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Leatherworker  C

Historical background

Leatherworkers were common laborers but their skills were in high demand. The crafting of swordbelts, clothing, saddles and even leather armor were necessary items for Medieval life.
Though some preferred the protection and skill that guilds provided, many were able to learn the basics of the trade on their own.

The tanning process was relatively simple and though most commoners knew how to do this, the products they made on their own didn't have the durability of those made by Leatherworkers. In order to be preserved, leather had to be treated by a series of steps.

Tanning, hiding and even treating the material with oils and softeners were necessary to make it last longer and worth the money charged. Leatherworkers earned a modest and sometimes decent living depending on the quality of their skills.

How does it work?

The workbench can process hides or leather. Put your hides in the workbench and close it then choose option 1 of the convo to make hide armour if your standard roll is a success. Or put leather in the workbench and choose option 1 of the convo to process it into bandage bags, backpacks, scabbards and leather armour, again assuming your standard roll is a success.

About Bandage Bags
You can store up to 100 bandages of the same strength in this bag.

Use the bag on a (stack) of bandages to store them. You can also use the bandage bag on a container and you'll store all the suitable bandages in it in one go.
For every 20 bandages this box will gain 10 lbs in weight.

Use the bag on yourself to recreate bandages. As long as you have over 6 bandages in the bag you'll recreate 5 bandages in one go.

This description will be replaced by the number of bandages stored in the bag. The bag will get the name of the type of bandages stored when you use it for the first time.

Produces

 • Hide Armour
 • Leather Armour
 • Leather Goods
 • Wyvern Hide Armour
 • Wyvern Leather Armour
 • Wyvern Leather Goods

Legend

G Gatherer: You gather natural resources such as ore and wood.

C Converter: You convert none resource into the other, for example ore into metal.

F Farmer: You plant crops or breed animals from which to harvest resources.

H Hunter: You locate creatures or areas and interact with them.

A Academic: You can generate knowledge by examining objects.

S Service: You can boost abilities by attending a character.

T Trader: You can buy, sell, and store resources.

U Unique: See description.