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Emerald Dawn
 
PostPosted: Wed, Jul 24 2013, 22:59 PM 

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Joined: 21 Mar 2013
Location: El Paso Texas

A while back someone in game was trying to explain to me how to make one but I was very confused, I'm Forest Gump when it comes to computers. :? I was hoping someone could tell me simple step by step procedures on what to do to create one, or if someone already has one made I would most appreciate if you could E-Mail it to me please. Thanks!

E-Mail-imperialknightofireland@yahoo.com

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E'Lyn†riss Emberrose-High Merchan† of the Emerald Rose Company-Retired
E'Van†le Emberrose- Cleric of Helm High Watchman of the Emberwa†ch Knights


 
      
Anatida
 
PostPosted: Wed, Jul 24 2013, 23:30 PM 

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Joined: 08 Sep 2011
Location: Texas Y'all

Well you can make one with tthe haks but that isnt going to get you things like subrace stats, and custom class/spells//feats. Those things are controlled by scripts that i don't see the dev team turning over.

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Naivatkal
 
PostPosted: Wed, Jul 24 2013, 23:33 PM 

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Joined: 26 May 2010

I thought the haks allowed the use of custom classes in a module? Could be wrong.

As for stats, just have to change them with the console commands.

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Salema Nefahri :: A penny for your thots
Zrae'a'stra'fryn :: That which nightmares are made of
Khasir :: From the East a storm is coming


 
      
Amarice-Elaraliel
 
PostPosted: Wed, Jul 24 2013, 23:35 PM 

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Joined: 20 Jan 2006

Just go on any module and alter it yourself.

##ModDEX +2

Gives you +2 dex... its always the first 3 letters for he abilities. So you can cheat the system and the correct subrace abilities. So its ModINT, CHA, DEX, CON, STR, WIS

- will substract te ability.

To level up your command is

##GiveLevel 1

That gives you one level

##GiveLevel 20

will give you 20

alas if you want to substract levels its the same command. There is no take level. So if you made a mistake and want to take 2 levels your command is

##GiveLevel -2

You write those in the normal chat. Mind after entering them you have to click target, alas your test bunny character.

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Casvenx
 
PostPosted: Wed, Jul 24 2013, 23:49 PM 

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Joined: 11 Feb 2013
Location: Badlands of 'Murika

This is the one I use, I think. The hak-less version. It does require manually altering the stats for subraces, and creative visualization for the amia classes. But other then that it does a pretty good job for easily hammering out the basics, and limited testing. It has a leveler, some gear (plus a gear creator), and a few other things that make it easier then just a blank mod.

In addition to what Amarice posted, I alter subrace abilities this way: start with a basic human, type 'DubugMode 1' into the command line, then 'ModSTR 2' or 'ModDEX -2' or whatever else is needed. These are Case SENsitive.

http://nwvault.ign.com/View.php?view=mo ... il&id=4215

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Emerald Dawn
 
PostPosted: Fri, Jul 26 2013, 7:12 AM 

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Joined: 21 Mar 2013
Location: El Paso Texas

Cool, Thanks Folks! :)

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E'Lyn†riss Emberrose-High Merchan† of the Emerald Rose Company-Retired
E'Van†le Emberrose- Cleric of Helm High Watchman of the Emberwa†ch Knights


 
      
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