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[ 14 posts ] |
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Dead
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Posted: Mon, May 05 2014, 15:16 PM |
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Player
Joined: 26 Apr 2009 Location: Tarkuul
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_________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Login: Narkudauman~~~~~~~~~~~~~~~~~~~~~~~ ╬ Join the Magisterium Mortis ╬
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Dead
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Posted: Mon, May 05 2014, 15:16 PM |
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Player
Joined: 26 Apr 2009 Location: Tarkuul
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=========================================================================================================PROUDLY PRESENTING╬ Portal System of the City of Knowledge ╬The City of Tarkuul is pleased to inform all the citizens and adventurers of the region that a fully functional portal system is available to make your travels safer and far more convenient. You are welcome to utilize this accommodation absolutely free of charge. All the portals are working in both ways, so waste not any of your precious mythals when you can travel via Tarkuul's Portal System. Locations available are as it follows:Tarkuul ◄► Shadowscape
Tarkuul ◄► Underport
Tarkuul ◄► Lowland SwampsIf you wish to suggest a location or would like your settlement or local business to be connected to the network, write to the High Arcanist Lucius Blackwater of the Tower of the Damned, or visit the Living City of Tarkuul personally. Portals gates can be found at: Shadowscape (Shadoborne Store) and the Underport (Gates of Elysium).=========================================================================================================
_________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Login: Narkudauman~~~~~~~~~~~~~~~~~~~~~~~ ╬ Join the Magisterium Mortis ╬
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Dead
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Posted: Sun, May 25 2014, 10:57 AM |
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Player
Joined: 26 Apr 2009 Location: Tarkuul
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=========================================================================================================PROUDLY PRESENTING╬ Feather Fall and the Sun Shield ╬The City of Tarkuul is pleased to inform all the citizens and adventurers of the region that the entire city is enchanted with the spell known as Feather Fall. The Feather Fall spell changes the speed of the free fall, and allows the affected creature to safely land, without being harmed in the process. This unique ability makes Tarkuul an ideal place for practicing various acrobatic maneuvers, such as learning how to fly.
The City of Knowledge is also proud to inform you that by the grace of the Voice, it is protected by another safeguard known as the Sun Shield. This property allows the dwellers of the Underdark and other sun and light sensitive creatures, to walk the streets in broad daylight, fully protected from the negative effect the sun might have on them.
If you wish to suggest an addition to Tarkuul, write to the High Arcanist Lucius Blackwater of the Tower of the Damned, or visit the Living City of Tarkuul personally.=========================================================================================================
_________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Login: Narkudauman~~~~~~~~~~~~~~~~~~~~~~~ ╬ Join the Magisterium Mortis ╬
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Dead
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Posted: Fri, Jun 20 2014, 1:15 AM |
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Player
Joined: 26 Apr 2009 Location: Tarkuul
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=========================================================================================================PROUDLY PRESENTING╬ Temple of Velsharoon ╬The City of Tarkuul is pleased to inform all the citizens and adventurers of the region that the temple of Velsharoon is now selling healing kits to all visitors of the Living City. In order to make a purchase speak to the temple's attending cleric - Necrophant Ramin Marina.
The Temple of Velsharoon is also blessed with a permanent Tongues spell effect, which allows seekers of knowledge to study unhindered by the language barriers certain tomes may impose. This spell grants one the ability to speak and understand the language of any intelligent creature, whether it is a racial tongue or a regional dialect.
If you seek to learn more of the Temple of the Vaunted, or the Velsharan faith, leave a message for the High Priestess (Necromaster) of the temple, Seeker of the Seven Truths, visit the Living City of Tarkuul personally, or study the holy scriptures of the Lord of the Forgotten Crypt which are to be found in the Library of Tarkuul. =========================================================================================================
_________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Login: Narkudauman~~~~~~~~~~~~~~~~~~~~~~~ ╬ Join the Magisterium Mortis ╬
Last edited by Dead on Sun, Aug 10 2014, 12:06 PM, edited 2 times in total.
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Dead
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Posted: Fri, Jun 27 2014, 3:16 AM |
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Player
Joined: 26 Apr 2009 Location: Tarkuul
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=========================================================================================================INFORMING THE REGION╬ Concerning Velden ╬On the 19th of Kythorn, the year of the starving, the man known as Velden was ushered into his final rest.
His obsession of what he had lost was his ultimate undoing. For to have passion is to suffer and suffer he did until he drew his last breath. Foolish and chaotic he sought to alter the fate of those who had already passed on to their final rest. An endeavour I personally could not sit idly by and let him undertake.
I am confident that his passing comes as no surprise to those who read this. Velden had in his mortal life left a wake of many dead and on this day the waves of destruction came crashing back at him. Perhaps past victims and survivors of his deeds can now rest easy knowing they no longer have to fear this man.
