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Hired Killer  H

Historical background

Assassination is one of the oldest tools of power politics, the rich would hire assaassins to kill off the other compitition.
The earliest assassinations would have been direct and simple: stabbing, strangling or bludgeoning. Substantial planning or coordination would rarely have been involved, as tribal groups were too small, and the connection to the leaders too close. As civilization took root, however, leaders began to have greater importance, and become more detached from the groups they ruled. This would have brought planning, subterfuge and weapons into successful assassination plans.

Individually, too, people have often found reasons to arrange the deaths of others through paid intermediaries. One who kills with no political motive or group loyalty, only for money, is known as a hitman, or contract killer. Note that by the definition accepted above, while such a killer is not, strictly speaking, an assassin, if the killing is ordered and financed towards a political end, then that killing must rightly be termed an assassination, and the hitman an assassin by extension.

How does it work?

You go to your Instructor and ask for a task. You can only have one active task at any moment. If you are free to take a task the Instructor gives you an area name and a target. Go to that area, locate your target, and attack him. The usual combat routines will be replaced by a standard roll. On success you kill the target, bonus gives you a gold drop. On failure the target escapes.

Legend

G Gatherer: You gather natural resources such as ore and wood.

C Converter: You convert none resource into the other, for example ore into metal.

F Farmer: You plant crops or breed animals from which to harvest resources.

H Hunter: You locate creatures or areas and interact with them.

A Academic: You can generate knowledge by examining objects.

S Service: You can boost abilities by attending a character.

T Trader: You can buy, sell, and store resources.

U Unique: See description.