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SamTheGiantSlayer
 
PostPosted: Sat, Jan 28 2017, 22:02 PM 

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Player

Joined: 31 Mar 2014

Live Update
  • Howling Breath Widget fixed


 
      
msheeler
 
PostPosted: Thu, Feb 02 2017, 3:22 AM 

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Joined: 17 Dec 2008
Location: eastern USA

5.15l

Module A

    Module B

      General
      • Fix for Greater Shadow Conjuration: Web - Now uses Illusion feats to calculate spell save DC.
      • Shades Cone of Cold - Deals half cold and half negative energy damage, Will Save for half instead of Reflex. Each Spell Focus adds +2d6 to dice cap for damage (1d6 of each element). Epic Spell Focus applies http://nwn.wikia.com/wiki/Freeze on a failed save, uses Illusion spell feats to calculate spell save DC
      • Shades Fireball - Deals Cold damage with a Will Save for half damage. Each Spell Focus adds +2d6 to dice cap for damage, Epic Focus adds 10% Cold vulnerability and d3 rounds of slow on failed save, non-stacking. Also uses Illusion spell feats to calculate spell save DC.
      • mod_mod_load - repaired over written script to fix module time updates correctly. Should now use the current RL server day on module load and keep continuous time between module crashes.


       
            
      msheeler
       
      PostPosted: Wed, Feb 08 2017, 18:53 PM 

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      Joined: 17 Dec 2008
      Location: eastern USA

      5.15m

      Module A

        Module B

          General
          • Fixed bug with Fireball BoT
          • Properly included new mod_mod_load version


           
                
          msheeler
           
          PostPosted: Wed, Feb 08 2017, 18:55 PM 

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          Joined: 17 Dec 2008
          Location: eastern USA

          5.15n

          Module A

            Module B

              General
              • Pulsar DC widget fixed
              • Updated Boss critters to include identifying variable
              • Repair to mod_acq_item


               
                    
              msheeler
               
              PostPosted: Sat, Mar 11 2017, 22:37 PM 

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              Joined: 17 Dec 2008
              Location: eastern USA

              5.15o

              Module A

                Module B
                • Ruathym: Fortress Wiltun - all areas area Half or Full Dynamic now.
                • Ruathym: Caraigh - All areas are Half of Full Dynamic now.

                General
                • BG summons rebalanced and tweaked - NE got an adjustment and CE isn't garbage anymore.
                • Demon Flesh - Caps at 5 AC, progress is 1 AC per 3 BG levels and duration is hours/lvl.
                • Vein of Shadow -
                    BG level 3: 20% Conceal
                    BG level 6 - 30% Conceal
                    BG level 9 - 40% Conceal
                    BG level 12 - 50% Conceal
                • UnHoly Avenger - Duration changed to 2 rounds/level.
                • Barbarian Fear Aura - New DC calculation: Base intimidation (no gear)/3 + Barbarian Level/2 + Con Modifier + 1 (if you have skill focus intimidation) + 3 (if you have Epic skill focus intimidation). If the save is made the target then gets temporary immunity to avoid shuffle stepping and spamming the aura.


                 
                      
                msheeler
                 
                PostPosted: Sun, Mar 12 2017, 21:40 PM 

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                Joined: 17 Dec 2008
                Location: eastern USA

                Live Update
                • Ruathym: Fortress Wiltun - all Fort Wiltun areas work dynamically now.


                 
                      
                msheeler
                 
                PostPosted: Mon, Mar 13 2017, 14:34 PM 

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                Player

                Joined: 17 Dec 2008
                Location: eastern USA

                Live Update
                • Ruathym: Caraigh - Coast Road, Finnag's Pass, Blackmoor, Stormy Cliffs, Lands End Inn, Tidal Cavern, Tidal Cavern - Deeper, Goblin Caves, and Black Hills are all working dynamically now.


                 
                      
                Maverick00053
                 
                PostPosted: Sun, Mar 19 2017, 22:11 PM 

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                DM

                Joined: 13 Oct 2006

                Live Update
                • Updated Eilistraee's Shrine with Felldrake guardians.

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                Levexal
                Techsmith Tokas Tokersun - http://amiaworld.net/phpBB3/viewtopic.php?f=3&t=88661


                 
                      
                Maverick00053
                 
                PostPosted: Tue, Mar 21 2017, 23:08 PM 

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                DM

                Joined: 13 Oct 2006

                Live Update
                • Buffed the Elemental EMD: Balanced its saves, increased damage slightly, gave it a bit of electric dr, and hp was increased slightly.