Let his end also serve as a reminder that those who drew their final breath shall remain in the afterlife, for the Hands of Jergal will reach those who seek to wrong the order of life and death.
Faithfully yours, Grim, Keeper of the Crypts of Tarkuul
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_________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Login: Narkudauman~~~~~~~~~~~~~~~~~~~~~~~ ╬ Join the Magisterium Mortis ╬
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Dead
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Posted: Fri, Jul 04 2014, 19:49 PM |
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Player
Joined: 26 Apr 2009 Location: Tarkuul
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=========================================================================================================PROUDLY PRESENTING╬ Mythal Forge and Morgan&Sons vault ╬[i]The City of Tarkuul is pleased to inform all the citizens and adventurers of the region that the Living City is a home to one of the few fabled Mythal Crystal forges. This convenient and rather accessible commodity can be used to infuse various items by adding or removing different magical properties. The Mythal Forge of Tarkuul is located in the Undercroft, on the same level with the library.The City of Tarkuul is also proud to inform you that through the efforts of citizens and officials, a Morgan&Sons company has established one of the vaults in the Living City. Their well known banking system is best used to store various valuable goods, with possibilities of upgrading your account in order to get even more storage space. Morgan&Sons vault can be found in Castle Tarkuul, within the Trade Hall. If you wish to suggest an addition to Tarkuul, write to the High Arcanist Lucius Blackwater of the Tower of the Damned, or visit the Living City of Tarkuul personally.
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_________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Login: Narkudauman~~~~~~~~~~~~~~~~~~~~~~~ ╬ Join the Magisterium Mortis ╬
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Dead
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Posted: Wed, Jul 16 2014, 18:39 PM |
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Player
Joined: 26 Apr 2009 Location: Tarkuul
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=========================================================================================================PROUDLY PRESENTING╬ Job Instructors and Professions ╬[i]The City of Tarkuul is pleased to inform all the citizens and adventurers of the region that the Living City is a home to many job instructors and equipped with various workshops which will help you start or perfect a professional career. The following is a list of all trainers, workshops, resources and other career and profession related commodities available in the City of Knowledge:◄ Castle Tarkuul (Trade Hall) ►Bowyer's workbench Fletcher's workbench Leatherworker's bench Tailor's workbench Writing desk◄ Undercroft (Library of Tarkuul) ►Book Merchant Historian Researcher's Desk◄ Tower of the Damned ►Experimental lab Alchemist instructor Alchemist's lab Arcanist instructor Inventor's lab◄ Court of the Undying ►Demonologist instructor Grapes Weaponsmith's Anvil Armoursmith's Anvil Refiner's Melting Pot Fishing Spot◄ Temple of Velsharoon (Catacombs) ►Curing Trough◄ Court of the Living ►Carpenter's Workbench Stonemason's Workshop Sawhorse◄ Tower of the Forsaken ►Anatomist instructor Dissection stab Herbalist pot◄ The Ghostly Kraken tavern ►Baker's Oven Cooking pot Hired Killer Mushroom Fermenter's Vat Mushroom Kitchen◄ Crypts of Tarkuul ►Thanatologist instructorIf you wish to suggest addition of an instructor, workshop, resource or other career commodity to Tarkuul, write to the High Arcanist Lucius Blackwater of the Tower of the Damned, or visit the Living City of Tarkuul personally.
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_________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Login: Narkudauman~~~~~~~~~~~~~~~~~~~~~~~ ╬ Join the Magisterium Mortis ╬
Last edited by Dead on Thu, Nov 20 2014, 22:44 PM, edited 2 times in total.
