In Pinky's Pawn in Cordor, there's a large NPC sort of near the door. Sometimes when the door closes, he gets zipped into blocking the door (even though he wasn't in the path of the door), and then you can't leave because he's in the way.
Suggestion, move the NPC's near the door away a bit so when the door closes they ain't near it.
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ANT ALARM
Count Kaldrjarn Pitt | Archmage Kilmar | Sarguk Morderer
ANT ALARM
MisterLich wrote:
First of all, my brain is one of the best here.