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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 8 posts ] 
Terallis
 
PostPosted: Sat, Nov 12 2016, 20:28 PM 

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Joined: 30 Oct 2014
Location: Ontario, Canada

So, the new quest with the trolls has a minor issue I just noticed. The quest goes through well enough, but at least from what I've noticed on B, even if the quest is finished on A, it remains in the Unfinished tab with Error text.

ERROR, blank journal entry: ds_quest_200

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Anatida
 
PostPosted: Sat, Nov 12 2016, 20:50 PM 

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Joined: 08 Sep 2011
Location: Texas Y'all

Sounds like the B module needs to have it's main quest script updated to include the new troll quest. AFAIK both servers still use their own scripts.

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No_Dice_13
 
PostPosted: Mon, Nov 21 2016, 4:43 AM 

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Joined: 16 Feb 2008

Yar will have that looked at and fixed as soon as we are able.

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SamTheGiantSlayer
 
PostPosted: Mon, Nov 21 2016, 4:54 AM 

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Joined: 31 Mar 2014

The quest is updated for both servers, but I shall have another gander!

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Cratz
 
PostPosted: Sun, Dec 04 2016, 14:42 PM 

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Joined: 13 Mar 2009

I want to hijack this thread a bit.

I was doing his quest, and for melee characters (especially soloers), the final boss fight is like a race against time, because if he's in his own spells he cast (I think it's acid fog or something) he hurts himself, meaning he can kill himself, and the PCs don't complete the quest. And if I'm gonna be honest, it's a little irritating to spend tons of money on supplies only to get down there and have it be for nothing.

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Byrdkiller
 
PostPosted: Sun, Dec 04 2016, 16:16 PM 

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Joined: 09 Oct 2016
Location: Th' point o' KNOW return.

...

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Jes
 
PostPosted: Wed, Sep 12 2018, 3:48 AM 

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Joined: 23 Aug 2006
Location: Camriiole

The initial bug was fixed already.

CratzBlade113 wrote:
I want to hijack this thread a bit.

I was doing his quest, and for melee characters (especially soloers), the final boss fight is like a race against time, because if he's in his own spells he cast (I think it's acid fog or something) he hurts himself, meaning he can kill himself, and the PCs don't complete the quest. And if I'm gonna be honest, it's a little irritating to spend tons of money on supplies only to get down there and have it be for nothing.

This has also been fixed (Thanks, Hrothmus!). The Troll Summoner should no longer blast himself to death. Will archive once the change goes live!

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Jes
 
PostPosted: Thu, Sep 13 2018, 3:32 AM 

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Joined: 23 Aug 2006
Location: Camriiole

This is working as intended now. He shouldn't be able to use any self-damaging spells now (and casts a couple others instead). Archiving!

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