 

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DerpDerp, you're making me want to stab you.

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DerkDerkistan
 
PostPosted: Tue, May 17 2011, 1:54 AM 

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What? I was just hoping. :D

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PaladinOfSune
 
PostPosted: Tue, May 17 2011, 3:09 AM 

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Time Stop? Disjunction? Keep dreamin'.

There are quite a few spells the new domains grant that clerics haven't had access to before, though, which should make things interesting.

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drahgon
 
PostPosted: Tue, May 17 2011, 3:18 AM 

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Im loving the vast addition to cleric domains, it will be a great addition to the game, and the requirement that clerics choose 2 domains that are from their diety... finally some justice!

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Mobile_Svensk
 
PostPosted: Tue, May 17 2011, 8:42 AM 

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PaladinOfSune wrote:
Time Stop? Disjunction? Keep dreamin'.

There are quite a few spells the new domains grant that clerics haven't had access to before, though, which should make things interesting.


Are these custom scripted? Because custom scripted spells, (Or any added spells) Can Afaik not be used with Empower spell/Maxed spell etc

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Pony
 
PostPosted: Tue, May 17 2011, 8:47 AM 



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Very_Svensk wrote:
PaladinOfSune wrote:
Time Stop? Disjunction? Keep dreamin'.

There are quite a few spells the new domains grant that clerics haven't had access to before, though, which should make things interesting.


Are these custom scripted? Because custom scripted spells, (Or any added spells) Can Afaik not be used with Empower spell/Maxed spell etc


PaladinOfSune wrote:
No new spells. Some of the special domain abilities are custom scripted, however.


 
      
Mobile_Svensk
 
PostPosted: Tue, May 17 2011, 8:55 AM 

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You misunderstand. New spells doesn't mean "New new custom made spells(Like phearnum's forceful crotch grip)"; I meant like adding Stoneskin to the "Cave Domain". Thing is you can't metamagic anything that you add, afaik.

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Murex
 
PostPosted: Tue, May 17 2011, 9:07 AM 

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I want to cast Bigby's Nut Punch.

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Blackdragon12121
 
PostPosted: Tue, May 17 2011, 9:26 AM 

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PaladinOfSune wrote:
Time Stop? Disjunction? Keep dreamin'.

There are quite a few spells the new domains grant that clerics haven't had access to before, though, which should make things interesting.


Lol, as if clerics needed yet mur powah. Meh, s'all cool though.


 
      
DerkDerkistan
 
PostPosted: Tue, May 17 2011, 9:58 AM 

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Very_Svensk wrote:
You misunderstand. New spells doesn't mean "New new custom made spells(Like phearnum's forceful crotch grip)"; I meant like adding Stoneskin to the "Cave Domain". Thing is you can't metamagic anything that you add, afaik.


If the spell isn't custom scripted, you can use metamagic on them. I'd wager a guess that the spells added to the custom domains will be the actual spell, not the "Unique Spell: Self" ones. So, yes, metamagic should work if that's the case.

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TormakSaber
 
PostPosted: Tue, May 17 2011, 10:00 AM 

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Blackdragon12121 wrote:
PaladinOfSune wrote:
Time Stop? Disjunction? Keep dreamin'.

There are quite a few spells the new domains grant that clerics haven't had access to before, though, which should make things interesting.


Lol, as if clerics needed yet mur powah. Meh, s'all cool though.


Oh ye of little faith.

Thanks for insulting us though.

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Mobile_Svensk
 
PostPosted: Tue, May 17 2011, 10:58 AM 

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DerkDerkistan wrote:
Very_Svensk wrote:
You misunderstand. New spells doesn't mean "New new custom made spells(Like phearnum's forceful crotch grip)"; I meant like adding Stoneskin to the "Cave Domain". Thing is you can't metamagic anything that you add, afaik.


If the spell isn't custom scripted, you can use metamagic on them. I'd wager a guess that the spells added to the custom domains will be the actual spell, not the "Unique Spell: Self" ones. So, yes, metamagic should work if that's the case.


Urr...ive alwazs been told that anz spell zou add to the spell repertoire is unable to become metamagicked. There is no difference between custom scripted ones and normal ones - Thez are still alien to zour spellbook.

I can be wrong but im 95% sure its the case

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MoshingChris
 
PostPosted: Tue, May 17 2011, 17:45 PM 

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Then you are 95 percent wrong.

Additional spells work from the standard NwN spellbook and are susceptible to metamagic feats etc.

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Dramatic_Prince
 
PostPosted: Tue, May 17 2011, 20:32 PM 

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Very_Svensk wrote:
There is no difference between custom scripted ones and normal ones - Thez are still alien to zour spellbook.

If the custom scripted spell has metamagicked versions scripted as well, it would work, yes?
The only reason it hasn't worked so far is because only the base version is scripted, yes?

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Selmak
 
PostPosted: Tue, May 17 2011, 21:09 PM 

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The availability of metamagic or the lack of it is decided by spells.2da - if a spell script does not have any consideration for metamagic then metamagic will have no effect, save to place your spell in a higher slot. There is only one spell script per spell defined there.