                _________________
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                Levexal
                Techsmith Tokas Tokersun - http://amiaworld.net/phpBB3/viewtopic.php?f=3&t=88661


                 
                      
                msheeler
                 
                PostPosted: Wed, Mar 22 2017, 18:46 PM 

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                Joined: 17 Dec 2008
                Location: eastern USA

                Live Update
                • Updates to fix dynamic settings on the following areas:
                  • Ruathym: Cariagh, Fortress of The Thane
                  • Ruathym: Caraigh, Father Darian's Asylum
                  • Ruathym: Caraigh, Father Darian's Asylum - Caverns
                  • Ruathym: Caraigh, Father Darian's Asylum - Indoors
                  • Ruathym: Caraigh, Northern End
                  • Ruathym: Caraigh, The Lighthouse


                 
                      
                SamTheGiantSlayer
                 
                PostPosted: Wed, Mar 22 2017, 22:11 PM 

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                Player

                Joined: 31 Mar 2014

                Module Update

                Amia B 5.15p
                - (25) Areas made dynamic:
                • Frozenfar
                  • Fort Summer - Gates put on 'plot', NPCs put on 'plot'
                  • Inside Fort Summer
                  • Fogwood, North
                  • Fogwood, South
                  • Fogwood, South Road
                  • Fogwood, North Foothills
                  • Eldfell, Bleak Ridge
                  • Fogwood, Spider Barrows
                  • Fernor Road, Pine Valley
                  • Fernor Road, Coast
                  • Fernor Road, Trollcaves
                  • Fernor Road, Trollcaves, Upper
                  • Fernor Road, Trollcaves, Deeper
                  • Fogwood, Dense Forest
                  • Fogwood, Ogre Cave
                  • Fogwood, Treetops
                  • Endir's Point
                  • Endir's Point, Northgarn
                  • Endir's Point, Frostbite Mines
                  • Endir's Point, Ralten's
                  • Endir's Point, Shops
                  • Endir's Point, Shrine to Shaundakul
                  • Raider's Village
                  • Raider's Storage Tunnel
                  • Raider's Docks


                 
                      
                msheeler
                 
                PostPosted: Sat, Mar 25 2017, 1:12 AM 

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                Joined: 17 Dec 2008
                Location: eastern USA

                Live Update
                • Updates to fix dynamic settings on the following areas:
                  • Ruathym: Cariagh, Aiden's Tower
                  • Ruathym: Caraigh, Aiden's Tower Indoors
                  • Ruathym: Caraigh, Cloudfen
                  • Ruathym: Caraigh, Cloudfen Grove
                  • Ruathym: Caraigh, Cloudfen Grove Plateau
                  • Ruathym: Caraigh, Creepy Barrows
                  • Ruathym: Caraigh, Elderstones
                  • Ruathym: Caraigh, Foirnbridge
                  • Ruathym: Caraigh, Foirnbridge Grove
                  • Ruathym: Caraigh, Mushroom Lane


                 
                      
                msheeler
                 
                PostPosted: Mon, Mar 27 2017, 19:28 PM 

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                Joined: 17 Dec 2008
                Location: eastern USA

                5.15o

                Module A
                • Shield of the Triad replaced with Heckton Shield
                • New Areas and creatures added - Hidden Valley

                Module B
                • Caraigh creatures updated to reflect story line
                General
                • Terror Rage updated.


                 
                      
                msheeler
                 
                PostPosted: Mon, Apr 24 2017, 20:56 PM 

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                Player

                Joined: 17 Dec 2008
                Location: eastern USA

                Live Update
                • Updates to fix dynamic settings on the following areas:
                  • Ruathym: Cariagh, Aigheshed
                  • Ruathym: Cariagh, Aigheshed Cellars
                  • Ruathym: Cariagh, Aigheshed Crypts
                  • Ruathym: Cariagh, Aigheshed Outskirts
                  • Ruathym: Caraigh, Field of The Lost
                  • Ruathym: Caraigh, The Dark Path
                  • Ruathym: Caraigh, The Haunted Wood
                  • Ruathym: Caraigh, The Haunted Wood - Bottom of the Well
                  • Ruathym: Caraigh,The Windmill


                 
                      
                msheeler
                 
                PostPosted: Mon, Apr 24 2017, 21:00 PM 

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                Joined: 17 Dec 2008
                Location: eastern USA

                5.15r

                Module A

                  Module B
                  • Fey Portal - fixed dynamic settings
                  • Hidden Path - fixed dynamic settings
                  General
                  • mod_cli_enter & nwn_ev_toggle - Changed HiPS to properly work for druid_hc_custom skin.
                  • cs_inc_xp - Fixed multi-classing to properly not penalize XP gains.


