Back to Job Pages | Back to Job List

Fletcher  C

Historical background

Fletchers were hired by a lord in order for them to make arrows for soldiers. A good fletcher could make as many as a hundred arrows per day if he had enough materials - reason for which supplying materials was a priority. Arrows were mostly made of wood because it was very easy to acquire.

Fletching began to appear right when bows appeared which was thousands of years ago - but its use evolved greatly during the Dark Ages - not to mention the fact that fletching was considered an art and sometimes arrows would have adornments for different families.

After bows, crossbows were also employed. These were much stronger and thus; better arrows had to be made. These receive the name of quarrels (for crossbows) and they were widely made because an skilled archer could easily kill dozens with a good crossbow.

How does it work?

Put metal bars and planks of pinewood in the workbench and close it. Choose a relevant option of the convo to process them into ammunition if your standard roll is a success. Bonus means two stacks instead of one. The material and quality of the items is based on the metal and your roll. The recipes on the convo tell you which metals you can use.


 • Adamantine Arrow/Bolt
 • Adamantine Bullet
 • Bronze Arrow/Bolt
 • Bronze Bullet
 • Cold Iron Arrow/Bolt
 • Cold Iron Bullet
 • Darksteel Arrow/Bolt
 • Darksteel Bullet
 • Iron Arrow/Bolt
 • Iron Bullet
 • Silver Arrow/Bolt
 • Silver Bullet


G Gatherer: You gather natural resources such as ore and wood.

C Converter: You convert none resource into the other, for example ore into metal.

F Farmer: You plant crops or breed animals from which to harvest resources.

H Hunter: You locate creatures or areas and interact with them.

A Academic: You can generate knowledge by examining objects.

S Service: You can boost abilities by attending a character.

T Trader: You can buy, sell, and store resources.

U Unique: See description.