 
      
VitrossBeckett
 
PostPosted: Wed, May 18 2011, 2:30 AM 

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No glory domain? Q.Q

!!!

Q.Q


 
      
Yossarin
 
PostPosted: Wed, May 18 2011, 3:16 AM 



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Nope. Can't without a guts domain.


 
      
GreatPigeon
 
PostPosted: Wed, May 18 2011, 12:52 PM 

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Yossarin wrote:
Nope. Can't without a guts domain.


<3

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VitrossBeckett
 
PostPosted: Wed, May 18 2011, 13:22 PM 

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It was good enough for pen and paper, though?

If we're following the [complete divine? havent checked supplements books for a while]

Its right there on SRD.

Or is this whole project not meant to be [generally] a reflection of the original PnP domain options?

I'm not meaning to harp on about the issue, it just struck me as strange NOT to see it there considering the nature of whats being proposed, so im wondering if that inclusion was intended or no. Since im sure a particular niche of clerics would be interested in Glory, and im pretty sure its among lathanderan options under the pnp expanded domains.

If its been considered and was decided not to be worthwhile, I have no objection to this of course.

http://www.d20srd.org/srd/divine/domain ... loryDomain


 
      
ainjyll
 
PostPosted: Wed, May 18 2011, 18:02 PM 

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PaladinOfSune wrote:
Some domains were simply combined into one if they were very similar in spells/concept for the sake of brevity.


I'm also not really seeing anything there that damn near any cleric on Amia doesn't already have save for the bonus to turning undead.

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PaladinOfSune
 
PostPosted: Wed, May 18 2011, 18:22 PM 

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ainjyll wrote:
I'm also not really seeing anything there that damn near any cleric on Amia doesn't already have save for the bonus to turning undead.

Sun domain. :D

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-Cloak-and-Dagger-
 
PostPosted: Wed, May 18 2011, 18:26 PM 

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I'm sure the lists will be perfectly acceptable.

....As long as Lolth doesnt have Cavern domain.


 
      
Mobile_Svensk
 
PostPosted: Wed, May 18 2011, 18:27 PM 

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Slime domain? Srsly? :D

Add time domain!

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PaladinOfSune
 
PostPosted: Wed, May 18 2011, 18:33 PM 

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Look at the list again.

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Ozelotl
 
PostPosted: Wed, May 18 2011, 18:35 PM 

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Cant wait for this to go into effect. Cleric is by far my favorite class. Thanks guys.

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ainjyll
 
PostPosted: Wed, May 18 2011, 18:58 PM 

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PaladinOfSune wrote:
ainjyll wrote:
I'm also not really seeing anything there that damn near any cleric on Amia doesn't already have save for the bonus to turning undead.

Sun domain. :D


I was talking about the specific "+2 bonus on the turning check and +1d6 to the turning damage roll", but yeah... Sun domain covers that and then some.

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GreatPigeon
 
PostPosted: Sat, May 21 2011, 16:10 PM 

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I haven't slept! Please come out with this. Im dying to know! -sniffle snore-

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Jack O'Bannon
 
PostPosted: Sun, May 22 2011, 22:37 PM 

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Very_Svensk wrote:
Slime domain? Srsly? :D

Hell yeah! Can't wait for that one! Jelly beans for the win.

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Dark Immolation
 
PostPosted: Sun, May 22 2011, 23:03 PM 

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Hmm. Only deity I can think of that would have Slime would be Ghaunadaur. Or maybe Finder too, but I can't remember if he took all of Moander's portfolios or not after he killed him.

I'm foreseeing a lot of acid-based stuff in this Domain's spell list, either way. Oooh. And maybe you can turn Oozes too, seeing as that's the racial type that goes along with it. That would be cool, but alas, we shall now for sure soon enough.

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Gunz
 
PostPosted: Mon, May 23 2011, 1:56 AM 



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I dunno, they can give the Slime domain to Waukeen and Tyr too. It fits.

ZING!

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Kraniumbrud
 
PostPosted: Thu, May 26 2011, 1:08 AM 

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how did you solve the level 1 class problem, i know the prc pack cant add anything be it feats skills or classes or class abilities at the first level.

some peopel prefer pure clerics, and if you have solved this i would love to hear how 8)

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MoshingChris
 
PostPosted: Thu, May 26 2011, 1:10 AM 

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I solved it because I'm awesome and it didn't actually need solving because EfU and alot of other servers are already doing it.

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Kraniumbrud
 
PostPosted: Thu, May 26 2011, 1:23 AM 

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neat

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DoomKnight
 
PostPosted: Thu, May 26 2011, 1:58 AM 

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PaladinOfSune wrote:
There's too much to list it all right now, but each deity has six available domains. In some cases, they've had appropriate domains added if they didn't possess six in PnP.


What about the (albeit rare) cases, such as Aasterinian, that have more than six?

AmiaWikiEntryForAasterinian wrote:
Chaos, Dragon, Luck, Travel, Trickery (Charm, Illusion, Trade)


As every one of those seem to be in the new and old domain list....

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PaladinOfSune
 
PostPosted: Thu, May 26 2011, 3:03 AM 

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Then they were cut to six.