                   
                        
                  msheeler
                   
                  PostPosted: Wed, Apr 26 2017, 12:26 PM 

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                  Player

                  Joined: 17 Dec 2008
                  Location: eastern USA

                  Live Update
                  • Updates to fix dynamic settings on the following areas:
                    • Ruathym: Cariagh, Blackmoor Keep
                    • Ruathym: Cariagh, Ceyren's Mill
                    • Ruathym: Cariagh, Finnag's Pass
                    • Ruathym: Cariagh, Forest Cliffs


                   
                        
                  msheeler
                   
                  PostPosted: Wed, Apr 26 2017, 13:41 PM 

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                  Joined: 17 Dec 2008
                  Location: eastern USA

                  Live Update
                  • Updates to fix dynamic settings on the following areas:
                    • Ruathym: Cariagh, Blackmoor Keep
                    • Ruathym: Cariagh, Blackmoor Keep I
                    • Ruathym: Cariagh, Blackmoor Keep II
                    • Ruathym: Cariagh, Blackmoor Keep III
                    • Ruathym: Cariagh, Blackmoor Keep IV


                   
                        
                  msheeler
                   
                  PostPosted: Wed, Apr 26 2017, 16:34 PM 

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                  Joined: 17 Dec 2008
                  Location: eastern USA

                  Live Update
                  • Updates to fix dynamic settings on the following areas:
                    • Ruathym: Cariagh, Hunting Grounds
                    • Ruathym: Cariagh, Hunting Grounds - The Lodge
                    • Ruathym: Cariagh, The Black Library


                   
                        
                  msheeler
                   
                  PostPosted: Sat, Apr 29 2017, 19:00 PM 

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                  Player

                  Joined: 17 Dec 2008
                  Location: eastern USA

                  Live Update
                  • Moved the following areas from full-dynamic to half-dynamic to eliminate rental housing issues:
                    • Corder: Central
                    • East Coast: Sandy Beach Cliffs
                    • Kohlinggen: Fey Lake District


                   
                        
                  msheeler
                   
                  PostPosted: Sat, Apr 29 2017, 20:13 PM 

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                  Player

                  Joined: 17 Dec 2008
                  Location: eastern USA

                  Live Update
                  • Underdark: Hollow Cavern - Added way point b_89 for UD Drow starting point


                   
                        
                  msheeler
                   
                  PostPosted: Sat, Apr 29 2017, 22:42 PM 

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                  Player

                  Joined: 17 Dec 2008
                  Location: eastern USA

                  Live Update
                  • Quagmires: Temple of Sseth - Thama Oreb - Removed fail rate for Babylon.


                   
                        
                  msheeler
                   
                  PostPosted: Sun, Apr 30 2017, 20:45 PM 

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                  Player

                  Joined: 17 Dec 2008
                  Location: eastern USA

                  Live Update
                  • Ruathym: Caraigh, Ceyren's Mill - Added Water fountain as per PC request.


                   
                        
                  msheeler
                   
                  PostPosted: Sun, Apr 30 2017, 21:59 PM 

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                  Player

                  Joined: 17 Dec 2008
                  Location: eastern USA

                  Live Update
                  • Frozenfar: Fogwood: Fort Summer - Fixed floating trees, floating flag, removed crates from the roof,
                    adjusted floating torches and fixed the gates to auto close and lock.


                   
                        
                  msheeler
                   
                  PostPosted: Mon, May 01 2017, 12:07 PM 

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                  Player

                  Joined: 17 Dec 2008
                  Location: eastern USA

                  Live Update

                  • Cordor East: Blue Skies Academy - fixed interior doors that were locking.
                  • Frozenfar: Foggwood, Fort Summer - Fixed floating rock, floating trees and gate fixed.


                   
                        
                  msheeler
                   
                  PostPosted: Wed, May 03 2017, 1:06 AM 

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                  Player

                  Joined: 17 Dec 2008
                  Location: eastern USA

                  Live Update
                  • Cordor East: Interior - Fixed description on the sign for the Finance Minister's office.
                  • Kohlingen: Tritemple District - Removed extra bulletin boar and moved bower work bench to make it accessible.


