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TormakSaber
 
PostPosted: Fri, Jun 05 2009, 3:48 AM 

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Joined: 16 Dec 2004
Location: Somewhere

Lies are as important to roleplay as the truth.

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Davion Telemos - Monk of the Four Winds
Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham


 
      
Torzeng
 
PostPosted: Fri, Jun 05 2009, 4:26 AM 

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Joined: 27 Jul 2008

Why lie when you can live by "don't ask, don't tell" and "white lies" where you happen to leave out a puzzle peice or two and let assumptions fill in the rest of the big picture [incorrectly]?

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Weston Carter ~Salandran~ : Retired
Carters Leave Amia


 
      
Arcane9999
 
PostPosted: Tue, Jun 09 2009, 18:31 PM 



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Joined: 05 Sep 2008
Location: Retired from Amia

Uberuce wrote:
Me, ages ago wrote:
"What's in that black box?"

"It's something incredibly persuasive. You remember that plan we talked about that you were unsure about? Well, because of the thing in this box you think it's a great idea."

"Urmm...okay. What is it?"

"I don't know. But it's amazing, trust me. It's totally changed your mind."

"How can it have changed my mind when I don't even know what it is? Even *you* don't know what it is!"

"Ahh...but look! It's got 54 written on the side of it."

"Fifty-four? What does that mean? It's got a nightclub from the early eighties in it?"

"No, silly! It's fiftyfours worth of persuasive."

"I think you were doing better with the nightclub."

"Anyway, you're convinced now, so let's go."

"I already told you: I don't have the right armour to go there yet. I'd be zapped by the paralysis spells in two minutes, I'm not going till I can afford the Freedom cloak. After I've got it we'll be fine."

"Hrmm....I'd believe you except you haven't got a box."

"What?"

"You need to show me your black box or else I don't believe you and then we have to go."

"You don't believe I'd die from paralysis?"

"Well, of course you will, it's utterly lethal! Even a child knows that....but I need to see your black box before I believe it"

"Fine, fine
..."*cobbles together a black box with a 37 on the side*

"Right, your box proved it, you'll survive, so saddle up and let's go!"

"No."

"You're a bad roleplayer."
No sane DM would ever try to enforce an upper limit on social skills because everything a character says outside of chatting about the weather is in some way persuasive, intimidating, annoying or dishonest.

In fact, even talking about the weather is persuasive.

"Rained in Kohlingen yesterday again."

"Really? It was dry in Cordor."

"Lucky you. I got soaked."

"//Roll persuade."

"//Eh? I'm just making small talk. And of course it rained in Kohl. The weather cycle's the biggest running joke in Amia"

"//Don't care, you need to roll."

-1 + 18 = 17.


"I don't think you did. I think it was bone dry all day. You must have imagined it."

"Are you feeling alright? You sound like you need a trip to the Salandrans."

"//Roll Taunt."

"//WTF? Why?"

"//Because that was quite insulting."

-1 + 12 = 13

"//Happy now?"

"//No. There's no way you could say something as annoying as that on only -1 Taunt. Retcon it and try again."

"//I tell you what, I'll just leave."

"Well, I shall leave you to your suspicions of my ability to tell when rain is falling on my head. I am off to see what riches the Khem desert holds for me."

"//Roll Persuade"

"//No."

"No you aren't, I'm sure you're going to stay right here."

*other guy leaves*

"You're still here you know."

""

"So, tell me about this drought in Kohlingen."

""

"//You're a bad roleplayer"

"//"


I agree with this.


 
      
Everblur
 
PostPosted: Wed, Jun 10 2009, 6:37 AM 



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Joined: 07 May 2009

I don't really feel like trying to find it in this topic and I'm not sure it's mentioned.

Is "Intimidate" in the category of social skills if it is not used in PVP? And is it the same as other skills -- not required?

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Seeing the world through clouds...


 
      
Yurell
 
PostPosted: Wed, Jun 10 2009, 7:31 AM 

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Joined: 06 Jan 2008
Location: ANU, behind the coffee mug (+10 GMT)

Everblur wrote:
I don't really feel like trying to find it in this topic and I'm not sure it's mentioned.

Is "Intimidate" in the category of social skills if it is not used in PVP? And is it the same as other skills -- not required?


It's a social skill. In PvP if its use is supported by mechanics, you don't have any choice but to obey it. Otherwise, it follows all the rules for social skills.

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2009's Second Most Overall Contributing Player

يمكنني استخدام مترجم جوجل


 
      
GreatPigeon
 
PostPosted: Wed, Jun 10 2009, 7:49 AM 

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Joined: 04 May 2009
Location: London, UK

Same with Taunt! :P

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The Peacock wrote:
[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
Everblur
 
PostPosted: Wed, Jun 10 2009, 11:43 AM 



Player

Joined: 07 May 2009

Thanks!

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Seeing the world through clouds...


 
      
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