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Animal trapping is perhaps one of the first methods of hunting. While trapping can be more time consuming then killing the animal, it is safer and still just as efficient. Trapping may be safe and inexpensive for the trapper. Trapping is regularly used as a form of pest control, most commonly being possums, racoons, foxes and other small animals that damage farmers crops. Trapping can be used as a safe way to get the animals pelts for trade or for food.
How does it work?
Use your Job Log to place up to Rank traps. You can check these traps after cooldown time. A standard roll determines if you catch anything. Success gets you one hide and one chunk of meat.
G Gatherer: You gather natural resources such as ore and wood.
C Converter: You convert none resource into the other, for example ore into metal.
F Farmer: You plant crops or breed animals from which to harvest resources.
H Hunter: You locate creatures or areas and interact with them.
A Academic: You can generate knowledge by examining objects.
S Service: You can boost abilities by attending a character.
T Trader: You can buy, sell, and store resources.
U Unique: See description.