                   
                        
                  msheeler
                   
                  PostPosted: Mon, May 08 2017, 17:10 PM 

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                  Player

                  Joined: 17 Dec 2008
                  Location: eastern USA

                  Live Update
                  • Tarkuul: Court of the Undying - Fixed seats in the market area.


                   
                        
                  msheeler
                   
                  PostPosted: Mon, May 08 2017, 18:58 PM 

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                  Player

                  Joined: 17 Dec 2008
                  Location: eastern USA

                  Live Update
                  • Actand: Caves, deeper - Typo corrections.


                   
                        
                  msheeler
                   
                  PostPosted: Thu, May 11 2017, 18:41 PM 

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                  Player

                  Joined: 17 Dec 2008
                  Location: eastern USA

                  5.15s

                  Module A

                    Module B
                    • Djinn Oasis: Added the shop for THe Djinn's First Wife
                    • Brogendenstein: Barak Runedar, The Citadel - Fixed Guige for Large Shield B in the quartermaster's shop.
                    General
                    • ds_trans_actions: fixed light page reporting green as gray when using the Book of Transmutation
                    • car_keeptrap - fixed bug in script
                    • rua_triggers - some bug fixes
                    • ds_db_spawner - fixed familiars spawning things
                    • ds_boss_spawn - fixed familiars spawning things


                     
                          
                    msheeler
                     
                    PostPosted: Fri, May 12 2017, 17:02 PM 

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                    Player

                    Joined: 17 Dec 2008
                    Location: eastern USA

                    Live Update
                    • Frozenfar: Fogwood, Fort Summer - Correctly placed tons of PLC's that where missed placed.
                    • Frozenfar: Endirs Point - Added 4 militia from fort summer and upped the local militia a bit


                     
                          
                    msheeler
                     
                    PostPosted: Fri, May 12 2017, 18:20 PM 

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                    Joined: 17 Dec 2008
                    Location: eastern USA

                    Live Update
                    • Cordor: West, Pinky's Pawn - moved NPC's around so they are not affected by door opening and closing.
                    • Bitter Coast: South - added pop-up text to clarify why door glows.
                    • Ruins of Udos Dro'xun, Duergar Hold - Set all NPC prisoners in area to immortal and plot. Fixed Bioware barrels.


                     
                          
                    msheeler
                     
                    PostPosted: Tue, May 16 2017, 16:36 PM 

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                    Player

                    Joined: 17 Dec 2008
                    Location: eastern USA

                    5.15t

                    Module A

                      Module B
                      • Underdark: L'Obsul Top - various bug fixes.
                      General
                      • nw_ch_ac1 -
                      • x3_pl_tool0 -
                      • inc_ds_j_lib -


                       
                            
                      msheeler
                       
                      PostPosted: Tue, May 23 2017, 18:27 PM 

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                      Player

                      Joined: 17 Dec 2008
                      Location: eastern USA

                      5.15u

                      Module A

                        Module B
                          Baraxat Trophy Hunter - Bug fix, may be a touch tougher now.

                        General
                        • bbs_post_notice - Changed to send a message to all players when a new message is added to the in game bulletin boards.
                        • ds_emotes, inc_ds_summons, inc_td_rest, mod_pla_levelup, playerrest - Can now chose EMD summon type from rest menu option like Summoning I-IX.
                        • Delay Blast Fireball - fixed bug where it wouldn't fire sometimes.


                         
                              
                        msheeler
                         
                        PostPosted: Sun, May 28 2017, 16:47 PM 

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                        Player

                        Joined: 17 Dec 2008
                        Location: eastern USA

                        5.16a

                        Module A

                          Module B
                            Ruins of The Underkingdom, Lava Depths - fixed abandoned sack.

                          General
                          • Area update to Welcome to Amia - long overdue memorial for Selvec Darkon added.
                          • i_timeessence: Fixed quest reward giving out divine resistance, replaced with +5 Lore skill bonus
                          • inc_dispel: Updated library with reverse engineered dispel
                          • nw_s0_dismagic, nw_s0_grdispel, nw_s0_lsdispel, nw_s0_mordisj: When a victim rolls a saving throw, they now do so with their hit dice, and not their highest CL. Also, notifications of what was dispelled to both victim and caster.
                          • nw_s0_fireshld: Fixed stacking issue with Mestils
                          • nw_s0_harm: Harm for healing now follows the same rules as Heal.
                          • fw_fulldynamic, mod_mod_load: fixing to cycle dynamic area for server parsing.