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Dead
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Posted: Sun, Aug 10 2014, 10:50 AM |
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Player
Joined: 26 Apr 2009 Location: Tarkuul
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=========================================================================================================PROUDLY PRESENTING╬ Revision of the Fifth Law of Tarkuul ╬[i]The City of Tarkuul is pleased to inform all the citizens and adventurers of the region that the 5th Law has been updated. Henceforth it shall grant even higher level of safety and freedom to all the visitors and citizens. By the unanimous decision of the Council of Tarkuul the 5th Law of the Living City has been put under revision and the changes are effective immediately.~ THE FIFTH LAW ~
Holding a sentient subjugated being, slave, or captive inside the walls of Tarkuul requires the approval from the Council of Hands expressed in a written form. All said subjects must be independently approved before they are brought to the Living City to avoid violation of the First Law.If you have any concerns and questions pertaining to this change, or any other matter pertaining to the Laws of Tarkuul, write to the High Arcanist Lucius Blackwater of the Tower of the Damned, or visit the Living City of Tarkuul personally.=========================================================================================================
_________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Login: Narkudauman~~~~~~~~~~~~~~~~~~~~~~~ ╬ Join the Magisterium Mortis ╬
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Dead
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Posted: Sat, Aug 30 2014, 11:35 AM |
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Player
Joined: 26 Apr 2009 Location: Tarkuul
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=========================================================================================================PROUDLY PRESENTING╬ Revision of the Third Law of Tarkuul ╬The City of Tarkuul is pleased to inform all the citizens and adventurers of the region that the 3rd Law has been updated. Henceforth no physical attack shall go without investigation when directed at the citizens or officials of the Living City, regardless of the location whereupon the attack was commenced. By the unanimous decision of the Council of Tarkuul the 3rd Law of the Living City has been put under revision and the changes are effective immediately.~ THE THIRD LAW ~
None shall do harm to another being or to the Living City's property within Tarkuul, except when acting in self defense or in defense of the city itself. A physical attack on a citizen or an official of Tarkuul outside the Living City will be treated as an act against the Living City. The offenders shall be brought in for questioning and due process. Any physical conflict within the Arena is not subject to this Law.If you have any concerns and questions pertaining to this change, or any other matter pertaining to the Laws of Tarkuul, write to the High Arcanist Lucius Blackwater of the Tower of the Damned, or visit the Living City of Tarkuul personally.=========================================================================================================
_________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Login: Narkudauman~~~~~~~~~~~~~~~~~~~~~~~ ╬ Join the Magisterium Mortis ╬
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Dead
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Posted: Tue, Sep 02 2014, 18:11 PM |
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Player
Joined: 26 Apr 2009 Location: Tarkuul
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=========================================================================================================PROUDLY PRESENTING╬ Death of a Blood Mage ╬The City of Tarkuul is pleased to inform all the citizens and adventurers of the region that Ghazar the blood mage is successfully eliminated by the forces of the Living City, in a mutual effort with the forces of Cordor and a few valorous adventures.
Those who oppose the Arcanum, under command of the High Captain bravely ventured into the open waters and intercepted Ghazar head on as he was sailing towards Cordor. The allied forces boarded his ship and defeated a considerable number of Shadow Thieves. Casualties on the allied side were many, for Ghazar used his power mercilessly. The smell of blood, scorched flesh and screams of agony filled the air, as the whole inside of a ship sank into the chaos of battle. Peaceful surrender of the blood mage was unimaginable, for he would rather die a fanatic than be captured alive. At the peak of the battle, a terrifying torrent of radiant energy ripped through the lower deck as the High Arcanist unleashed a spell of epic proportions upon the Blood Mage, finally bringing down the enemy! Moments later lifeless body of the mage burst into flames. Victory was achieved!
If you wish to join the battle against the tyranny of Amn, the grave threat of the Arcanum and the evil mastermind behind it all - chronomancer Collin Reyes, seek the High Captain Gerald Edmund in order to join the Living Guard, or seek the High Arcanist Lucius Blackwater in Tarkuul and file an application to the Magisterium Mortis."Victory through unity! Down with the Arcanum!"=========================================================================================================
_________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Login: Narkudauman~~~~~~~~~~~~~~~~~~~~~~~ ╬ Join the Magisterium Mortis ╬
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Dead
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Posted: Mon, Oct 13 2014, 2:48 AM |
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Player
Joined: 26 Apr 2009 Location: Tarkuul
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=========================================================================================================PRESENTING╬ The Battle of West Cordor: A retrospective ╬The City of Tarkuul is pleased to inform all the citizens and adventurers of the region that the forces of the Living City, the Western militia and the Special Tasks Unit annihilated the Amn encampment in Cape Slakh which was imposing a threat to the free people of Cordor.
In a skirmish, the armies standing by the common people of Cordor took head on the enemy army which was at least four times in size of our own. The blood-thirsty mercenaries collected from the most ruthless of lands fell many of our defenders, yet once again the history showed that quantity is not a substitute for quality, and that golden glitter of the blood money is not a substitute for a golden glitter of the brave hearts.
The early stages of the battle were favorable as the mercenaries were taken by surprise. For a few minutes, it appeared that the Amnish troops are in state of chaos, and that the battle shall be won without many friendly casualties. Alas, soon enough, the enemy regrouped and sent its own battle formations against the allied champions. The numbers beyond count of the foe shook the ground as the wave upon wave crashed against our battle line.
