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Arcanist  A

Historical background

The arcanist is a spellcaster, usually a Wizard or Sorcerer, who tires of the limitations of his own magic, and seeks to gain more knowledge by studying old tomes, examining ancient artifacts, and state-of-the-art experimentation. They tend to be the more theoretical type, prefering the comfort of the library and the (relative) safety of a well-stocked laboratory.

How does it work?

An Arcanist can produce knowledge in the following ways:

* By studying certain artifacts at the Researcher's Desk
* By observing certain creatures in the field (select them with your Job Log)

Arcanists can make Mythal Tubes int the Inventor's Lab

Mythal Tube
You can store up to 50 mythals of the same type in this tube.

Use the tube on a a mythal to store it. You can also use the mythal tube on a container and you'll store all the suitable mythals in it in one go.
For every 10 mythals this box will gain one mythal worth of weight, for example 10lbs for 10 lesser mythals.

Use the tube on yourself to recreate mythals.

This description will be replaced by the number of mythals stored in the tube. The tube will get the name of the type of mythals stored when you use it for the first time.


 • Forsight of the Heavens: A Guide to Divination
 • Magickal Creatures
 • Mythal Tube
 • Tales of the Tropical Island
 • Unearthed Arcane


G Gatherer: You gather natural resources such as ore and wood.

C Converter: You convert none resource into the other, for example ore into metal.

F Farmer: You plant crops or breed animals from which to harvest resources.

H Hunter: You locate creatures or areas and interact with them.

A Academic: You can generate knowledge by examining objects.

S Service: You can boost abilities by attending a character.

T Trader: You can buy, sell, and store resources.

U Unique: See description.