                           
                                
                          msheeler
                           
                          PostPosted: Mon, May 29 2017, 0:05 AM 

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                          Player

                          Joined: 17 Dec 2008
                          Location: eastern USA

                          Live Update
                          • Cordor: South, Trade Federation - Fixed lock on interior door.
                          • Cordor: North - added scribe and bulletin board outside the Rusty Hoe.


                           
                                
                          msheeler
                           
                          PostPosted: Fri, Jun 02 2017, 22:00 PM 

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                          Player

                          Joined: 17 Dec 2008
                          Location: eastern USA

                          live Update

                          [list][*]Stinkpot Warrens: Underground Pass - Fixed bad transition from Underground Pass to Amia Frontier: Orc Caves


                           
                                
                          RaveN
                           
                          PostPosted: Sun, Jun 04 2017, 0:49 AM 

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                          Administrative Developer

                          Joined: 08 Jun 2010

                          Live NEXT Update (both):

                          Dispel Magic Changes - Changes & Discussion Here


                           
                                
                          msheeler
                           
                          PostPosted: Sun, Jun 11 2017, 16:38 PM 

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                          Player

                          Joined: 17 Dec 2008
                          Location: eastern USA

                          5.16a

                          Module A

                            Module B

                              General
                              • Eagle Claw - fixed calculation error for damage amounts
                              • Haela Brightaxe - Swapped Elven domain for Dwarven domain
                              • Added new script for Dicey
                              • i_ds_onequip, ca_rest_rest - added checks to run death script properly if player dies due to de-buffs.


                               
                                    
                              msheeler
                               
                              PostPosted: Sun, Jun 25 2017, 12:01 PM 

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                              Player

                              Joined: 17 Dec 2008
                              Location: eastern USA

                              Live Update
                              • Cordor: East - Tweaked the size of starting trigger for the Courier Quest.
                              • Cordor: East, Okappa Ottama'ss - Fixed Mrs. Cheng.


                               
                                    
                              msheeler
                               
                              PostPosted: Sun, Jun 25 2017, 15:34 PM 

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                              Player

                              Joined: 17 Dec 2008
                              Location: eastern USA

                              5.16c

                              Module A

                                Module B
                                • Frozenfar: Barren Hills, Chillroad & Cillroad Base - Added door and linked areas

                                General
                                • nw_s0_fireball - fixed DC calculation for Shadow Fireball.
                                • ds_j_plc_act - Fix for job system bullet creation put in.


                                 
                                      
                                msheeler
                                 
                                PostPosted: Tue, Jun 27 2017, 13:03 PM 

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                                Player

                                Joined: 17 Dec 2008
                                Location: eastern USA

                                Live Update
                                • Tarkuul: Temple of Jergal - Fixed scripts on priestess of Jergall


                                 
                                      
                                msheeler
                                 
                                PostPosted: Tue, Jun 27 2017, 14:23 PM 

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                                Player

                                Joined: 17 Dec 2008
                                Location: eastern USA

                                Live Update
                                • Amia Frontier: Trader's Refuge - Set area PvP setting to server default.


                                 
                                      
                                msheeler
                                 
                                PostPosted: Sun, Jul 09 2017, 14:45 PM 

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                                Player

                                Joined: 17 Dec 2008
                                Location: eastern USA

                                Live Update
                                • Bendir Dale - Updates to some NPCs
                                • Cordor South: Fixed transition that wasn't working properly.


                                 
                                      
                                msheeler
                                 
                                PostPosted: Sun, Jul 09 2017, 15:25 PM 

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                                Player

                                Joined: 17 Dec 2008
                                Location: eastern USA

                                5.16d

                                Module A

                                  Module B
                                  • Ruathym: Caraigh, Huntin Lodge - Updated variables on door to fix broken transition.

                                  General
                                    These two were actually slated for the 5.16d update, not 5.16c
                                    • nw_s0_fireball - fixed DC calculation for Shadow Fireball.
                                    • ds_j_plc_act - Fix for job system bullet creation put in.
                                    Also added
                                  • balista - Script updated for DM event area balistas.