Under the overcoming pressure of the barbaric horde, the allies retreated to the walls, but it was only a matter of moments before the gate of West Cordor shall fall. As the invading savages breached the gate, crying in ecstasy, preparing to ravage, burn and plunder, they were given a welcome by the mighty war golems of Tarkuul. Mercilessly and without remorse, the enemy was devastated by the stalwart constructs, crushed by the mighty fists and gargantuan feet. Before the opponents had a chance to regroup, their weak hearts filled with fear as the troops of Tarkuul, Western Militia and STU marched out of Cordor for a final decisive charge. The momentum was overwhelming and soon enough the cowardly enemy routed. The camp of the foe was burned to the ground. Victory was achieved!The bravery and sacrifice of the fallen defenders shall forever be carved in our memories as their valorous, heroic names shall stand like pillars of freedom, upon which the future of the countless generations shall be built. To these paragons of righteousness we pray and offer our eternal gratitude. Let their legacy never be forgotten and may they rest in peace.=========================================================================================================
_________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Login: Narkudauman~~~~~~~~~~~~~~~~~~~~~~~ ╬ Join the Magisterium Mortis ╬
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Dead
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Posted: Sun, Jun 19 2016, 8:15 AM |
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Player
Joined: 26 Apr 2009 Location: Tarkuul
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=========================================================================================================PRESENTING╬ Oghma blessings to the City of Knowledge ╬It is with great pleasure that we announce that Oghma, the Lord of Knowledge, blessed the Living City after the Lorekeeper and Curator Lucius Blackwater erected a shrine to the Lord of Knowledge in the Grand Library of Tarkuul. "I started the initiative to raise a shrine to Oghma several years ago, for I everlastingly believed that he will look favorably upon the idea of being the patron of Tarkuul. Tarkuul is the most deserving settlement for knowledge preservation on Amia. We protected tomes and scrolls beyond count from the fires that recently blighted our region, and prevented the halflings from burning all the libraries of Amia. It is not surprising that Oghma graced the City with his blessings. We are honored by his presence amongst us." said the Lorekeeper.
The City of Knowledge is hereby inviting all the scholars and the truth seekers to go to The Holy Pilgrimage to the Great Library of Tarkuul and prove their piousness to Oghma the Wise God. May you find Knowledge and Power within his grace.=========================================================================================================
_________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Login: Narkudauman~~~~~~~~~~~~~~~~~~~~~~~ ╬ Join the Magisterium Mortis ╬
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Dead
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Posted: Sun, Jun 19 2016, 9:18 AM |
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Player
Joined: 26 Apr 2009 Location: Tarkuul
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=========================================================================================================ANNOUNCING╬ The Magisterium Mortis has a new Headmaster ╬Though the City of Knowledge stands strong against the tooth of time, its tides affect us all as they bring changes and turmoil to the calm waters of our existence. In the light of these events, on this day, the Council of Tarkuul is proud to announce to the citizens of Tarkuul and Amia that the new Headmaster of the Magisterium Mortis has been elected into the office! Henceforth, Headmaster HoJo, one of the most dedicated and talented mages that roam the City of Tarkuul, shall succeed the work of High Arcanist Lucius Blackwater and thus begin a new era in the 2,000 years long tradition of the Academy. "Headmaster HoJo has my full support in this, naturally, for I initiated the change, after all. I am stepping down as the Headmaster, but the office of the High Arcanist of the Tower of the Damned shall remain in my hands, for it requires a certain set of skills. We are going through a quiet period and that is good as the citizens of Tarkuul are free to pursue their dreams in peace. The vision of the Archmage Tark is unraveling itself at a steady pace and I am fully confident that Headmaster HoJo shall restore the Magisterium Mortis to its former glory. May the Vaunted grant him Knowledge and Power." said the ex-Headmaster for Tarkuul's Nightly News. As stated above, Lucius Blackwater shall retain a title of the High Arcanist and keep taking care of the magic in the city.
The Living City is inviting all the scholars and the truth seekers to seek the Headmaster HoJo of the Magisterium Mortis and file an application to the Academy of Tarkuul. In the next edition of the Tarkuul's Nightly News an exclusive interview with the Headmaster shall be published.This announcement bears the seal of the Magisterium Mortis, making it official.=========================================================================================================
_________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Login: Narkudauman~~~~~~~~~~~~~~~~~~~~~~~ ╬ Join the Magisterium Mortis ╬
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Nick11689
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Posted: Wed, Aug 16 2017, 20:22 PM |
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Player
Joined: 17 Sep 2014 Location: Cleveland, Ohio
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"These records are severely outdated and should be viewed only as information pertaining to happenings at the given time they occurred. For current information regarding the Magisterium Mortis, seek out Headmaster Jacob Hel'tharan. For information regarding the Living Guard, seek out High Captain Juna Tymaris or Castellan Sera Faluvious."
Speaker Hel'Vyst Be'tner
_________________ Hel'Vyst Be'tner Veris Al'Rith - "Fuck you, I'm from Waterdeep." (OMGOSH OLIVE MADE A LIL' HEL'VYST)
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