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thetangerinetornado
 
PostPosted: Sun, Dec 02 2018, 18:11 PM 

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Joined: 18 Oct 2016

The sidebar says:

Assassin Tools
This is a widget automatically gained upon taking an Assassin level.

I have started leveling an Assassin and on taking his first Assassin level there's no sign of a widget in his inventory.

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robbi320
 
PostPosted: Sun, Dec 02 2018, 18:14 PM 



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Joined: 04 Jan 2015

The sidebar lies. Or, is vague. "An assassin level", not "first assassin level". You get it on level two, and only the first of the techniques. And every two levels the next one.


 
      
thetangerinetornado
 
PostPosted: Sun, Dec 02 2018, 18:36 PM 

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Oh crap. Seriously? If that's true my whole build plan is blown. Reading that I assumed you get each attack type on the ODD levels, meaning you'd get Murder at 17th. If it's actually EVEN levels and 18th I'll have to scrap the whole thing and start over.

Why is this class feature written so vaguely? Every other class and their features are spelled out clearly by level. You get this spell at this level. You get this progression of this ability by level. There is no way anyone reading the Assassin section in plain english would interpret the description to mean even levels. "an Assassin level" is not plural. I have "an Assassin level".

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robbi320
 
PostPosted: Sun, Dec 02 2018, 19:48 PM 



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Joined: 04 Jan 2015

Yeah, I got confused as well. But it's odd levels. Maybe a DM could edit it on the forums to be a bit more clear?


 
      
thetangerinetornado
 
PostPosted: Sun, Dec 02 2018, 20:40 PM 

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Odd levels? Ok now I'm more confused.

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LibrisMortis_666
 
PostPosted: Sun, Dec 02 2018, 20:50 PM 

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Joined: 02 Jun 2015
Location: Georgia, United States.

Yes. From what I understand with my Assassin it works that way. Meaning if you want Murder you'll get it at Level 18. If I recall correctly you have to find the instructor IG to even get the Tools. You don't just "get the tools" once you level. You'll just grow qualified to talk to the hidden instructor.

EDIT: I assume the "Widget" is like a clearance card giving you permission to speak to the Instructor. Like a Shifter and their instructors, or a Blackguard.. e.t.c

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robbi320
 
PostPosted: Sun, Dec 02 2018, 21:03 PM 



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Joined: 04 Jan 2015

Fuck. I'm dumb. EVEN levels. Even. 2,4, 6,etc. sorry.

And you do get the tools as you level. The spells are hidden at an instructor, but the tools are automatic.


 
      
LibrisMortis_666
 
PostPosted: Sun, Dec 02 2018, 21:03 PM 

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Joined: 02 Jun 2015
Location: Georgia, United States.

Ah. Forgive me. Been forever.

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thetangerinetornado
 
PostPosted: Sun, Dec 02 2018, 21:27 PM 

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Thanks guys. At least I know to scrap this build before investing dozens of hours into it, since I cannot get the feat I was aiming for. This can probably be closed now.

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MightNMagic
 
PostPosted: Thu, Dec 06 2018, 6:44 AM 

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Joined: 30 Jul 2013
Location: Space Australia

Post your build anyways? Might be salvageable.

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Hrothmus
 
PostPosted: Sat, Dec 08 2018, 21:22 PM 

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Joined: 08 Jan 2010
Location: Virginia

Sorry, quickly skimming this forums.

Can someone concisely explain any current issues with the sidebar info regarding the assassin widget.

I'll correct it if it is wrong.

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robbi320
 
PostPosted: Sat, Dec 08 2018, 22:28 PM 



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Joined: 04 Jan 2015

You get the widget at level 2, and every even level afterwards.

The sidebar... well, it's not very concise on that point, misleading a lot of players.

I'd suggest editing it, to include just about what I wrote in my first sentence.


 
      
thetangerinetornado
 
PostPosted: Sat, Dec 08 2018, 22:57 PM 

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Joined: 18 Oct 2016

What robbi said.

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thetangerinetornado
 
PostPosted: Mon, Dec 10 2018, 22:22 PM 

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The other thing that wasn’t clear is how you USE the ability. You apply the ability with the widget that much is clear and there’s a duration also clear. The fact it can be used once per turn is also clear but you don’t seem to get the ability to choose when it’s used. It seems to just happen without being player controlled. So if it activates on an attack that kills your opponent via normal damage it’s wasted. In contrast, you direct the attack with, for example, Stunning Fist.

It has a cooldown in effect but doesn’t operate like one. It’s more like “you get 1 special attack per turn out of your 30-60 attacks but don’t try to figure out which one it’s going to be”.

I had gone into this thinking it was player actuated. If I’m wrong on this please let me know.

Having some descriptive words clarifying the above would also be good!

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