                                   
                                        
                                  msheeler
                                   
                                  PostPosted: Fri, Jul 14 2017, 18:42 PM 

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                                  Player

                                  Joined: 17 Dec 2008
                                  Location: eastern USA

                                  Live Update
                                  • Uploaded .bmp files for the explored job to show mini maps for the following areas - Beastmen Caves (all), Frozenfar: Fogwood Ogerhills North, Timberlands (East and West)


                                   
                                        
                                  msheeler
                                   
                                  PostPosted: Sun, Jul 30 2017, 22:26 PM 

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                                  Player

                                  Joined: 17 Dec 2008
                                  Location: eastern USA

                                  Live Update
                                  • Mylock Hills - Updated area to reflect plot developments
                                  • Mylock Hills: Dragon's Junction - Updates area to reflect plot developments
                                  • Mylock Hills: Wyrmhold Ruins - Updated area to reflect plot developments


                                   
                                        
                                  msheeler
                                   
                                  PostPosted: Sun, Aug 13 2017, 14:56 PM 

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                                  Player

                                  Joined: 17 Dec 2008
                                  Location: eastern USA

                                  Live Update
                                  • Gulf of Lumorier: Uhm Depression - updated to reflect plot development.
                                  • Gulf of Lumorier: North Coast - updated to reflect plot development.
                                    Gulf of Lumorier: Coast - updated to reflect plot development.


                                   
                                        
                                  msheeler
                                   
                                  PostPosted: Sun, Aug 13 2017, 15:39 PM 

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                                  Player

                                  Joined: 17 Dec 2008
                                  Location: eastern USA

                                  Live Update
                                  • Mylock Hills: Dragon's Junction: fixed transition to Mylock Hills: Wyrmhold
                                  • Benwick Hallow: Silent Bay, Kampo's Trading Post - removed conversation from NPC.
                                  • Cordor South: Amian Crafters and Federation Office - removed conversation from NPC.


                                   
                                        
                                  msheeler
                                   
                                  PostPosted: Sun, Aug 13 2017, 16:58 PM 

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                                  Player

                                  Joined: 17 Dec 2008
                                  Location: eastern USA

                                  5.16e

                                  Module A

                                    Module B
                                    • Critter Adjustments - factions for all snakes in Khem to Hostile. Removed greater dispel from Sahuagin Raider, Shahuagin Priest, Fire Giant Witches

                                    General
                                    • Dispel - Re-balance done by RaveN
                                    • i_ds_visualizer - Added a check to stop removal of Ioun Stone VFX.
                                    • Ammo Bags - i_repammo to charge a flat rate of 100gp per use and changed the ammo refill bag property to unlimited uses per day instead of 2. Note - to get a bag with unlimited uses per day you will need to purchase a new bag from the usual locations.
                                    • Shapechange -
                                      • Red Dragon now a Fang Dragon melee oriented form.
                                      • Balor now a Janni, a multi elemental damage dealer form.
                                      • Iron Golem is the same, still a tank form.
                                      • Death Slaad had minor changes, now is ranged using acid spells. Chaos spittle was removed.
                                      • Fire Giant had minor changes. A Heavy maul and cleric healing spells added.
                                      • **Epic Transmutation now adds +6 to Str Con and Dex to all forms across the line.


                                     
                                          
                                    Maverick00053
                                     
                                    PostPosted: Sun, Aug 20 2017, 19:23 PM 

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                                    DM

                                    Joined: 13 Oct 2006

                                    5.16f

                                    General - Shapechange

                                    • Janni - Resists changed from fire to cold, granted invisibility spell, and given a weapon to better fit the mele warrior theme.
                                    • Fang - Has been changed into a Rust. Fang skin was causing massive crashing among most people.
                                    • Dead Slaad - Given point blank shot, and rapid shot. Abilities changed to acid cone, and slow bolt.
                                    • Fire Giant - Abilities revamped. Lesser body adjustment, inflict wounds ray, and throw rock.
                                    • Epic Transmutation - Error was causing the epic transmutation forms to be flipped with the normal forms. This bug has been fixed.

                                    _________________
                                    Active
                                    Levexal
                                    Techsmith Tokas Tokersun - http://amiaworld.net/phpBB3/viewtopic.php?f=3&t=88661


                                     
                                          
                                    msheeler
                                     
                                    PostPosted: Sun, Aug 20 2017, 20:05 PM 

                                    User avatar

                                    Player

                                    Joined: 17 Dec 2008
                                    Location: eastern USA

                                    Live Update
                                    • Cordor East: Fixed autolocking script on doors to Blue Skies Academy.
                                    • Cordor East, Blue Skies Academy: Fixed autolocking script on doors to prevent Player traps
                                    • Tarkuul: Court of The Living: Fixed autolocking script and moved Barracks doors to proper location
                                    • Tarkuul: Undercroft: Fixed Transition destination to align with proper door


                                     
                                          
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