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Dark Immolation
 
PostPosted: Thu, May 26 2011, 5:01 AM 

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We don't even have most of the dragon deities. Just Bahamut, Falazure and Tiamat(if you consider her truly one or not, whatever). Nor do I think we particularly need them. They've always seemed just carried over and tacked onto FR to me. Besides Io, Bahamut and Tiamat, I always imagined them as more the glorified hero-deities of dragons, rather than actual god-gods.

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Jehran
 
PostPosted: Thu, May 26 2011, 19:43 PM 

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MoshingChris wrote:
I solved it because I'm awesome and it didn't actually need solving because EfU and alot of other servers are already doing it.



^ this and the fact that even newly created character can use the same mechanism to change their domains once they are in game as older characters

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Lascivar
 
PostPosted: Tue, May 31 2011, 5:05 AM 

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:shock:

You mean we can't all have Haste/Imp Invis for our spells? Damnit. :P

Out of that list I believe the only ones that may apply towards Loviatar would be Chaos (unlikely as her only chaotic acts are things like pestilence and diseases which become out of her control once they're let loose, and thus Chaotic), Hatred, Retribution and Law.

Anyhow, I don't mind the idea of the domains having to be taken that're relative to your Deity but if that is the case I do hope that current Domains get cleaned up a bit. Some of them are horrifically bad in comparison to others, and while you may very well want to RP a follower of a certain Deity, this may very well dissuade people from doing so.

I seldom get to play (even though my only character left -is- a Cleric) so this doesn't impact me as much as it would others, but as I said the concept is great, just hopefully people aren't forced into bad characters that even a rebuild can't fix.

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MoshingChris
 
PostPosted: Tue, May 31 2011, 5:18 AM 

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Way ahead of you.

1) A cleric is never a bad character. I have a cleric with Knowledge and Magic domains that is still brutally efficient.

2) Some adjustments are being made.

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Lascivar
 
PostPosted: Tue, May 31 2011, 5:30 AM 

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MoshingChris wrote:
Way ahead of you.

1) A cleric is never a bad character. I have a cleric with Knowledge and Magic domains that is still brutally efficient.

2) Some adjustments are being made.


One of the other focus points is that some people are built solely for melee (and the spells they have purely buff themselves, including their domains that also provide buffs to melee) and they choose domains to help with that which are likely outside of their Deity's portfolio because those within the portfolio may be caster based and completely useless for them.

Any idea if you'll be using the additional domains to balance them out? ie. Caster based portfolios will be given a couple melee-useful domains? And vice versa.

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Naivatkal
 
PostPosted: Tue, May 31 2011, 12:22 PM 

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MoshingChris wrote:
Way ahead of you.

1) A cleric is never a bad character. I have a cleric with Knowledge and Magic domains that is still brutally efficient.

2) Some adjustments are being made.


Agreed. My only cleric is not even made as a fully proper cleric and she is disgustingly awesome. The only thing 'right' about her is the WIS gear I have. Eventually it's going to be WIS/CHA gear anyways since she's an RP build. Combat buffer/healbot ftw


Also, to the people that want to whine about loosing their favorite domains: Cry more. I have zero sympathy for people that whine about not taking domains that fit their deity. If your deity doesn't have a domain that works for your char, maybe you picked the wrong deity. Sheesh people, treat it like PnP and do it right.

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Kraniumbrud
 
PostPosted: Tue, May 31 2011, 14:26 PM 

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clerics are just plain scary with the right domains...

a hasted cleric with improved invis and dc 39 implosions *Shudders*...not to mention storm of vengence, maxed blade barriers (if used correctly) and what have you...i can think of few classes that are as strong all around...evne a pure wisdom cleric can still become a pretty decent fighter and that just....scares me at times, especially considering that a pure wisdom cleric is just plain scary to begin with..

anyway really looking forward too see these domains ingame, great iniative and much appriciated hard work from the programmers

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jimbono1
 
PostPosted: Tue, May 31 2011, 14:42 PM 

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Melee Clerics on Amia will get beaten by anyone who knows how to properly play a proper Melee Class. This has been tested and is a fact.

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Kraniumbrud
 
PostPosted: Tue, May 31 2011, 14:53 PM 

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jimbono1 wrote:
Melee Clerics on Amia will get beaten by anyone who knows how to properly play a proper Melee Class. This has been tested and is a fact.


hahahahaha fact...thats just precius, pretending to be a scientist and use the f word to support your arguements as if it means anything when you have clearly not seen half of what the well played clerics have done...how many here have been killed by darthion..raise you hands..how many here have been utterly wasted in combat by sharina m fryar?...or Daren Stern?..next to arcane archers, i do belive its still melee clerics that gets the highest ab

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dayfer
 
PostPosted: Tue, May 31 2011, 15:46 PM 

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Hrm, well what if you chose a domain that fits the deity, and the character for that matter, which isn't on the deity's domains? e.g. a Thunder child Cleric of Moradin with Air Domain?


 
      
PaladinOfSune
 
PostPosted: Tue, May 31 2011, 15:47 PM 

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Then you will have to re-choose. If it's not a domain for the deity, it's not a choice.

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